This issue is sometimes caused by bad memory. You should try to replace it and try again. If you use separate host for maps (sv_downloadurl), there was an issue sort of related to this, if the webhost was running ISS webserver (windows). Wrong setting or somesort, can't remember.
-ics Bob Lawton kirjoitti: > I did one better and reinstalled everything from scratch ( > http://forums.steampowered.com/forums/showthread.php?t=292495 ). Same > problem. > > On Tue, Jul 14, 2009 at 4:43 PM, Cc2iscooL <[email protected]> wrote: > > >> I had this issue once. Delete everything but your custom content (including >> the clientregistry.blob) and update again...otherwise check your file >> permissions and make sure they're correct. >> >> -- >> Cc2iscooL >> Head Admin/Owner >> http://www.cc2iscool.com >> >> >> On Tue, Jul 14, 2009 at 6:14 PM, Bob Lawton <[email protected]> wrote: >> >> >>> *Server's map version differs on levelchange* >>> ------------------------------ >>> I'm having a strange issue with no readily available solution to be found >>> on >>> google or via support search. I installed the dedicated server and >>> >> applied >> >>> my configs (straightforward stuff, so I haven't included it -- though I >>> >> can >> >>> if it will help). To test my map rotation I set the timeout to one >>> >> minute, >> >>> then logged in (no problems). I did the same thing on two machines from >>> >> two >> >>> different steam accounts with the same results. My server start command >>> >> was >> >>> as follows: >>> >>> ./srcds_run -console -game tf +ip 64.244.66.56 +maxplayers 16 +map >>> ctf_2fort >>> -autoupdate -debug -steamport 27011 >>> >>> However, as soon as the one minute ran out and the next map started to >>> >> load >> >>> I was kicked from the server because my map differed (standard "your map >>> [x] >>> differs from the server's"). Now when I restart the server and try to >>> connect even ctf_2fort differs. If I delete ctf_2fort.bsp on the >>> server-side >>> and run >>> >>> ./steam -command update -game "tf" -dir . >>> >>> I can connect again, but only until the map changes. Then the maps differ >>> again. I am running this server on a 64-bit ubuntu box, with all the >>> >> right >> >>> 32 bit compatibility stuff as described on the tf2 wiki. My server launch >>> looks like this: >>> >>> Auto detecting CPU >>> Using AMD-Opteron (64 bit) Optimised binary. >>> Enabling debug mode >>> Server will auto-restart if there is a crash. >>> Could not locate steam binary:./steam, ignoring. >>> >>> Console initialized. >>> Game.dll loaded for "Team Fortress" >>> Particles: Missing 'particles/error.pcf' >>> maxplayers set to 16 >>> Unknown command "r_decal_cullsize" >>> maxplayers set to 16 >>> Unknown command "startupmenu" >>> Network: IP 64.244.66.56, mode MP, dedicated Yes, ports 27015 SV / 27005 >>> >> CL >> >>> ConVarRef room_type doesn't point to an existing ConVar >>> Executing dedicated server config file >>> [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. >>> Continuing with current version anyway. >>> -------------------------------------------------------- >>> sv_pure set to 1. >>> Note: Changes to sv_pure take effect when the next map is loaded. >>> -------------------------------------------------------- >>> Writing cfg/banned_user.cfg. >>> Writing cfg/banned_ip.cfg. >>> exec banned_user.cfg: file size larger than 1 MB! >>> exec banned_ip.cfg: file size larger than 1 MB! >>> exec: couldn't exec ctf_2fort.cfg >>> Adding master server 69.28.140.247:27011 >>> Adding master server 72.165.61.189:27011 >>> Connection to Steam servers successful. >>> VAC secure mode is activated. >>> >>> >>> I don't know if that will help anyone, but the few errors interspersed in >>> there seemed like they might. Let me know if more information from me >>> (config files, logs, etc) will help diagnosis or if you already know what >>> problem I'm running into. Additionally, is there any documentation for >>> >> the >> >>> TF2 Linux server? I've been looking for something to help me but all I >>> >> can >> >>> find are forum-posts and wiki articles. I'll leave the server up at >>> 64.244.66.56 (the password is "hah") in case connecting to it will help >>> someone make a diagnosis. Thanks everyone, this is really annoying me >>> >> since >> >>> I can't see any reason why it would do this. Hopefully we can figure it >>> out! >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

