Does this mean VALVe will be working this week end, so we could get an
update today?

2008/11/15 Cc2iscooL <[EMAIL PROTECTED]>

> Do we have any verification on the issue with losing connection to the
> server on the beginning of the subway level?
>
> http://www.1337gaming.com/l4dpics
>
> Thanks.
>
> On Sat, Nov 15, 2008 at 10:15 AM, Chris Green <[EMAIL PROTECTED]
> >wrote:
>
> > People will be hard at work on stabilizing this version. If anyone wants
> to
> > put together an issue summary, especially if they are in a position to
> test
> > the issues themselves and provide deeper data, I can pass it around to a
> > larger group at valve than those who read the dedicated server list. If
> not,
> > we'll still get it worked out :-).
> >
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED] [mailto:
> > [EMAIL PROTECTED] On Behalf Of Richard Eid
> > Sent: Saturday, November 15, 2008 8:09 AM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] Left 4 Dead Demo Update Available
> >
> > People should remove sv_unreserve from their configs.  Since the
> server.cfg
> > file is executed when a reservation cookie is accepted and a game starts,
> > clearing out the cookie immediately looks to be causing an issue as the
> > clients are disconnected after the cookie is cleared.
> >
> >                                                    -Richard Eid
> >
> >
> > On Sat, Nov 15, 2008 at 10:35 AM, Chris Green <[EMAIL PROTECTED]
> > >wrote:
> >
> > > We did a simple rcon test of the binary before sending it out, and it
> > > worked fine. Not sure what is going on.
> > >
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED] [mailto:
> > > [EMAIL PROTECTED] On Behalf Of Saint K.
> > > Sent: Saturday, November 15, 2008 2:05 AM
> > > To: 'Half-Life dedicated Linux server mailing list'
> > > Subject: Re: [hlds_linux] Left 4 Dead Demo Update Available
> > >
> > > How utterly stubborn to just refuse and listen to the bug reports I
> made
> > in
> > > response of the test .so you've send me. You've now broke external
> server
> > > queries.
> > >
> > > Well done. :x
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of Jason
> > > Ruymen
> > > Sent: Saturday, November 15, 2008 3:09 AM
> > > To: Half-Life dedicated Win32 server mailing list;
> > > [email protected];
> [EMAIL PROTECTED]
> > > Subject: [hlds_linux] Left 4 Dead Demo Update Available
> > >
> > > A required update for the Left 4 Dead Demo has been released.  Please
> run
> > > hldspdatetool to receive the update.  The specific changes include:
> > >
> > > - Added the ability to tie game servers to Steam Community groups.
> Group
> > > administrators can now see the GroupID on the group's administrative
> > page,
> > > which can be used as the value for sv_steamgroup. Users that are in
> that
> > > group will then be able to browse directly to them from the main menu
> > > - Fixed setinfo exploit
> > > - Fixed a crash when exiting the game
> > > - Fixed a few cases where the game would crash when using ALT-TAB
> > > - Fixed a problem that could cause texture corruption on some ATI video
> > > cards
> > > - Fixed a bug that could cause infected horde to disappear
> > >
> > > And we've added more documentation for dedicated servers in the file
> > > dedicatedserver_readme.txt
> > >
> > > Jason
> > >
> > >
> > > _______________________________________________
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> > > please visit:
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> > >
> > >
> > > _______________________________________________
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> > > please visit:
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> > >
> > > _______________________________________________
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> > > please visit:
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> > >
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> >
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> > please visit:
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> >
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