I've used +ip and +port for six years on at least a couple of dozen 
different Half-Life and Source mods.

One question I have, what is up with this part of the error message?

 +map de_'

Why isn't it showing the full map name?  Have you tried starting with a 
different map?

Drek


AusNet Servers Server Administrators wrote:
> I've used +ip and +port on so many installs, and thats not the case... it 
> works
>
> Anyone have any other suggestions?
>
> ----- Original Message ----- 
> From: "kama" <[email protected]>
> To: "Half-Life dedicated Linux server mailing list" 
> <[email protected]>
> Sent: Monday, December 22, 2008 10:25 PM
> Subject: Re: [hlds_linux] Segmentation fault
>
>
>   
>> On Mon, 22 Dec 2008, AusNet Servers Server Administrators wrote:
>>
>>     
>>> ----------------------------------------------
>>>  CRASH: Tue Dec 23 03:05:48 EST 2008
>>>  Start Line: ./hlds_i686 -game cstrike +ip 118.127.0.194 +port 27058
>>>   +maxplayers 11 +map de_dust2 -debug -pidfile hlds.8270.pid
>>>  Using host libthread_db library "/lib/libthread_db.so.1".
>>>  Core was generated by `./hlds_i686 -game cstrike +ip 118.127.0.194 +port
>>>  27058 +maxplayers 11 +map de_'.
>>>  Program terminated with signal 11, Segmentation fault.
>>>  #0  0x003860a7 in ?? ()
>>>  #0  0x003860a7 in ?? ()
>>>  No symbol table info available.
>>>  No shared libraries loaded at this time.
>>>  Stack level 0, frame at 0x0:
>>>  eip = 0x3860a7; saved eip 0x3860a7
>>>  Arglist at unknown address.
>>>  Locals at unknown address, Previous frame's sp in esp
>>>  End of crash report
>>>  ----------------------------------------------
>>>
>>>  anyone got any suggestions?
>>>       
>> As always. Try the minimal amount of options needed.
>>
>> ./hlds_run -grame cstrike +map de_dust
>>
>> And then add options to see which breaks the startup.
>>
>> Your options are wrong.
>>
>> +ip   -> -ip
>> +port -> -port
>>
>> /Bjorn
>>
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>>     
>
>
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>   


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