-tickrate seems to not be existing, so that's probably intended, like in
TF2.

But, still, what about fps_max?

2008/11/6 AnAkIn . <[EMAIL PROTECTED]>

> It seems that the fps_max command doesn't exist on the new engine that Left
> 4 Dead uses, is that intended?
>
> CPU   In    Out   Uptime  Users   FPS    Players
>    3.00  0.00  0.00       8     1   29.65       0
>
>
> FPS are never above 30.
>
>
> I tried changing -tickrate, but since fps_max seems to be limiting it and
> not available, it doesn't make any difference.
>
> Also sv_maxupdaterate and sv_minupdaterate are gone.
>
>
> Thanks.
>
> AnAkIn.
>
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