fps_max doesn't seem to work either. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn . Sent: Thursday, November 06, 2008 1:58 PM To: [email protected] Subject: Re: [hlds_linux] Left 4 Dead : FPS_Max / Tickrate
-tickrate seems to not be existing, so that's probably intended, like in TF2. But, still, what about fps_max? 2008/11/6 AnAkIn . <[EMAIL PROTECTED]> > It seems that the fps_max command doesn't exist on the new engine that Left > 4 Dead uses, is that intended? > > CPU In Out Uptime Users FPS Players > 3.00 0.00 0.00 8 1 29.65 0 > > > FPS are never above 30. > > > I tried changing -tickrate, but since fps_max seems to be limiting it and > not available, it doesn't make any difference. > > Also sv_maxupdaterate and sv_minupdaterate are gone. > > > Thanks. > > AnAkIn. > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

