Yep, as I said, ignorance. Mine does the same thing. However, I think you still need to start it vanilla to see if it runs, and then add mods one at a time. Start vanilla, then add metamod, then add base AMXX, then add your Paintball mod plugin, etc. Regular troubleshooting stuff. :)
Drek Emil Wennerdahl wrote: > Drek it is like this. When you open the debug.log, i think AusNet Servers > Server Administrators hade do that. The debug.log write out who > enging it have chosen . In this case ./hlds_i686. I also have this > problem/bugg on my server. And i run the newest amxx with Paintball mod. > > //Emil > > >> Date: Mon, 22 Dec 2008 12:01:40 -0400 >> From: [email protected] >> To: [email protected] >> Subject: Re: [hlds_linux] Segmentation fault >> >> Ok, more questions. This could just be ignorance on my part, but why >> are you running ./hlds_i686 as opposed to ./hlds_run? Custom startup >> and restart script? Are you running any mods? If you are, have you >> tried starting with absolute vanilla? I would suggest using hlds_run >> for a vanilla startup, just to eliminate any issues with your start >> script, if you are using one. >> >> Drek >> >> AusNet Servers Server Administrators wrote: >> >>> Yes, I have, I've tried with both another de_ map along with a cs_ map >>> >>> ---------------------------------------------- >>> CRASH: Tue Dec 23 10:30:59 EST 2008 >>> Start Line: ./hlds_i686 -game cstrike +ip 118.127.0.194 +port 27058 >>> +maxplayers 11 +map de_aztec -debug -pidfile hlds.22085.pid >>> Using host libthread_db library "/lib/libthread_db.so.1". >>> Core was generated by `./hlds_i686 -game cstrike +ip 118.127.0.194 +port >>> 27058 +maxplayers 11 +map de_'. >>> Program terminated with signal 11, Segmentation fault. >>> #0 0x002100a7 in ?? () >>> #0 0x002100a7 in ?? () >>> No symbol table info available. >>> No shared libraries loaded at this time. >>> Stack level 0, frame at 0x0: >>> eip = 0x2100a7; saved eip 0x2100a7 >>> Arglist at unknown address. >>> Locals at unknown address, Previous frame's sp in esp >>> End of crash report >>> ---------------------------------------------- >>> >>> ---------------------------------------------- >>> CRASH: Tue Dec 23 10:31:24 EST 2008 >>> Start Line: ./hlds_i686 -game cstrike +ip 118.127.0.194 +port 27058 >>> +maxplayers 11 +map cs_office -debug -pidfile hlds.22137.pid >>> Using host libthread_db library "/lib/libthread_db.so.1". >>> Core was generated by `./hlds_i686 -game cstrike +ip 118.127.0.194 +port >>> 27058 +maxplayers 11 +map cs_'. >>> Program terminated with signal 11, Segmentation fault. >>> #0 0x007eb0a7 in ?? () >>> #0 0x007eb0a7 in ?? () >>> No symbol table info available. >>> >>> ----- Original Message ----- >>> From: "Crazy Canucks" <[email protected]> >>> To: "Half-Life dedicated Linux server mailing list" >>> <[email protected]> >>> Sent: Tuesday, December 23, 2008 12:29 AM >>> Subject: Re: [hlds_linux] Segmentation fault >>> >>> >>> >>> >>>> My experience is that little things like that are often a clue as to >>>> what is going wrong. My debug logs show the full map name from the >>>> command line. I'll just repeat myself, have you tried starting with a >>>> different map? >>>> >>>> Drek >>>> >>>> AusNet Servers Server Administrators wrote: >>>> >>>> >>>>> I just assumed it was either not printing out in the log... or just the >>>>> debug breaking and not showing de_dust2 >>>>> >>>>> my start line shows fully ./hlds_i686 -game cstrike +ip 118.127.0.194 >>>>> +port >>>>> 27058 +maxplayers 11 +map de_dust2 -debug -pidfile hlds.8270.pid >>>>> >>>>> >>>>> ----- Original Message ----- >>>>> From: "Crazy Canucks" <[email protected]> >>>>> To: "Half-Life dedicated Linux server mailing list" >>>>> <[email protected]> >>>>> Sent: Monday, December 22, 2008 11:22 PM >>>>> Subject: Re: [hlds_linux] Segmentation fault >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>> I've used +ip and +port for six years on at least a couple of dozen >>>>>> different Half-Life and Source mods. >>>>>> >>>>>> One question I have, what is up with this part of the error message? >>>>>> >>>>>> +map de_' >>>>>> >>>>>> Why isn't it showing the full map name? Have you tried starting with a >>>>>> different map? >>>>>> >>>>>> Drek >>>>>> >>>>>> >>>>>> AusNet Servers Server Administrators wrote: >>>>>> >>>>>> >>>>>> >>>>>>> I've used +ip and +port on so many installs, and thats not the case... >>>>>>> it >>>>>>> works >>>>>>> >>>>>>> Anyone have any other suggestions? >>>>>>> >>>>>>> ----- Original Message ----- >>>>>>> From: "kama" <[email protected]> >>>>>>> To: "Half-Life dedicated Linux server mailing list" >>>>>>> <[email protected]> >>>>>>> Sent: Monday, December 22, 2008 10:25 PM >>>>>>> Subject: Re: [hlds_linux] Segmentation fault >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>> On Mon, 22 Dec 2008, AusNet Servers Server Administrators wrote: >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>>> ---------------------------------------------- >>>>>>>>> CRASH: Tue Dec 23 03:05:48 EST 2008 >>>>>>>>> Start Line: ./hlds_i686 -game cstrike +ip 118.127.0.194 +port 27058 >>>>>>>>> +maxplayers 11 +map de_dust2 -debug -pidfile hlds.8270.pid >>>>>>>>> Using host libthread_db library "/lib/libthread_db.so.1". >>>>>>>>> Core was generated by `./hlds_i686 -game cstrike +ip 118.127.0.194 >>>>>>>>> +port >>>>>>>>> 27058 +maxplayers 11 +map de_'. >>>>>>>>> Program terminated with signal 11, Segmentation fault. >>>>>>>>> #0 0x003860a7 in ?? () >>>>>>>>> #0 0x003860a7 in ?? () >>>>>>>>> No symbol table info available. >>>>>>>>> No shared libraries loaded at this time. >>>>>>>>> Stack level 0, frame at 0x0: >>>>>>>>> eip = 0x3860a7; saved eip 0x3860a7 >>>>>>>>> Arglist at unknown address. >>>>>>>>> Locals at unknown address, Previous frame's sp in esp >>>>>>>>> End of crash report >>>>>>>>> ---------------------------------------------- >>>>>>>>> >>>>>>>>> anyone got any suggestions? >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>> As always. Try the minimal amount of options needed. >>>>>>>> >>>>>>>> ./hlds_run -grame cstrike +map de_dust >>>>>>>> >>>>>>>> And then add options to see which breaks the startup. >>>>>>>> >>>>>>>> Your options are wrong. >>>>>>>> >>>>>>>> +ip -> -ip >>>>>>>> +port -> -port >>>>>>>> >>>>>>>> /Bjorn >>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>>>> please visit: >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>>> please visit: >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>> please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>> >>>>>> >>>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>> >>>>> >>>>> >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > _________________________________________________________________ > Hetaste modetipsen & härligaste skönhetstesterna! > http://salongk.msn.se/ > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

