Hello, I'm new to running a source server, but I've setup my server.cfg with custom rules based on the cvar available online to change how vs plays. Most of the changes require sv_cheats to be set to 1. Shortly after running the server I realized that all the clients can activate cheats, spawning tanks, witches, and noclipping. I turned on rcon_password and a password on the server, but it didn't help. Is there any way to lock out the clients without disabling sv_cheats or am I going to have to wait for the SDK to come out? Thanks.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of [email protected] Sent: Monday, February 23, 2009 12:00 PM To: [email protected] Subject: hlds_linux Digest, Vol 12, Issue 86 Send hlds_linux mailing list submissions to [email protected] To subscribe or unsubscribe via the World Wide Web, visit http://list.valvesoftware.com/mailman/listinfo/hlds_linux or, via email, send a message with subject or body 'help' to [email protected] You can reach the person managing the list at [email protected] When replying, please edit your Subject line so it is more specific than "Re: Contents of hlds_linux digest..." Today's Topics: 1. Re: Scam site (Nephyrin Zey) 2. Re: Cpu usage for 32 slot tf2 server. (f0rkz) 3. Re: Cpu usage for 32 slot tf2 server. (A. Eijkhoudt) 4. Re: Many timeouts (Nicolas Fernandez) ---------------------------------------------------------------------- Message: 1 Date: Mon, 23 Feb 2009 11:27:06 -0800 From: Nephyrin Zey <[email protected]> Subject: Re: [hlds_linux] Scam site To: Half-Life dedicated Linux server mailing list <[email protected]> Message-ID: <[email protected]> Content-Type: text/plain; charset=UTF-8 He accidentally hit reply to thread instead of starting a new one. Gmail figured it out and split it into a new thread, but thunderbird didn't for me :-P - Neph On Mon, Feb 23, 2009 at 11:18 AM, f0rkz <[email protected]> wrote: > Im sorry, but how the heck is this related to the topic at hand???? > > > On Feb 23, 2009, at 2:06 PM, Nephyrin Zey wrote: > >> Reported in firefox and was marked as a web forgery two minutes later. >> >> Valve should get an EV cert for steamcommunity or something. >> >> - Neph >> >> On 02/23/2009 10:09 AM, Rodrigo Pe?a wrote: >>> Hi, >>> >>> Today in my forum I saw a post from a league and they linked it to >>> they >>> "steam community group". I click on it because i saw that the link >>> was >>> OK (steamcommunity.com) but in firefox I have the fireflag plugin >>> that >>> shows the flag of where is located the web server, and that page >>> was in >>> Italy, but was too late because I already entered my steam data. I >>> checked again the page slowly and it was http://steamcommuniLy.com. >>> Can >>> valve stop the account hijackers from that site? I almost lost my >>> accout >>> (After view that I inmediately changed my password). >>> >>> - Rodrigo Pe?a >>> P.S: Bad english<.< >>> >>> >>> Pawel escribi?: >>> >>>> It is strange but normall for TF2 ;( >>>> >>>> On Mon, Feb 23, 2009 at 6:14 PM,<[email protected]> wrote: >>>> >>>> >>>> >>>>> I'm experiencing around 70-90% cpu with one server being full. >>>>> Later in the >>>>> night when 3 servers are full it oddly hovers around 50-70% per >>>>> core on an >>>>> Intel Xeon X3320 (quad core). It wasn't always like this but as >>>>> someone >>>>> said >>>>> in the past, as more updates came out the worse it became for CPU >>>>> consumption. >>>>> >>>>> On Fri, Feb 20, 2009 at 2:22 AM, J?K? T<[email protected]> >>>>> wrote: >>>>> >>>>> >>>>> >>>>>> Hello there just wondering what type of cpu usage you guys are >>>>>> getting on >>>>>> >>>>>> >>>>> a >>>>> >>>>> >>>>>> full 32slot tf2 server? >>>>>> Mines been a lot higher than normal in the past few days now. >>>>>> >>>>>> On one of my Q6600 servers. >>>>>> I also notice this on one of my dual quad core boxes. >>>>>> >>>>>> So I'm just wondering what type of usage you guys are getting as >>>>>> well. >>>>>> Thanks Jake. >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>> archives, >>>>>>> >>>>>>> >>>>>> please visit: >>>>>> >>>>>> >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>>> >>>>>>> >>>>>> _________________________________________________________________ >>>>>> Windows Live Messenger. Multitasking at its finest. >>>>>> http://www.microsoft.com/windows/windowslive/products/messenger.aspx >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, >>>>>> please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>> >>>>>> >>>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>> >>>>> >>>>> >>>> >>>> >>>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > f0rkz > f7lans.com - Not your moms marble madness > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ------------------------------ Message: 2 Date: Mon, 23 Feb 2009 14:31:11 -0500 From: f0rkz <[email protected]> Subject: Re: [hlds_linux] Cpu usage for 32 slot tf2 server. To: Half-Life dedicated Linux server mailing list <[email protected]> Message-ID: <[email protected]> Content-Type: text/plain; charset=ISO-8859-2; format=flowed; delsp=yes Back on topic... I am seeing this same odd CPU usage. 75-90% load running 1 single 32 person server. This also lags clients when there is a lot of bullet calculation close together. This has to be from some recent update. Kernel: 2.6.25.10-grsec Running Xeon 5130 @ 2.0 ghz f0rkz f7lans.com - Not your moms marble madness On Feb 23, 2009, at 1:41 PM, Ben B wrote: > I'm on a Q9400 2.66Ghz, and I am getting similar numbers, 70-90% > pretty much > covers it when full. > > 2009/2/23 Pawel <[email protected]> > >> It is strange but normall for TF2 ;( >> >> On Mon, Feb 23, 2009 at 6:14 PM, <[email protected]> wrote: >> >>> I'm experiencing around 70-90% cpu with one server being full. >>> Later in >> the >>> night when 3 servers are full it oddly hovers around 50-70% per >>> core on >> an >>> Intel Xeon X3320 (quad core). It wasn't always like this but as >>> someone >>> said >>> in the past, as more updates came out the worse it became for CPU >>> consumption. >>> >>> On Fri, Feb 20, 2009 at 2:22 AM, J?K? T <[email protected]> >>> wrote: >>> >>>> >>>> Hello there just wondering what type of cpu usage you guys are >>>> getting >> on >>> a >>>> full 32slot tf2 server? >>>> Mines been a lot higher than normal in the past few days now. >>>> >>>> On one of my Q6600 servers. >>>> I also notice this on one of my dual quad core boxes. >>>> >>>> So I'm just wondering what type of usage you guys are getting as >>>> well. >>>> Thanks Jake. >>>> >>>> >>>> >>>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >> archives, >>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> _________________________________________________________________ >>>> Windows Live Messenger. Multitasking at its finest. >>>> http://www.microsoft.com/windows/windowslive/products/ >>>> messenger.aspx >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >> >> >> >> -- >> Pozdrawiam, >> >> Pawe? Majewski >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > > > -- > From Ben B. (Goerge) > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ------------------------------ Message: 3 Date: Mon, 23 Feb 2009 20:37:58 +0100 (CET) From: "A. Eijkhoudt" <[email protected]> Subject: Re: [hlds_linux] Cpu usage for 32 slot tf2 server. To: Half-Life dedicated Linux server mailing list <[email protected]> Message-ID: <[email protected]> Content-Type: TEXT/PLAIN; charset=US-ASCII; format=flowed > Back on topic... I am seeing this same odd CPU usage. 75-90% load > running 1 single 32 person server. > > This also lags clients when there is a lot of bullet calculation close > together. > > This has to be from some recent update. > > Kernel: 2.6.25.10-grsec > Running Xeon 5130 @ 2.0 ghz I can confirm this. We get about 75-85% CPU usage on one core, Xeon 5335 @ 2.0GHz, with just 24 players on the server (started with +tickrate 66). Server is a VMware instance however, so I suppose that adds a bit of overhead... ------------------------------ Message: 4 Date: Mon, 23 Feb 2009 17:55:33 -0200 From: Nicolas Fernandez <[email protected]> Subject: Re: [hlds_linux] Many timeouts To: Half-Life dedicated Linux server mailing list <[email protected]> Message-ID: <[email protected]> Content-Type: text/plain; charset=ISO-8859-1 Not is a connection problem, i got checked this. All players recive timeout and can't join again. When try to connect recive Timeout. Is Cs 1.6 server STEAM. Any exploit? Thanks On Sun, Feb 22, 2009 at 7:41 PM, Nicolas Fernandez <[email protected]>wrote: > Not just, the players are playing normaly the map and recive the timeout. > > > On Sun, Feb 22, 2009 at 7:12 PM, Coldorak <[email protected]> wrote: > >> Is it when there's a map change? >> >> On Sun, Feb 22, 2009 at 9:50 PM, Matthias Bleile <[email protected] >> >wrote: >> >> > Well, what does the log or the "screen"-view tell you why it happens? >> > >> > ----- Original Message ----- >> > From: "Nicolas Fernandez" <[email protected]> >> > To: <[email protected]> >> > Sent: Sunday, February 22, 2009 8:45 PM >> > Subject: [hlds_linux] Many timeouts >> > >> > >> > > Hello ppl, i'm running hlds steam in linux box, well the problem is >> when >> > > the >> > > all players are playing and get Timeout, the server still runing, but >> the >> > > players can't join in the server getting a Timeout instantly trying to >> > > join >> > > in the server. >> > > Why this happens? >> > > >> > > Thanks. >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list archives, >> > > please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > >> >> >> >> -- >> http://www.coldfire.info >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > ------------------------------ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux End of hlds_linux Digest, Vol 12, Issue 86 ****************************************** This e-mail and any attachment are confidential and intended solely for the use of the individual to whom it is addressed. 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