I changed the -game parameter to valve and the fatal error is gone but
it looks like the valvecomm.1st
doesn't have valid info and the server sits. Also, it doesn't read the
mapcycle.txt or load the map specified with -map command.
Here's the valvecomm.lst:
cat valvecomm.lst
// Server Lists
//
Auth
{
half-life.east.won.net:7002
half-life.west.won.net:7002
half-life.central.won.net:7002
}
Master
{
half-life.east.won.net:27010
half-life.west.won.net:27010
half-life.central.won.net:27010
}
Secure
{
half-life.speakeasy-nyc.hlauth.net:27012
half-life.speakeasy-sea.hlauth.net:27012
half-life.speakeasy-chi.hlauth.net:27012
}
ValveAuth
{
valve-auth.east.valvesoftware.com:27040
valve-auth.west.valvesoftware.com:27040
}
Here's the console.
No auth servers parsed from }
Disabling Valve Authentication.
No masters parsed from valvecomm.lst
Using default master
stat
hostname: Half-Life
version : 46/3.1.1.1 2378 insecure
tcp/ip : 192.168.2.9:27016
map : bounce at: 0 x, 0 y, 0 z
players : 0 active (4 max)
# name userid uniqueid frag
time ping loss adr
0 users
Faustas Bus(kevic(ius wrote:
> You need to change your -game parameter to either valve or cstrike, as in
>
> ./hlds_run -game cstrike -autoupdate -secure -console -maxplayers 4 +log
> on -debug -verbose -port 27016
>
> And then I would suggest that you switch to metamod-p and amxx.
>
> On Sun, Apr 26, 2009 at 1:33 PM, stalker <[email protected]> wrote:
>
>> I've been running servers for many years but recent changes have caused
>> my servers' performance to tank.
>> The adminmod and metamod add-ons no longer work either.
>> I'm running version 48/1.1.2.1/Stdio 4383 secure (50).
>> I had downloaded what I thought to be a new linux dedicated server
>> binary but when I try to run it it fails
>> I have a startup script in /usr/bin called startsteam2
>> Here's that script and what happens when I try to start it.
>> I can't remember where I downloaded it from but since the exe build is
>> from April 29th 2003 it can't be the latest linux server available.
>> Please tell me where I can download a current linux dedicated server.
>>
>> cat /usr/bin/startsteam2
>> cd /usr/steam2/hlds_l
>> ./hlds_run -game hlds_l -autoupdate -secure -console -maxplayers 4 +log
>> on -debug -verbose -port 27016
>>
>> [u...@vrod steam2]# startsteam2
>> Enabling debug mode
>> Auto-restarting the server on crash
>>
>> Console initialized.
>> Protocol version 46
>> Exe version 3.1.1.1
>> Exe build: 22:35:19 Apr 29 2003 (2378)
>> Error connecting to Auth server: ES_INVALID_ADDR
>> Auth Server
>> Server logging data to file logs/L0426001.log
>> L 04/26/2009 - 08:30:34: Log file started (file "logs/L0426001.log")
>> (game "") (version "46/3.1.1.1/2378")
>> Server IP address 192.168.2.9:27016
>> LoadLibrary failed on ./hlds_l/dlls/hl_i386.so:
>> ./hlds_l/dlls/hl_i386.so: cannot open shared object file: No such file
>> or directory
>> Host_Error: Couldn't get DLL API from ./hlds_l/dlls/hl_i386.so!
>> L 04/26/2009 - 08:30:34: FATAL ERROR (shutting down): Host_Error:
>> Couldn't get DLL API from ./hlds_l/dlls/hl_i386.so!
>>
>> FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from
>> ./hlds_l/dlls/hl_i386.so!
>>
>>
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>>
>>
>
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