guys I don't see any point running a server with pingboost (1,2 or 3) 
with 1000Hz kernel, why? It's already boosted, so why using pingboost?

Kveri

Pierre Egerland wrote:
> I don´t think so. Try ticrate 1000 and then ticrate 10000 you will see that
> the server are even better runs. You can test it with:
> http://fpsmeter.fragaholics.de/
> And why does the game runs faster at pingboost 3 with 3500 ticrate...
> because the limit are 1000?? omg
>
> 2009/2/18 AnAkIn . <[email protected]>
>
>   
>> Ticrate 10000? The maximum is 1000...
>> Even if it makes a difference in rcon stats, it's just reporting false
>> infos.
>>
>> 2009/2/18 Pierre Egerland <[email protected]>
>>
>>     
>>> Hi,
>>>  your ticrate are to low i think.. i use with pingboost 2 the ticrate
>>> 10000.
>>> You can also use pingboost 3 with ticrate 2500 but not higher.
>>> Do you use hires-timer?
>>> What OS and kernel do you use?
>>>
>>> Greez
>>>
>>>
>>> 2009/2/18 Christopher Szabo <[email protected]>
>>>
>>>       
>>>> Hello!
>>>>
>>>> Problem #1
>>>> I need some information about HLDS Counter-Strike 1.6 servers. I'm not
>>>> certain what i should use in the start-command regarding the ticrate,
>>>> pingboost and what is tos? I'm running two publicservers on each
>>>>         
>>> dedicated
>>>       
>>>> server. Both servers has 1000Hz in kernel.
>>>>
>>>> Machine #1
>>>> Dell Power Edge R300
>>>>
>>>> Dell Intel X5000 Chipset
>>>>
>>>> Quadcore Intel Xeon X5470 3.33Ghz 1333Mhz FSB
>>>>
>>>> Hynix 2x2GB Dual Rank-RAM
>>>>
>>>> 2x  Seagate 73GB SAS 15K rpm (Raid-1)
>>>>
>>>> Broadcom Netxtreme II
>>>>
>>>>
>>>> ./hlds_run -game cstrike +ip ********** +map de_inferno +maxplayers 24
>>>> +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos
>>>> ./hlds_run -game cstrike +ip ********** +map fy_simpsons +maxplayers 24
>>>> +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos
>>>>
>>>> Machine #2
>>>> Dell Power Edge R300
>>>>
>>>>
>>>> Dell Intel X5000 Chipset
>>>>
>>>>
>>>> Quadcore Intel Xeon X5470 3.33Ghz 1333Mhz FSB
>>>>
>>>>
>>>> Hynix 2x2GB Dual Rank-RAM
>>>>
>>>>
>>>> 2x  Seagate 73GB SAS 15K rpm (Raid-1)
>>>>
>>>>
>>>> Broadcom Netxtreme II
>>>>
>>>> ./hlds_run -game cstrike +ip ********** +map de_dust2 +maxplayers 32
>>>> +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos
>>>> ./hlds_run -game cstrike +ip ********** +map de_aztec +maxplayers 32
>>>> +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos
>>>>
>>>>
>>>>
>>>> Problem #2
>>>>
>>>> On the same servers as i mentioned above, i have some rate problems
>>>>         
>> too.
>>     
>>> I
>>>       
>>>> get choke on all the servers, but i don't know why.. The machines are
>>>>         
>>> good,
>>>       
>>>> and the connection is very good (co-location in Sweden, Pionen - the
>>>>         
>>> newest
>>>       
>>>> datacenter i Sweden, very high tech). Anyhow, why cant i use high
>>>>         
>> rates?
>>     
>>> And
>>>       
>>>> what rates should i use for the publicservers?
>>>>
>>>> Working good:
>>>> sv_maxupdaterate "70"
>>>> sv_minupdaterate "13"
>>>> sv_maxrate "20000"
>>>> sv_maxspeed "900"
>>>> sv_minrate "2000"
>>>>
>>>> Not working (choke):
>>>> sv_maxupdaterate "100"
>>>> sv_minupdaterate "30"
>>>> sv_maxrate "25000"
>>>> sv_maxspeed "900"
>>>> sv_minrate "10000"
>>>>
>>>>
>>>>
>>>>
>>>> _________________________________________________________________
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>>>> http://resor.se.msn.com/
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>>>>
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