If you join directly you don't have the option of choosing your 
character like in the lobby.  You are bypassing the lobby, afterall.  
You can change settings manually or by voting.  I suppose having a 
"lobby like feature" might be nice for people who still join directly, 
but I doubt VALVe will build that function and a mod would be required.

ics wrote:
> This is also one of the problems i am experiencing. I see the servers in 
> the main starting menu which appears after the game launch videos but 
> when i go to search servers, i see none of them there. I managed to get 
> one show up few times and clicked to join but it immediately threw me 
> into the server without letting me changing settings or character. Then 
> the server kicked me out with same errors that i described before. Same 
> thing for countless people of our group.
>
> -ics
>
> AnAkIn . kirjoitti:
>   
>> My 8 servers show up in the game's menu, but when I click and it open the
>> "Game Groups Server" window, it keeps searching for a few seconds, then say
>> "No game servers" found, and start again, and say "No game servers" found
>> again, etc
>>
>> Since the update my servers only showed up once in that new menu, and I've
>> been trying a lot to get it to work. I've asked other people and it's not
>> working for them either...
>>
>> 2008/11/15 Chris Green <[EMAIL PROTECTED]>
>>
>>   
>>     
>>> Thanks. Working on it now.
>>>
>>>
>>> -----Original Message-----
>>> From: [EMAIL PROTECTED] [mailto:
>>> [EMAIL PROTECTED] On Behalf Of
>>> [EMAIL PROTECTED]
>>> Sent: Saturday, November 15, 2008 8:59 AM
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] Left 4 Dead Demo Update Available
>>>
>>> it's srcds_run
>>>
>>> On Sat, 15 Nov 2008 17:44:03 +0100, Chris Green <[EMAIL PROTECTED]>
>>> wrote:
>>>
>>>     
>>>       
>>>> Is that your argument list for "srcds_run" or "srcds_i486"?
>>>>
>>>>
>>>> -----Original Message-----
>>>> From: [EMAIL PROTECTED]
>>>> [mailto:[EMAIL PROTECTED] On Behalf Of
>>>> [EMAIL PROTECTED]
>>>> Sent: Saturday, November 15, 2008 8:15 AM
>>>> To: Half-Life dedicated Linux server mailing list
>>>> Subject: Re: [hlds_linux] Left 4 Dead Demo Update Available
>>>>
>>>> The netport thingy seems to be broken now also. My start line is
>>>> -game left4dead -autoupdate +map l4d_dem_hospital01_apartment -port 27030
>>>> +hostname brains4pOt_No._## -fork 4 -netconport 90##
>>>>
>>>> lsof|grep LISTEN
>>>> srcds_i48 22664     mike    5u     IPv4  991585639                 TCP
>>>> *:9000 (LISTEN)
>>>> srcds_i48 22666     mike    5u     IPv4  991585639                 TCP
>>>> *:9000 (LISTEN)
>>>> srcds_i48 22666     mike   11u     IPv4  991585670                 TCP
>>>> ip:27031 (LISTEN)
>>>> srcds_i48 22666     mike   12u     IPv4  991585673                 TCP
>>>> *:9002 (LISTEN)
>>>> srcds_i48 22667     mike    5u     IPv4  991585639                 TCP
>>>> *:9000 (LISTEN)
>>>> srcds_i48 22667     mike   12u     IPv4  991585683                 TCP
>>>> ip:27032 (LISTEN)
>>>> srcds_i48 22667     mike   13u     IPv4  991585686                 TCP
>>>> *:9003 (LISTEN)
>>>> srcds_i48 22668     mike    5u     IPv4  991585639                 TCP
>>>> *:9000 (LISTEN)
>>>> srcds_i48 22668     mike   13u     IPv4  991585697                 TCP
>>>> ip:27033 (LISTEN)
>>>> srcds_i48 22668     mike   14u     IPv4  991585700                 TCP
>>>> *:9004 (LISTEN)
>>>> srcds_i48 24232     mike    5u     IPv4  991585639                 TCP
>>>> *:9000 (LISTEN)
>>>> srcds_i48 24232     mike   14u     IPv4  992095872                 TCP
>>>> ip:27030 (LISTEN)
>>>> srcds_i48 24232     mike   15u     IPv4  992095875                 TCP
>>>> *:9001 (LISTEN)
>>>>
>>>> connecting to parent is fine:
>>>> #status
>>>> child 0
>>>>   pid : 0
>>>>   map : l4d_dem_hospital01_apartment
>>>>   numplayers : 0
>>>> child 1
>>>>   pid : 1
>>>>   map : l4d_dem_hospital01_apartment
>>>>   numplayers : 0
>>>> child 2
>>>>   pid : 2
>>>>   map : l4d_dem_hospital01_apartment
>>>>   numplayers : 0
>>>> child 3
>>>>   pid : 3
>>>>   map : l4d_dem_hospital02_subway
>>>>   numplayers : 6  <--6?
>>>> #end
>>>> Sending heartbeat to master server...
>>>>
>>>> but telnet to 9001-9003 recognizes no commands
>>>>
>>>> telnet localhost 9003
>>>> Trying 127.0.0.1...
>>>> Connected to localhost.
>>>> Escape character is '^]'.
>>>> status
>>>> list
>>>>
>>>> nothing.
>>>>
>>>> Before the update this worked for me. The console ouput is now in the
>>>> main
>>>> process. Before the update it was only telling about how many players are
>>>> playing on it.
>>>>
>>>> greets
>>>>
>>>> doggy
>>>>
>>>>
>>>> On Sat, 15 Nov 2008 16:35:55 +0100, Chris Green
>>>> <[EMAIL PROTECTED]>
>>>> wrote:
>>>>
>>>>       
>>>>         
>>>>> We did a simple rcon test of the binary before sending it out, and it
>>>>> worked fine. Not sure what is going on.
>>>>>
>>>>>
>>>>> -----Original Message-----
>>>>> From: [EMAIL PROTECTED]
>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of Saint
>>>>>         
>>>>>           
>>> K.
>>>     
>>>       
>>>>> Sent: Saturday, November 15, 2008 2:05 AM
>>>>> To: 'Half-Life dedicated Linux server mailing list'
>>>>> Subject: Re: [hlds_linux] Left 4 Dead Demo Update Available
>>>>>
>>>>> How utterly stubborn to just refuse and listen to the bug reports I made
>>>>> in
>>>>> response of the test .so you've send me. You've now broke external
>>>>> server
>>>>> queries.
>>>>>
>>>>> Well done. :x
>>>>>
>>>>> -----Original Message-----
>>>>> From: [EMAIL PROTECTED]
>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of Jason
>>>>> Ruymen
>>>>> Sent: Saturday, November 15, 2008 3:09 AM
>>>>> To: Half-Life dedicated Win32 server mailing list;
>>>>> [email protected]; [EMAIL PROTECTED]
>>>>> Subject: [hlds_linux] Left 4 Dead Demo Update Available
>>>>>
>>>>> A required update for the Left 4 Dead Demo has been released.  Please
>>>>> run
>>>>> hldspdatetool to receive the update.  The specific changes include:
>>>>>
>>>>> - Added the ability to tie game servers to Steam Community groups. Group
>>>>> administrators can now see the GroupID on the group's administrative
>>>>> page,
>>>>> which can be used as the value for sv_steamgroup. Users that are in that
>>>>> group will then be able to browse directly to them from the main menu
>>>>> - Fixed setinfo exploit
>>>>> - Fixed a crash when exiting the game
>>>>> - Fixed a few cases where the game would crash when using ALT-TAB
>>>>> - Fixed a problem that could cause texture corruption on some ATI video
>>>>> cards
>>>>> - Fixed a bug that could cause infected horde to disappear
>>>>>
>>>>> And we've added more documentation for dedicated servers in the file
>>>>> dedicatedserver_readme.txt
>>>>>
>>>>> Jason
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>> please visit:
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>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>> please visit:
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>>>>>
>>>>> _______________________________________________
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>>>>> please visit:
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>>>>>         
>>>>>           
>>>> --
>>>> Erstellt mit Operas revolutionärem E-Mail-Modul:
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>>>     
>>>       
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>>>     
>>>       
>> _______________________________________________
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>> please visit:
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>>   
>>     
>
>
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>
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