Drek it is like this. When you open the debug.log, i think AusNet Servers Server Administrators hade do that. The debug.log write out who enging it have chosen . In this case ./hlds_i686. I also have this problem/bugg on my server. And i run the newest amxx with Paintball mod.
//Emil > Date: Mon, 22 Dec 2008 12:01:40 -0400 > From: [email protected] > To: [email protected] > Subject: Re: [hlds_linux] Segmentation fault > > Ok, more questions. This could just be ignorance on my part, but why > are you running ./hlds_i686 as opposed to ./hlds_run? Custom startup > and restart script? Are you running any mods? If you are, have you > tried starting with absolute vanilla? I would suggest using hlds_run > for a vanilla startup, just to eliminate any issues with your start > script, if you are using one. > > Drek > > AusNet Servers Server Administrators wrote: > > Yes, I have, I've tried with both another de_ map along with a cs_ map > > > > ---------------------------------------------- > > CRASH: Tue Dec 23 10:30:59 EST 2008 > > Start Line: ./hlds_i686 -game cstrike +ip 118.127.0.194 +port 27058 > > +maxplayers 11 +map de_aztec -debug -pidfile hlds.22085.pid > > Using host libthread_db library "/lib/libthread_db.so.1". > > Core was generated by `./hlds_i686 -game cstrike +ip 118.127.0.194 +port > > 27058 +maxplayers 11 +map de_'. > > Program terminated with signal 11, Segmentation fault. > > #0 0x002100a7 in ?? () > > #0 0x002100a7 in ?? () > > No symbol table info available. > > No shared libraries loaded at this time. > > Stack level 0, frame at 0x0: > > eip = 0x2100a7; saved eip 0x2100a7 > > Arglist at unknown address. > > Locals at unknown address, Previous frame's sp in esp > > End of crash report > > ---------------------------------------------- > > > > ---------------------------------------------- > > CRASH: Tue Dec 23 10:31:24 EST 2008 > > Start Line: ./hlds_i686 -game cstrike +ip 118.127.0.194 +port 27058 > > +maxplayers 11 +map cs_office -debug -pidfile hlds.22137.pid > > Using host libthread_db library "/lib/libthread_db.so.1". > > Core was generated by `./hlds_i686 -game cstrike +ip 118.127.0.194 +port > > 27058 +maxplayers 11 +map cs_'. > > Program terminated with signal 11, Segmentation fault. > > #0 0x007eb0a7 in ?? () > > #0 0x007eb0a7 in ?? () > > No symbol table info available. > > > > ----- Original Message ----- > > From: "Crazy Canucks" <[email protected]> > > To: "Half-Life dedicated Linux server mailing list" > > <[email protected]> > > Sent: Tuesday, December 23, 2008 12:29 AM > > Subject: Re: [hlds_linux] Segmentation fault > > > > > > > >> My experience is that little things like that are often a clue as to > >> what is going wrong. My debug logs show the full map name from the > >> command line. I'll just repeat myself, have you tried starting with a > >> different map? > >> > >> Drek > >> > >> AusNet Servers Server Administrators wrote: > >> > >>> I just assumed it was either not printing out in the log... or just the > >>> debug breaking and not showing de_dust2 > >>> > >>> my start line shows fully ./hlds_i686 -game cstrike +ip 118.127.0.194 > >>> +port > >>> 27058 +maxplayers 11 +map de_dust2 -debug -pidfile hlds.8270.pid > >>> > >>> > >>> ----- Original Message ----- > >>> From: "Crazy Canucks" <[email protected]> > >>> To: "Half-Life dedicated Linux server mailing list" > >>> <[email protected]> > >>> Sent: Monday, December 22, 2008 11:22 PM > >>> Subject: Re: [hlds_linux] Segmentation fault > >>> > >>> > >>> > >>> > >>>> I've used +ip and +port for six years on at least a couple of dozen > >>>> different Half-Life and Source mods. > >>>> > >>>> One question I have, what is up with this part of the error message? > >>>> > >>>> +map de_' > >>>> > >>>> Why isn't it showing the full map name? Have you tried starting with a > >>>> different map? > >>>> > >>>> Drek > >>>> > >>>> > >>>> AusNet Servers Server Administrators wrote: > >>>> > >>>> > >>>>> I've used +ip and +port on so many installs, and thats not the case... > >>>>> it > >>>>> works > >>>>> > >>>>> Anyone have any other suggestions? > >>>>> > >>>>> ----- Original Message ----- > >>>>> From: "kama" <[email protected]> > >>>>> To: "Half-Life dedicated Linux server mailing list" > >>>>> <[email protected]> > >>>>> Sent: Monday, December 22, 2008 10:25 PM > >>>>> Subject: Re: [hlds_linux] Segmentation fault > >>>>> > >>>>> > >>>>> > >>>>> > >>>>> > >>>>>> On Mon, 22 Dec 2008, AusNet Servers Server Administrators wrote: > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>>> ---------------------------------------------- > >>>>>>> CRASH: Tue Dec 23 03:05:48 EST 2008 > >>>>>>> Start Line: ./hlds_i686 -game cstrike +ip 118.127.0.194 +port 27058 > >>>>>>> +maxplayers 11 +map de_dust2 -debug -pidfile hlds.8270.pid > >>>>>>> Using host libthread_db library "/lib/libthread_db.so.1". > >>>>>>> Core was generated by `./hlds_i686 -game cstrike +ip 118.127.0.194 > >>>>>>> +port > >>>>>>> 27058 +maxplayers 11 +map de_'. > >>>>>>> Program terminated with signal 11, Segmentation fault. > >>>>>>> #0 0x003860a7 in ?? () > >>>>>>> #0 0x003860a7 in ?? () > >>>>>>> No symbol table info available. > >>>>>>> No shared libraries loaded at this time. > >>>>>>> Stack level 0, frame at 0x0: > >>>>>>> eip = 0x3860a7; saved eip 0x3860a7 > >>>>>>> Arglist at unknown address. > >>>>>>> Locals at unknown address, Previous frame's sp in esp > >>>>>>> End of crash report > >>>>>>> ---------------------------------------------- > >>>>>>> > >>>>>>> anyone got any suggestions? > >>>>>>> > >>>>>>> > >>>>>>> > >>>>>> As always. Try the minimal amount of options needed. > >>>>>> > >>>>>> ./hlds_run -grame cstrike +map de_dust > >>>>>> > >>>>>> And then add options to see which breaks the startup. > >>>>>> > >>>>>> Your options are wrong. > >>>>>> > >>>>>> +ip -> -ip > >>>>>> +port -> -port > >>>>>> > >>>>>> /Bjorn > >>>>>> > >>>>>> _______________________________________________ > >>>>>> To unsubscribe, edit your list preferences, or view the list archives, > >>>>>> please visit: > >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>>>>> > >>>>>> > >>>>>> > >>>>> _______________________________________________ > >>>>> To unsubscribe, edit your list preferences, or view the list archives, > >>>>> please visit: > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>>>> > >>>>> > >>>>> > >>>>> > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list archives, > >>>> please visit: > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>>> > >>>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>> > >>> > >>> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _________________________________________________________________ Hetaste modetipsen & härligaste skönhetstesterna! http://salongk.msn.se/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

