Regarding P2P, there is no need for it (yet) because Steam content 
servers seem to be able to cope with current need of bandwidth just 
fine.  I looked them time to time on free TF2 weekend when a lot of 
players got on downloading TF2 and there was around 40%-50% use on them 
globally at peak times, if you count them all together. Some content 
servers at some countries were on quite heavy use but still worked 
pretty fine, if you believe the graphs on Steam website.

I also manage to dl these days 1MB/s - 1,9 MB/s compared to the old days 
20-90KB/s from Steam content servers. Some files come slower but thats 
propably due to their smaller filesize and their count (a lots of small 
files). Plus all the content is packed up so it saves some bandwidth 
too. I personally like the current system over P2P a lot.

However, if there is one thing to improve with the current system, that 
would be the content servers managing server-side updates. At the most 
urgent time when update is out and everyone is downloading the latest 
files to their servers, there is often a lot of "connection reset" 
messages and downloading the patch hangs a lot before it even starts.

-ics

David Kellaway kirjoitti:
> 2009/6/4 Roman Hatsiev <[email protected]>:
>   
>> Sure thing, this is a key issue of Steam. IE is evil so P2P content
>> distribution, better server browser and other minor features can wait
>> till we finish the holy quest of removing IE dependency from Steam.
>> Yeah!
>>     
>
> There's really no need to troll this discussion. There are numerous
> reasons why swapping out IE would be a good idea that aren't
> "Micro$oft are evil!!" kneejerks:
>
> - Control over which plugins can be run and at what privilege level
> (great for security)
> - Guaranteed consistent rendering behaviour
> - Increased performance
> - More features (like rounded corners via CSS)
> - Support for users who don't have IE installed or available on their
> PC (they do exist!)
> - Easier support for guys running Steam on Wine etc.
>
> Since Valve don't seem to be doing anything big with the platform or
> community right now, this would be a good thing to focus on. P2P is
> mostly pointless when Valve have a world-class server network to
> handle games (I routinely get 1.2mbps and up from Steam) and custom
> content is available from dozens of sources (not to mention FastDL on
> servers), and there isn't really anything else I can see that warrants
> updating (except maybe giving the server browser more "power user"
> features like advanced filtering).
>
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