Client connections still bypass the password, anyway. :)

Anyone else want to up this thread? It'd be nice to get more people attached
to this thread so Valve sees this isn't just some proprietary thing we want.
I still have no reason to run community servers. People would rather play on
auto-join because they can configure their games.

On Tue, Nov 18, 2008 at 7:40 PM, 1nsane <[EMAIL PROTECTED]> wrote:

> Mine has no pass and it doesn't work for me :S.
>
> On Tue, Nov 18, 2008 at 7:00 PM, David Parker <[EMAIL PROTECTED]> wrote:
>
> > As far as I can tell, sv_search_key still works for me as long as the
> > server does not also have sv_password set.
> >
> >     - Dave
> >
> > ----- Original Message -----
> > From: bl4nk <[EMAIL PROTECTED]>
> > Date: Tuesday, November 18, 2008 6:31 pm
> > Subject: Re: [hlds_linux] L4D Community Server Idea - Matchmaking
> > To: Half-Life dedicated Linux server mailing list <
> > [email protected]>
> >
> > > Same here. I have servers set up, but when my key matches the
> > > one I set
> > > on the server, I can't find any dedicated servers when searching
> > > for one
> > > to host my lobby game. Once I remove the key from my client, I
> > > can
> > > instantly find a server to host our game.
> > >
> > > 1nsane wrote:
> > > > sv_search_key does not seem to work for me. It can never find
> > > servers with
> > > > the same key in my case. And if I do connect to an "exclusive"
> > > server and
> > > > vote to come back to the lobby (to change the map or
> > > characters) it then
> > > > sends me to a different server while my own is idling. As a
> > > bonus I got
> > > > kicked off some server after the game ended from our prrivate
> > > one and the
> > > > lobby decided to randomly change servers :(.
> > > >
> > > > On Tue, Nov 18, 2008 at 12:58 PM, Cc2iscooL
> > > <[EMAIL PROTECTED]> wrote:
> > > >
> > > >
> > > >> I take that back.
> > > >>
> > > >> It works as intended...but why can't we get this integrated
> > > into the
> > > >> community system?
> > > >>
> > > >> On Tue, Nov 18, 2008 at 11:56 AM, Cc2iscooL
> > > <[EMAIL PROTECTED]> wrote:
> > > >>
> > > >>
> > > >>> As far as I can tell sv_search_key no longer works as intended.
> > > >>>
> > > >>>
> > > >>> On Tue, Nov 18, 2008 at 11:40 AM, Joseph Laws <[EMAIL PROTECTED]
> > > gaming.com>>>>
> > > >> wrote:
> > > >>
> > > >>>> I thought this was already there.  You could make your
> > > own lobby with
> > > >>>> your own settings and, using the sv_search_key..and now the group
> > > >>>> thingy, you should be able to have that game played on your
> > > own server.
> > > >>>> Perhaps I'm mistaken, wouldn't be the first time. ;)
> > > >>>>
> > > >>>> Flubber wrote:
> > > >>>>
> > > >>>>> I asked for that feature days ago, no response.
> > > >>>>>
> > > >>>>> 2008/11/18 Cc2iscooL <[EMAIL PROTECTED]>
> > > >>>>>
> > > >>>>>
> > > >>>>>
> > > >>>>>> Alright guys, I had an idea for the community-based
> > > servers seeing as
> > > >>>>>>
> > > >>>> the
> > > >>>>
> > > >>>>>> current one is ...well...not too great.
> > > >>>>>>
> > > >>>>>> I'd like my community members to be able to create
> > > lobbies and THEN
> > > >>>>>>
> > > >>>> join my
> > > >>>>
> > > >>>>>> servers, not join my servers and then try to set the
> > > options they
> > > >>>>>>
> > > >> want.
> > > >>
> > > >>>> If
> > > >>>>
> > > >>>>>> a
> > > >>>>>> server is empty, why can't the client reserve it as a
> > > lobby and then
> > > >>>>>>
> > > >>>> join
> > > >>>>
> > > >>>>>> it
> > > >>>>>> once they're done making changes? It seems rather silly
> > > to me that
> > > >>>>>>
> > > >> when
> > > >>
> > > >>>> you
> > > >>>>
> > > >>>>>> click "join game" on a zero player server, you
> > > immediately go to the
> > > >>>>>>
> > > >>>> lobby,
> > > >>>>
> > > >>>>>> but then it drops you right into the game. Can we use the
> > > reserve>>>>>>
> > > >>>> system
> > > >>>>
> > > >>>>>> here to make use of our servers? Actually, I liked it
> > > better when
> > > >>>>>> sv_search_key was around. Sure, the client had to type
> > > something in
> > > >>>>>>
> > > >>>> every
> > > >>>>
> > > >>>>>> time they started their game (or add it to their
> > > autoexec) but
> > > >>>>>>
> > > >>>> seriously,
> > > >>>>
> > > >>>>>> it
> > > >>>>>> was better, as people could join our servers if they were
> > > available>>>>>>
> > > >>>> instead
> > > >>>>
> > > >>>>>> of not.
> > > >>>>>>
> > > >>>>>> Can you guys add something back like this, please?
> > > >>>>>>
> > > >>>>>> Thanks!
> > > >>>>>>
> > > >>>>>> Cc2iscooL
> > > >>>>>> _______________________________________________
> > > >>>>>> To unsubscribe, edit your list preferences, or view the list
> > > >>>>>>
> > > >> archives,
> > > >>
> > > >>>>>> please visit:
> > > >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >>>>>>
> > > >>>>>>
> > > >>>>>>
> > > >>>>> _______________________________________________
> > > >>>>> To unsubscribe, edit your list preferences, or view the
> > > list archives,
> > > >>>>>
> > > >>>> please visit:
> > > >>>>
> > > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >>>>>
> > > >>>>>
> > > >>>>>
> > > >>>> _______________________________________________
> > > >>>> To unsubscribe, edit your list preferences, or view the
> > > list archives,
> > > >>>> please visit:
> > > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >>>>
> > > >>>>
> > > >>>
> > > >> _______________________________________________
> > > >> To unsubscribe, edit your list preferences, or view the list
> > > archives,>> please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >>
> > > >>
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> > > archives, please visit:
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> > > >
> > > >
> > >
> > >
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