Bunny hopping can be switched off by server cvars. > Why? > > BunnyHopping is okey. > > But russian walking is stupid, looks horrible and is annoying. Worst than > BH! :P > > On Sun, Sep 28, 2008 at 2:39 AM, Rikard Bremark > <[EMAIL PROTECTED]>wrote: > >> i cant agree more on the first question with the russian walk its pretty >> god damn annoying. >> and for the other bugs and exploits on maps and so forth i bet the >> community would support and love them as much as we srv op does. >> bunny hopping is a third thing that would be needed to really be fixed. >> ------ >> //Rikard 'Zapy' Bremark >> [EMAIL PROTECTED] >> Warzone Short Valley - Warzone.nu >> >> >> Ferenc Kovacs wrote: >> > 2008/9/28 fishy <[EMAIL PROTECTED]> >> > >> > >> >> I almost hate to mention it, but there is one fix a majority of 1.6 >> >> players would support, which would encourage more server ops to fire >> >> up >> >> beta servers, and help garner support for the new format you are >> >> bringing to the staid counter-strike community. That would be if you >> >> can >> >> find a way to remove/limit the exploit known as "Russian walking", >> >> whereby a player taps crouch repeatedly to move at running speed with >> >> very little noise. I am afraid that this exploit is becoming more >> >> pervasive than bunnyhopping did, and ruins the flow of gameplay in a >> >> similar manner, this may not be the ideal place to mention it however >> >> as >> >> this is liable to be the last big update for cs 1.6 it would be an >> >> invaluable opportunity to fix this exploit. >> >> >> >> cheers, >> >> f|shy. >> >> >> >> >> >>> Message: 1 >> >>> Date: Fri, 26 Sep 2008 16:22:42 -0700 >> >>> From: "Jason Ruymen" <[EMAIL PROTECTED]> >> >>> Subject: [hlds_linux] Counter-Strike 1.6 Beta Updated >> >>> To: "Half-Life dedicated Win32 server mailing list" >> >>> <[EMAIL PROTECTED]>, < >> [email protected]> >> >>> Message-ID: >> >>> < >> >>> >> >> [EMAIL PROTECTED]> >> >> >> >>> Content-Type: text/plain; charset="US-ASCII" >> >>> >> >>> A required update for the Counter-Strike 1.6 Beta has been released. >> >>> Please run hldsupdatetool to receive it. The specific changes >> >>> include: >> >>> >> >>> - Fixed "Steam validation rejected" error on connect >> >>> - Added "bannedcfgfile" cvar so you can control the file written to >> >>> by >> >>> the writeid command >> >>> >> >>> Jason >> >>> >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> >> please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> >> >> > Then maybe the following should be fixed:flashbugs in many places like >> > on >> > de_inferno, de_nuke, de_train >> > he damage through the walls >> > edgebug (you can survive any fall if you land on the 4 px wide edge of >> the >> > object) >> > silent defuse (if you press the use button rapidly, you can defuse the >> bomb >> > without making the defuse sound effect, mostly done via script) >> > you can see through some walls in the game (like on train from ct start >> you >> > can check the 6th rail) >> > I know, I'm asking too much. :/ >> > >> > Tyrael >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > >> > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >
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