No they are fixing so that it will work again cause right now it doesn't Pawel wrote: > i don't understand you deleted this cvar 4ever? > *sv_visiblemaxplayers no longer being used.* > > On Thu, Oct 23, 2008 at 9:21 PM, Alfred Reynolds > <[EMAIL PROTECTED]>wrote: > > >> We have released an update to the Half-Life 1 engine, run the >> hldsupdatetool to get the update. >> >> This update fixes the "Assert( IsIdxValid(i) )" and then crash error >> when running a server and fixes a crash on startup under linux if you >> had virtual interfaces. >> >> Known bugs that are still being worked on are the setmaster call >> stopping server listing and sv_visiblemaxplayers no longer being used. >> >> - Alfred >> >> >>> -----Original Message----- >>> From: [EMAIL PROTECTED] [mailto:hlds- >>> [EMAIL PROTECTED] On Behalf Of Alfred Reynolds >>> Sent: Wednesday, October 22, 2008 10:21 PM >>> To: Half-Life dedicated Win32 server mailing list; >>> [email protected]; >>> >> [EMAIL PROTECTED] >> >>> Subject: Re: [hlds] Half-Life 1 Engine Update Released >>> >>> We have released an update for the Half-Life 1 engine, run the >>> hldsupdatetool to get the update. >>> >>> This update fixes crashes on startup if you had a banned.cfg and the >>> sv_password state not being displayed properly in the serverbrowser. >>> >>> There is a known bug with servers not listing if you use the setmaster >>> command, so remove any setmaster calls until we can release a fix for >>> the issue. >>> >>> - Alfred >>> >>> >>>> -----Original Message----- >>>> From: [EMAIL PROTECTED] [mailto:hlds- >>>> [EMAIL PROTECTED] On Behalf Of Jason Ruymen >>>> Sent: Wednesday, October 22, 2008 4:49 PM >>>> To: [email protected]; Half-Life dedicated Win32 >>>> >>> server >>> >>>> mailing list; [EMAIL PROTECTED] >>>> Subject: [hlds] Half-Life 1 Engine Update Released >>>> >>>> A new set of Steamworks features have been released for all >>>> >> Half-Life >> >>> 1 >>> >>>> engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team >>>> Fortress Classic, Deathmatch Classic, Ricochet, Day of Defeat and >>>> >>> Half- >>> >>>> life 1 Deathmatch. The update includes Steamworks features such as >>>> player avatars in the scoreboard when playing Counter-Strike and >>>> Condition Zero. The update also contains several bug fixes, listed >>>> below. This update will require all game servers to restart. >>>> >>>> Bug Fixes: >>>> - Removed the need to manually re-login and re-authenticate to Steam >>>> while in game >>>> - Fixed a crash on startup when running windowed with a non-standard >>>> desktop resolution >>>> - Removed the display of saytext (in-game chat text) from players >>>> >>> whom >>> >>>> you've blocked in Steam friends >>>> - Locked down several engine cvars to prevent malicious script >>>> >>> exploits >>> >>>> - Enforced file consistency on several sprites in Counter-Strike >>>> - Removed "ex_extrapmax" cvar (no longer needed) >>>> >>>> Server: >>>> - Added "-noaff" command-line option to disable setting of thread >>>> affinity >>>> - Added "bannedcfg" cvar so admins can choose which file is written >>>> >>> to >>> >>>> by the "writeid" command >>>> >>>> This is a required update for all HL1 games. >>>> >>>> Jason >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> >>> archives, >>> >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >
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