You need to specify a map with +map, not -map, i.e. +map crossfire. Other than that your server does not seem to be autoupdating as I thought it would once the crash was gone. Your best bet would be to download a fresh server install to a new directory and then swap whatever maps or else you wanted. to download a fresh hl server install you would need to be in a different dir to avoid any overwrites. 1) wget http://storefront.steampowered.com/download/hldsupdatetool.bin 2) make sure its got +x and run it 3) then run ./steam 4) then do a ./steam -command update -game valve -dir . 5) get a coffee 6) to make sure nothing's missing, once its done, do a ./steam -command update -game valve -dir . -verify_all 7) your server should be there, start it with ./hlds_run -port 27015 -game valve -secure +map crossfire +maxplayers 4 8) if it runs ok, kill it and update your startsteam script with a new dir and launch line.
that should do it. On Tue, Apr 28, 2009 at 2:24 PM, Steven J. Sumichrast <[email protected]> wrote: > Holy cow. Won... Ahh those were the days. LOL > > I've never run a hlds. Seems like that file is out of date though, > sure somebody else knows. Just surprised to see won again. > > Steven J. Sumichrast > > On Apr 28, 2009, at 8:02 AM, stalker <[email protected]> wrote: > >> I changed the -game parameter to valve and the fatal error is gone but >> it looks like the valvecomm.1st >> doesn't have valid info and the server sits. Also, it doesn't read >> the >> mapcycle.txt or load the map specified with -map command. >> >> Here's the valvecomm.lst: >> cat valvecomm.lst >> // Server Lists >> // >> >> Auth >> { >> half-life.east.won.net:7002 >> half-life.west.won.net:7002 >> half-life.central.won.net:7002 >> } >> >> Master >> { >> half-life.east.won.net:27010 >> half-life.west.won.net:27010 >> half-life.central.won.net:27010 >> } >> >> Secure >> { >> half-life.speakeasy-nyc.hlauth.net:27012 >> half-life.speakeasy-sea.hlauth.net:27012 >> half-life.speakeasy-chi.hlauth.net:27012 >> } >> >> ValveAuth >> { >> valve-auth.east.valvesoftware.com:27040 >> valve-auth.west.valvesoftware.com:27040 >> } >> >> >> Here's the console. >> >> No auth servers parsed from } >> Disabling Valve Authentication. >> No masters parsed from valvecomm.lst >> Using default master >> stat >> hostname: Half-Life >> version : 46/3.1.1.1 2378 insecure >> tcp/ip : 192.168.2.9:27016 >> map : bounce at: 0 x, 0 y, 0 z >> players : 0 active (4 max) >> >> # name userid uniqueid frag >> time ping loss adr >> 0 users >> >> >> Faustas Bus(kevic(ius wrote: >>> You need to change your -game parameter to either valve or cstrike, >>> as in >>> >>> ./hlds_run -game cstrike -autoupdate -secure -console -maxplayers 4 >>> +log >>> on -debug -verbose -port 27016 >>> >>> And then I would suggest that you switch to metamod-p and amxx. >>> >>> On Sun, Apr 26, 2009 at 1:33 PM, stalker <[email protected]> >>> wrote: >>> >>>> I've been running servers for many years but recent changes have >>>> caused >>>> my servers' performance to tank. >>>> The adminmod and metamod add-ons no longer work either. >>>> I'm running version 48/1.1.2.1/Stdio 4383 secure (50). >>>> I had downloaded what I thought to be a new linux dedicated server >>>> binary but when I try to run it it fails >>>> I have a startup script in /usr/bin called startsteam2 >>>> Here's that script and what happens when I try to start it. >>>> I can't remember where I downloaded it from but since the exe >>>> build is >>>> from April 29th 2003 it can't be the latest linux server available. >>>> Please tell me where I can download a current linux dedicated >>>> server. >>>> >>>> cat /usr/bin/startsteam2 >>>> cd /usr/steam2/hlds_l >>>> ./hlds_run -game hlds_l -autoupdate -secure -console -maxplayers 4 >>>> +log >>>> on -debug -verbose -port 27016 >>>> >>>> [u...@vrod steam2]# startsteam2 >>>> Enabling debug mode >>>> Auto-restarting the server on crash >>>> >>>> Console initialized. >>>> Protocol version 46 >>>> Exe version 3.1.1.1 >>>> Exe build: 22:35:19 Apr 29 2003 (2378) >>>> Error connecting to Auth server: ES_INVALID_ADDR >>>> Auth Server >>>> Server logging data to file logs/L0426001.log >>>> L 04/26/2009 - 08:30:34: Log file started (file "logs/L0426001.log") >>>> (game "") (version "46/3.1.1.1/2378") >>>> Server IP address 192.168.2.9:27016 >>>> LoadLibrary failed on ./hlds_l/dlls/hl_i386.so: >>>> ./hlds_l/dlls/hl_i386.so: cannot open shared object file: No such >>>> file >>>> or directory >>>> Host_Error: Couldn't get DLL API from ./hlds_l/dlls/hl_i386.so! >>>> L 04/26/2009 - 08:30:34: FATAL ERROR (shutting down): Host_Error: >>>> Couldn't get DLL API from ./hlds_l/dlls/hl_i386.so! >>>> >>>> FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from >>>> ./hlds_l/dlls/hl_i386.so! >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

