sv_search_key does not seem to work for me. It can never find servers with
the same key in my case. And if I do connect to an "exclusive" server and
vote to come back to the lobby (to change the map or characters) it then
sends me to a different server while my own is idling. As a bonus I got
kicked off some server after the game ended from our prrivate one and the
lobby decided to randomly change servers :(.

On Tue, Nov 18, 2008 at 12:58 PM, Cc2iscooL <[EMAIL PROTECTED]> wrote:

> I take that back.
>
> It works as intended...but why can't we get this integrated into the
> community system?
>
> On Tue, Nov 18, 2008 at 11:56 AM, Cc2iscooL <[EMAIL PROTECTED]> wrote:
>
> > As far as I can tell sv_search_key no longer works as intended.
> >
> >
> > On Tue, Nov 18, 2008 at 11:40 AM, Joseph Laws <[EMAIL PROTECTED]>
> wrote:
> >
> >> I thought this was already there.  You could make your own lobby with
> >> your own settings and, using the sv_search_key..and now the group
> >> thingy, you should be able to have that game played on your own server.
> >> Perhaps I'm mistaken, wouldn't be the first time. ;)
> >>
> >> Flubber wrote:
> >> > I asked for that feature days ago, no response.
> >> >
> >> > 2008/11/18 Cc2iscooL <[EMAIL PROTECTED]>
> >> >
> >> >
> >> >> Alright guys, I had an idea for the community-based servers seeing as
> >> the
> >> >> current one is ...well...not too great.
> >> >>
> >> >> I'd like my community members to be able to create lobbies and THEN
> >> join my
> >> >> servers, not join my servers and then try to set the options they
> want.
> >> If
> >> >> a
> >> >> server is empty, why can't the client reserve it as a lobby and then
> >> join
> >> >> it
> >> >> once they're done making changes? It seems rather silly to me that
> when
> >> you
> >> >> click "join game" on a zero player server, you immediately go to the
> >> lobby,
> >> >> but then it drops you right into the game. Can we use the reserve
> >> system
> >> >> here to make use of our servers? Actually, I liked it better when
> >> >> sv_search_key was around. Sure, the client had to type something in
> >> every
> >> >> time they started their game (or add it to their autoexec) but
> >> seriously,
> >> >> it
> >> >> was better, as people could join our servers if they were available
> >> instead
> >> >> of not.
> >> >>
> >> >> Can you guys add something back like this, please?
> >> >>
> >> >> Thanks!
> >> >>
> >> >> Cc2iscooL
> >> >> _______________________________________________
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> archives,
> >> >> please visit:
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> >> >>
> >> >>
> >> > _______________________________________________
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> >> please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >
> >> >
> >>
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >
> >
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