That's what I'm doing with sourcemod, but I just run sm_alltalk and  
then I don't have to worry about rcon. I don't mind doing it manually  
when I'm playing. But I don't get on much, I want the players to not  
have to vote every map.


On Feb 16, 2009, at 11:24 AM, Patrick Shelley <[email protected]>  
wrote:

> all i do is :
>
> bind "f10" "rcon_password mypassword;wait;sv_alltalk 1"
>
> It also annoys me that this gets reset, but hitting f10 brings it  
> back in an
> instant.
>
> On Mon, Feb 16, 2009 at 3:36 PM, Steven J. Sumichrast <[email protected] 
> >wrote:
>
>> So I did more research on my box. Awhile back I said my server had
>> alltalk set to 1 but there still wasn't true all talk. After I set
>> sv_alltalk to 1, even if it is already 1, then everybody can talk to
>> everybody.
>>
>> Great, so I've got sourcemod set to allow anyone to start an alltalk
>> vote. Works great. But now during map changes the alltalk gets reset
>> and we have to vote or admin re-enable. Anyone else have experience
>> with this and a way to make alltalk stay enabled the entire time the
>> reservation is active on the server?  I'd like it to get reset to
>> default when a new reservation comes in, so the new group has the
>> chance to decide if they want it or not.
>>
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