Hello!

Problem #1
I need some information about HLDS Counter-Strike 1.6 servers. I'm not certain 
what i should use in the start-command regarding the ticrate, pingboost and 
what is tos? I'm running two publicservers on each dedicated server. Both 
servers has 1000Hz in kernel.

Machine #1
Dell Power Edge R300

Dell Intel X5000 Chipset

Quadcore Intel Xeon X5470 3.33Ghz 1333Mhz FSB

Hynix 2x2GB Dual Rank-RAM

2x  Seagate 73GB SAS 15K rpm (Raid-1)

Broadcom Netxtreme II


./hlds_run -game cstrike +ip ********** +map de_inferno +maxplayers 24 
+sys_ticrate 1000 -zone 8192 -pingboost 2 -tos
./hlds_run -game cstrike +ip ********** +map fy_simpsons +maxplayers 24 
+sys_ticrate 1000 -zone 8192 -pingboost 2 -tos

Machine #2
Dell Power Edge R300


Dell Intel X5000 Chipset


Quadcore Intel Xeon X5470 3.33Ghz 1333Mhz FSB


Hynix 2x2GB Dual Rank-RAM


2x  Seagate 73GB SAS 15K rpm (Raid-1)


Broadcom Netxtreme II

./hlds_run -game cstrike +ip ********** +map de_dust2 +maxplayers 32 
+sys_ticrate 1000 -zone 8192 -pingboost 2 -tos
./hlds_run -game cstrike +ip ********** +map de_aztec +maxplayers 32 
+sys_ticrate 1000 -zone 8192 -pingboost 2 -tos



Problem #2

On the same servers as i mentioned above, i have some rate problems too. I get 
choke on all the servers, but i don't know why.. The machines are good, and the 
connection is very good (co-location in Sweden, Pionen - the newest datacenter 
i Sweden, very high tech). Anyhow, why cant i use high rates? And what rates 
should i use for the publicservers?

Working good:
sv_maxupdaterate "70"
sv_minupdaterate "13"
sv_maxrate "20000"
sv_maxspeed "900"
sv_minrate "2000"

Not working (choke):
sv_maxupdaterate "100"
sv_minupdaterate "30"
sv_maxrate "25000"
sv_maxspeed "900"
sv_minrate "10000"




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