Drawn too fast conclusion. Even after a reboot it now directly enters the
100% CPU load for some odd reason.

Cheers
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Saint K.
Sent: Tuesday, November 11, 2008 10:32 AM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] Left 4 Dead Demo Update Available

It's a bit silly imo as you'd expect it to just number on.

Anyhow, I can live with it :)

Another question, 2 actually;

1. -fork is not available on windows, is this correct?
2. This morning I noticed the main process from the -fork was stuck in 101%
CPU load. I had to reboot it to become normal again. Anyone els noticed
this?

Cheers,

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL
Sent: Tuesday, November 11, 2008 8:36 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Left 4 Dead Demo Update Available

As far as the cfg issue, that may very well be a bug.

The port issue is not a bug. That is to get around the SourceTV port.

On Tue, Nov 11, 2008 at 1:12 AM, Saint K. <[EMAIL PROTECTED]> wrote:

> Hi,
>
> The -fork is now messed up.
>
> It go's like this:
>
> Server 1: 27015
> Server 2: 27016
> Server 3: 27017
> Server 4: 27018
> Server 6: 27019 <-- cfg for serv 6 assigned to server which is 5th in row
> Server 5: 27025 <-- still 27020 isn't used but 27025 for the 6th instance.
>
> Cheers,
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Jason
> Ruymen
> Sent: Tuesday, November 11, 2008 1:57 AM
> To: Half-Life dedicated Win32 server mailing list;
> [email protected]; [EMAIL PROTECTED]
> Subject: [hlds_linux] Left 4 Dead Demo Update Available
>
> A required update for the Left 4 Dead Demo Dedicated Server has been
> released.  Please run hldsupdatetool to receive the update.  The specific
> changes include:
>
> - Tuned matchmaking to provide better search results
> - Added UI to host a game on a local server
> - Improvements and performance optimizations to network layer
> - Improved handling of unsupported graphics hardware
> - Fixed a rare crash when kicking people from lobby
> - Fixes for demo exploits
> - Localization fixes
> - Increase automatic port range when running a Linux dedicated server with
> -fork
>
> Jason
>
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