feature? its a bug that players take advantage of.
you cant do it irl, like bunnyhopping, it dosnt work, and i love to keep 
cs closer to the real world than making it all about scripti kiddes.
------
//Rikard 'Zapy' Bremark
[EMAIL PROTECTED]
Warzone Short Valley - Warzone.nu


[EMAIL PROTECTED] wrote:
> Can you tell us more about this please.
>
> Many players use this feature.  most leagues accept russian walking. sorry 
> after this long time, its a part of cs and everyone is able to learn it.
>
> regards
>
>
>
> -------- Original-Nachricht --------
>   
>> Datum: Wed, 1 Oct 2008 20:37:00 -0700
>> Von: "Alfred Reynolds" <[EMAIL PROTECTED]>
>> An: "Half-Life dedicated Linux server mailing list" 
>> <[email protected]>, "Half-Life dedicated Win32 server 
>> mailing list" <[EMAIL PROTECTED]>
>> Betreff: Re: [hlds_linux] Counter-Strike 1.6 Beta Updated
>>     
>
>   
>> I took a crack at making Russian walking less useful in the most recent
>> beta update (along with some other exploits) so please check it out. I
>> also expect that this is close to the last beta update so these changes
>> will be rolling to the mainline cstrike soon, if you run a cstrike
>> server make sure you test the server on your setup.
>>
>> - Alfred
>>
>>     
>>> -----Original Message-----
>>> From: [EMAIL PROTECTED] [mailto:hlds_linux-
>>> [EMAIL PROTECTED] On Behalf Of Pawel
>>> Sent: Sunday, September 28, 2008 4:38 AM
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] Counter-Strike 1.6 Beta Updated
>>>
>>> yes, but rusian walking, no ;]
>>>
>>> On Sun, Sep 28, 2008 at 1:13 PM, Ronny Schedel <[EMAIL PROTECTED]
>>> schedel.de>wrote:
>>>
>>>       
>>>> Bunny hopping can be switched off by server cvars.
>>>>
>>>>         
>>>>> Why?
>>>>>
>>>>> BunnyHopping is okey.
>>>>>
>>>>> But russian walking is stupid, looks horrible and is annoying.
>>>>>           
>>> Worst than
>>>       
>>>>> BH! :P
>>>>>
>>>>> On Sun, Sep 28, 2008 at 2:39 AM, Rikard Bremark
>>>>> <[EMAIL PROTECTED]>wrote:
>>>>>
>>>>>           
>>>>>> i cant agree more on the first question with the russian walk its
>>>>>>             
>>> pretty
>>>       
>>>>>> god damn annoying.
>>>>>> and for the other bugs and exploits on maps and so forth i bet
>>>>>>             
>> the
>>     
>>>>>> community would support and love them as much as we srv op does.
>>>>>> bunny hopping is a third thing that would be needed to really be
>>>>>>             
>>> fixed.
>>>       
>>>>>> ------
>>>>>> //Rikard 'Zapy' Bremark
>>>>>> [EMAIL PROTECTED]
>>>>>> Warzone Short Valley - Warzone.nu
>>>>>>
>>>>>>
>>>>>> Ferenc Kovacs wrote:
>>>>>>             
>>>>>>> 2008/9/28 fishy <[EMAIL PROTECTED]>
>>>>>>>
>>>>>>>
>>>>>>>               
>>>>>>>> I almost hate to mention it, but there is one fix a majority
>>>>>>>>                 
>> of
>>     
>>> 1.6
>>>       
>>>>>>>> players would support, which would encourage more server ops
>>>>>>>>                 
>> to
>>     
>>> fire
>>>       
>>>>>>>> up
>>>>>>>> beta servers, and help garner support for the new format you
>>>>>>>>                 
>>> are
>>>       
>>>>>>>> bringing to the staid counter-strike community. That would be
>>>>>>>>                 
>>> if you
>>>       
>>>>>>>> can
>>>>>>>> find a way to remove/limit the exploit known as "Russian
>>>>>>>>                 
>>> walking",
>>>       
>>>>>>>> whereby a player taps crouch repeatedly to move at running
>>>>>>>>                 
>>> speed with
>>>       
>>>>>>>> very little noise. I am afraid that this exploit is becoming
>>>>>>>>                 
>>> more
>>>       
>>>>>>>> pervasive than bunnyhopping did, and ruins the flow of
>>>>>>>>                 
>> gameplay
>>     
>>> in a
>>>       
>>>>>>>> similar manner, this may not be the ideal place to mention it
>>>>>>>>                 
>>> however
>>>       
>>>>>>>> as
>>>>>>>> this is liable to be the last big update for cs 1.6 it would
>>>>>>>>                 
>> be
>>     
>>> an
>>>       
>>>>>>>> invaluable opportunity to fix this exploit.
>>>>>>>>
>>>>>>>> cheers,
>>>>>>>> f|shy.
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
>>>>>>>>> Message: 1
>>>>>>>>> Date: Fri, 26 Sep 2008 16:22:42 -0700
>>>>>>>>> From: "Jason Ruymen" <[EMAIL PROTECTED]>
>>>>>>>>> Subject: [hlds_linux] Counter-Strike 1.6 Beta Updated
>>>>>>>>> To: "Half-Life dedicated Win32 server mailing list"
>>>>>>>>>       <[EMAIL PROTECTED]>, <
>>>>>>>>>                   
>>>>>> [email protected]>
>>>>>>             
>>>>>>>>> Message-ID:
>>>>>>>>>       <
>>>>>>>>>
>>>>>>>>>                   
>>> [EMAIL PROTECTED]
>>>       
>>>>>>>>> Content-Type: text/plain;     charset="US-ASCII"
>>>>>>>>>
>>>>>>>>> A required update for the Counter-Strike 1.6 Beta has been
>>>>>>>>>                   
>>> released.
>>>       
>>>>>>>>> Please run hldsupdatetool to receive it.  The specific
>>>>>>>>>                   
>> changes
>>     
>>>>>>>>> include:
>>>>>>>>>
>>>>>>>>> - Fixed "Steam validation rejected" error on connect
>>>>>>>>> - Added "bannedcfgfile" cvar so you can control the file
>>>>>>>>>                   
>>> written to
>>>       
>>>>>>>>> by
>>>>>>>>> the writeid command
>>>>>>>>>
>>>>>>>>> Jason
>>>>>>>>>
>>>>>>>>>                   
>>>>>>>> _______________________________________________
>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>                 
>>>> archives,
>>>>         
>>>>>>>> please visit:
>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
>>>>>>> Then maybe the following should be fixed:flashbugs in many
>>>>>>>               
>>> places like
>>>       
>>>>>>> on
>>>>>>> de_inferno, de_nuke, de_train
>>>>>>> he damage through the walls
>>>>>>> edgebug (you can survive any fall if you land on the 4 px wide
>>>>>>>               
>>> edge of
>>>       
>>>>>> the
>>>>>>             
>>>>>>> object)
>>>>>>> silent defuse (if you press the use button rapidly, you can
>>>>>>>               
>>> defuse the
>>>       
>>>>>> bomb
>>>>>>             
>>>>>>> without making the defuse sound effect, mostly done via script)
>>>>>>> you can see through some walls in the game (like on train from
>>>>>>>               
>>> ct
>>>       
>>>> start
>>>>         
>>>>>> you
>>>>>>             
>>>>>>> can check the 6th rail)
>>>>>>> I know, I'm asking too much. :/
>>>>>>>
>>>>>>> Tyrael
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>               
>>> archives,
>>>       
>>>>>> please visit:
>>>>>>             
>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>
>>>>>>>
>>>>>>>               
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>             
>>> archives,
>>>       
>>>>>> please visit:
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>
>>>>>>             
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>           
>>> archives,
>>>       
>>>>> please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>
>>>>>           
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list
>>>>         
>>> archives,
>>>       
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>
>>>>         
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>       
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>     
>
>   
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