I would like to see the crosshair gone for the sniper aswell.. Same with that I sometimes see a sniper, I go behind a wall.. (then I'am physicly behind it and cannot see the sniper anymore) yet I still get killed (lag/spikes/etc does this)
Same when you have a uber and your medic.. I feel a shot from a scout and I'am almost dead.. I push the button that very same second and I know I pushed it 100% and I still get the second hit from the scout and I die. (also lag/spike/whatever) Dont think valve can fix that, since there is latency to take into account even though I have 5ms ping towards my server. -----Oorspronkelijk bericht----- Van: [email protected] [mailto:[email protected]] Namens Björn Rohlén Verzonden: zaterdag 28 februari 2009 0:37 Aan: Half-Life dedicated Linux server mailing list Onderwerp: Re: [hlds_linux] some thoughts (tf2) To be fair, the pyro used to have a rocketlauncher, that also added firedamage when it hit enemies. Be glad it has been taken out :) -G On Fri, Feb 27, 2009 at 10:12 PM, David A. Parker <[email protected]> wrote: > I agree. The sniper's primary rifle was always a long-range weapon with > no practical use at close distances. That pretty much defined the > sniper as a long-range player class, which it should be. If you make > the sniper equally effective at any distance, you might as well give the > pyro a rocket launcher, too. > > ics wrote: >> I dont see ANY sniper using _melee_ EVER after the crosshair was put in >> for sniper. Machinegun is very rare too. There simply is no reason for >> that because no matter your primary gun is more effective. >> >> -ics >> >> Cc2iscooL kirjoitti: >>> I absolutely hate the new custom crosshair for the sniper. Now everyone just >>> noscopes and quick scopes. It's too easy. >>> >>> Plz Valve, take out the custom crosshair on the sniper rifle when zoomed >>> out. >>> >>> On Fri, Feb 27, 2009 at 2:43 PM, Eric-Jan Riemers <[email protected]> wrote: >>> >>> >>>> All, >>>> >>>> Just a thought, whats your "feeling" about the current sniper at this >>>> moment? >>>> >>>> I've watched the progress for some time and I noticed a increased amount of >>>> headshot/sniper kills. >>>> This is basicly because the sniper also has the crosshair "zoomed out" .. >>>> >>>> Combine that with http://www.fpsbanana.com/scripting/4338 >>>> >>>> Which does a quick zoom and shot so you can make more damage (it seems) >>>> >>>> I don't complain about snipers having a crosshair but I can see them having >>>> a bigger advantage with it (they do more damage now to the opponent then >>>> when they have the normal gun out at close range) >>>> >>>> Do you guys/girls see this as a problem or do you "applaud" the crosshair >>>> for the sniper? >>>> >>>> Regards, >>>> >>>> Eric >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > -- > > Dave Parker > Utica College > Integrated Information Technology Services > (315) 792-3229 > Registered Linux User #408177 > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

