This issue is sometimes caused by bad memory. You should try to replace 
it and try again. If you use separate host for maps (sv_downloadurl), 
there was an issue sort of related to this, if the webhost was running 
ISS webserver (windows). Wrong setting or somesort, can't remember.

-ics

Bob Lawton kirjoitti:
> I did one better and reinstalled everything from scratch (
> http://forums.steampowered.com/forums/showthread.php?t=292495 ). Same
> problem.
>
> On Tue, Jul 14, 2009 at 4:43 PM, Cc2iscooL <[email protected]> wrote:
>
>   
>> I had this issue once. Delete everything but your custom content (including
>> the clientregistry.blob) and update again...otherwise check your file
>> permissions and make sure they're correct.
>>
>> --
>> Cc2iscooL
>> Head Admin/Owner
>> http://www.cc2iscool.com
>>
>>
>> On Tue, Jul 14, 2009 at 6:14 PM, Bob Lawton <[email protected]> wrote:
>>
>>     
>>>  *Server's map version differs on levelchange*
>>> ------------------------------
>>> I'm having a strange issue with no readily available solution to be found
>>> on
>>> google or via support search. I installed the dedicated server and
>>>       
>> applied
>>     
>>> my configs (straightforward stuff, so I haven't included it -- though I
>>>       
>> can
>>     
>>> if it will help). To test my map rotation I set the timeout to one
>>>       
>> minute,
>>     
>>> then logged in (no problems). I did the same thing on two machines from
>>>       
>> two
>>     
>>> different steam accounts with the same results. My server start command
>>>       
>> was
>>     
>>> as follows:
>>>
>>> ./srcds_run -console -game tf +ip 64.244.66.56 +maxplayers 16 +map
>>> ctf_2fort
>>> -autoupdate -debug -steamport 27011
>>>
>>> However, as soon as the one minute ran out and the next map started to
>>>       
>> load
>>     
>>> I was kicked from the server because my map differed (standard "your map
>>> [x]
>>> differs from the server's"). Now when I restart the server and try to
>>> connect even ctf_2fort differs. If I delete ctf_2fort.bsp on the
>>> server-side
>>> and run
>>>
>>> ./steam -command update -game "tf" -dir .
>>>
>>> I can connect again, but only until the map changes. Then the maps differ
>>> again. I am running this server on a 64-bit ubuntu box, with all the
>>>       
>> right
>>     
>>> 32 bit compatibility stuff as described on the tf2 wiki. My server launch
>>> looks like this:
>>>
>>> Auto detecting CPU
>>> Using AMD-Opteron (64 bit) Optimised binary.
>>> Enabling debug mode
>>> Server will auto-restart if there is a crash.
>>> Could not locate steam binary:./steam, ignoring.
>>>
>>> Console initialized.
>>> Game.dll loaded for "Team Fortress"
>>> Particles: Missing 'particles/error.pcf'
>>> maxplayers set to 16
>>> Unknown command "r_decal_cullsize"
>>> maxplayers set to 16
>>> Unknown command "startupmenu"
>>> Network: IP 64.244.66.56, mode MP, dedicated Yes, ports 27015 SV / 27005
>>>       
>> CL
>>     
>>> ConVarRef room_type doesn't point to an existing ConVar
>>> Executing dedicated server config file
>>> [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.
>>> Continuing with current version anyway.
>>> --------------------------------------------------------
>>> sv_pure set to 1.
>>> Note: Changes to sv_pure take effect when the next map is loaded.
>>> --------------------------------------------------------
>>> Writing cfg/banned_user.cfg.
>>> Writing cfg/banned_ip.cfg.
>>> exec banned_user.cfg: file size larger than 1 MB!
>>> exec banned_ip.cfg: file size larger than 1 MB!
>>> exec: couldn't exec ctf_2fort.cfg
>>> Adding master server 69.28.140.247:27011
>>> Adding master server 72.165.61.189:27011
>>> Connection to Steam servers successful.
>>> VAC secure mode is activated.
>>>
>>>
>>> I don't know if that will help anyone, but the few errors interspersed in
>>> there seemed like they might. Let me know if more information from me
>>> (config files, logs, etc) will help diagnosis or if you already know what
>>> problem I'm running into. Additionally, is there any documentation for
>>>       
>> the
>>     
>>> TF2 Linux server? I've been looking for something to help me but all I
>>>       
>> can
>>     
>>> find are forum-posts and wiki articles. I'll leave the server up at
>>> 64.244.66.56 (the password is "hah") in case connecting to it will help
>>> someone make a diagnosis. Thanks everyone, this is really annoying me
>>>       
>> since
>>     
>>> I can't see any reason why it would do this. Hopefully we can figure it
>>> out!
>>> _______________________________________________
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>>>
>>>       
>> _______________________________________________
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>>
>>     
> _______________________________________________
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> visit:
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>   


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