I did one better and reinstalled everything from scratch ( http://forums.steampowered.com/forums/showthread.php?t=292495 ). Same problem.
On Tue, Jul 14, 2009 at 4:43 PM, Cc2iscooL <[email protected]> wrote: > I had this issue once. Delete everything but your custom content (including > the clientregistry.blob) and update again...otherwise check your file > permissions and make sure they're correct. > > -- > Cc2iscooL > Head Admin/Owner > http://www.cc2iscool.com > > > On Tue, Jul 14, 2009 at 6:14 PM, Bob Lawton <[email protected]> wrote: > > > *Server's map version differs on levelchange* > > ------------------------------ > > I'm having a strange issue with no readily available solution to be found > > on > > google or via support search. I installed the dedicated server and > applied > > my configs (straightforward stuff, so I haven't included it -- though I > can > > if it will help). To test my map rotation I set the timeout to one > minute, > > then logged in (no problems). I did the same thing on two machines from > two > > different steam accounts with the same results. My server start command > was > > as follows: > > > > ./srcds_run -console -game tf +ip 64.244.66.56 +maxplayers 16 +map > > ctf_2fort > > -autoupdate -debug -steamport 27011 > > > > However, as soon as the one minute ran out and the next map started to > load > > I was kicked from the server because my map differed (standard "your map > > [x] > > differs from the server's"). Now when I restart the server and try to > > connect even ctf_2fort differs. If I delete ctf_2fort.bsp on the > > server-side > > and run > > > > ./steam -command update -game "tf" -dir . > > > > I can connect again, but only until the map changes. Then the maps differ > > again. I am running this server on a 64-bit ubuntu box, with all the > right > > 32 bit compatibility stuff as described on the tf2 wiki. My server launch > > looks like this: > > > > Auto detecting CPU > > Using AMD-Opteron (64 bit) Optimised binary. > > Enabling debug mode > > Server will auto-restart if there is a crash. > > Could not locate steam binary:./steam, ignoring. > > > > Console initialized. > > Game.dll loaded for "Team Fortress" > > Particles: Missing 'particles/error.pcf' > > maxplayers set to 16 > > Unknown command "r_decal_cullsize" > > maxplayers set to 16 > > Unknown command "startupmenu" > > Network: IP 64.244.66.56, mode MP, dedicated Yes, ports 27015 SV / 27005 > CL > > ConVarRef room_type doesn't point to an existing ConVar > > Executing dedicated server config file > > [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. > > Continuing with current version anyway. > > -------------------------------------------------------- > > sv_pure set to 1. > > Note: Changes to sv_pure take effect when the next map is loaded. > > -------------------------------------------------------- > > Writing cfg/banned_user.cfg. > > Writing cfg/banned_ip.cfg. > > exec banned_user.cfg: file size larger than 1 MB! > > exec banned_ip.cfg: file size larger than 1 MB! > > exec: couldn't exec ctf_2fort.cfg > > Adding master server 69.28.140.247:27011 > > Adding master server 72.165.61.189:27011 > > Connection to Steam servers successful. > > VAC secure mode is activated. > > > > > > I don't know if that will help anyone, but the few errors interspersed in > > there seemed like they might. Let me know if more information from me > > (config files, logs, etc) will help diagnosis or if you already know what > > problem I'm running into. Additionally, is there any documentation for > the > > TF2 Linux server? I've been looking for something to help me but all I > can > > find are forum-posts and wiki articles. I'll leave the server up at > > 64.244.66.56 (the password is "hah") in case connecting to it will help > > someone make a diagnosis. Thanks everyone, this is really annoying me > since > > I can't see any reason why it would do this. Hopefully we can figure it > > out! > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

