Same here, I still got the spy hand problem. I had 2 spy hands while playing spy.
2009/6/24 Ronny Schedel <[email protected]> > > The fake spy hand is not fixed and still there. > > > >A required update for Team Fortress 2 is now available. Please run > >hldsupdatetool to receive it. The specific changes include: > > > > General > > - Added an option to the advanced multiplayer menu to select left or > right > > handed view models > > - Fixed a bug where a spectator's wearable items could be seen floating > > around the player they were spectating > > - Fixed a bug where a fake Spy hand would appear on the screen of other > > players > > - Custom death animations now only play 25% of the time > > - Fixed teleporters not being build-able in some places where they should > > be (such as within the pit at the end of Badwater Basin) > > - Fixed rare client crash on connection and level change > > - Removed refract from water ripples caused by bullet impacts for > > performance reasons > > - Added log entries for player extinguished events using the medigun, > > jarate, flamethrower and dispenser > > - Started tracking localization settings to help make decisions regarding > > localization in the future > > - Fixed the blank progress bar in the upper-left of the screen when the > > client scheme is reloaded > > > > Mapmaker requests > > - Added spawn flag to func_respawnroomvisualizer that allows it be > > non-solid to players > > - Added SetSolid input to func_respawnroomvisualizer to change solidity > to > > players dynamically > > - Added OnWonByTeam1 and OnWonByTeam2 outputs to the TFGamerulesProxy > > > > Sniper > > - Fixed a bad detection case in the "Friendship is Golden" achievement > > - Changed the description of the "Triple Prey" achievement so it better > > describes how to get it > > - Critical arrows now have a trail and correctly deal enhanced damage > > - The Huntsman now defaults to be right handed > > - Friendly arrows will no longer trigger the near miss sound on you > > - Fixed several sources of floating arrows > > > > Spy > > - Fixed disguised Spies occasionally looking like they have > > invulnerability, instead of the correct fake Spy mask > > - Disguised spies will no longer lose their disguise weapon when they > > interact with a weapon locker > > - Fixed a bug where the spy's watch would randomly change models during > > play > > - Fixed uncloaked spies flickering in and out of the cloak effect when > > taking damage > > - The Cloak and Dagger now always regenerates at its intended rate. > > Previously it only regenerated at the correct rate when the spy was > > cloaked > > - Increased the Cloak and Dagger regeneration rate slightly > > - Capped the rate of energy loss from moving faster than run speed > > (falling / air toss) while cloaked with the Cloak and Dagger > > - The Dead Ringer's cloak consume rate has been slightly reduced, giving > > about an extra second of cloak time on a full meter > > - Emerging from the Dead Ringer's cloak now drains up to 40% of the cloak > > meter instead of 100%. This drain only happens if the meter is at least > > 60% full > > - The Dead Ringer's cloak meter can now be regenerated from ammo sources > > - The Ambassador now only crits when fully accurate and no longer > > penetrates enemies > > - The Spy can no longer change weapons from the knife while shocked by > the > > Razorback > > - Force-A-Nature & Flamethrower air blast knockback effects no longer > work > > on disguised spies > > - Fixed disguised Spies showing the wrong teleporter effects when using > an > > enemy teleporter > > > > Jason > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

