I actually removed some bad memory from this server just BEFORE setting it
up as an ubuntu TF2 machine -- I'll run another memtest in the morning but I
am almost certain the RAM is fine.

On Tue, Jul 14, 2009 at 9:06 PM, ics <[email protected]> wrote:

> This issue is sometimes caused by bad memory. You should try to replace
> it and try again. If you use separate host for maps (sv_downloadurl),
> there was an issue sort of related to this, if the webhost was running
> ISS webserver (windows). Wrong setting or somesort, can't remember.
>
> -ics
>
> Bob Lawton kirjoitti:
> > I did one better and reinstalled everything from scratch (
> > http://forums.steampowered.com/forums/showthread.php?t=292495 ). Same
> > problem.
> >
> > On Tue, Jul 14, 2009 at 4:43 PM, Cc2iscooL <[email protected]> wrote:
> >
> >
> >> I had this issue once. Delete everything but your custom content
> (including
> >> the clientregistry.blob) and update again...otherwise check your file
> >> permissions and make sure they're correct.
> >>
> >> --
> >> Cc2iscooL
> >> Head Admin/Owner
> >> http://www.cc2iscool.com
> >>
> >>
> >> On Tue, Jul 14, 2009 at 6:14 PM, Bob Lawton <[email protected]>
> wrote:
> >>
> >>
> >>>  *Server's map version differs on levelchange*
> >>> ------------------------------
> >>> I'm having a strange issue with no readily available solution to be
> found
> >>> on
> >>> google or via support search. I installed the dedicated server and
> >>>
> >> applied
> >>
> >>> my configs (straightforward stuff, so I haven't included it -- though I
> >>>
> >> can
> >>
> >>> if it will help). To test my map rotation I set the timeout to one
> >>>
> >> minute,
> >>
> >>> then logged in (no problems). I did the same thing on two machines from
> >>>
> >> two
> >>
> >>> different steam accounts with the same results. My server start command
> >>>
> >> was
> >>
> >>> as follows:
> >>>
> >>> ./srcds_run -console -game tf +ip 64.244.66.56 +maxplayers 16 +map
> >>> ctf_2fort
> >>> -autoupdate -debug -steamport 27011
> >>>
> >>> However, as soon as the one minute ran out and the next map started to
> >>>
> >> load
> >>
> >>> I was kicked from the server because my map differed (standard "your
> map
> >>> [x]
> >>> differs from the server's"). Now when I restart the server and try to
> >>> connect even ctf_2fort differs. If I delete ctf_2fort.bsp on the
> >>> server-side
> >>> and run
> >>>
> >>> ./steam -command update -game "tf" -dir .
> >>>
> >>> I can connect again, but only until the map changes. Then the maps
> differ
> >>> again. I am running this server on a 64-bit ubuntu box, with all the
> >>>
> >> right
> >>
> >>> 32 bit compatibility stuff as described on the tf2 wiki. My server
> launch
> >>> looks like this:
> >>>
> >>> Auto detecting CPU
> >>> Using AMD-Opteron (64 bit) Optimised binary.
> >>> Enabling debug mode
> >>> Server will auto-restart if there is a crash.
> >>> Could not locate steam binary:./steam, ignoring.
> >>>
> >>> Console initialized.
> >>> Game.dll loaded for "Team Fortress"
> >>> Particles: Missing 'particles/error.pcf'
> >>> maxplayers set to 16
> >>> Unknown command "r_decal_cullsize"
> >>> maxplayers set to 16
> >>> Unknown command "startupmenu"
> >>> Network: IP 64.244.66.56, mode MP, dedicated Yes, ports 27015 SV /
> 27005
> >>>
> >> CL
> >>
> >>> ConVarRef room_type doesn't point to an existing ConVar
> >>> Executing dedicated server config file
> >>> [S_API FAIL] SteamAPI_Init() failed; unable to update local
> steamclient.
> >>> Continuing with current version anyway.
> >>> --------------------------------------------------------
> >>> sv_pure set to 1.
> >>> Note: Changes to sv_pure take effect when the next map is loaded.
> >>> --------------------------------------------------------
> >>> Writing cfg/banned_user.cfg.
> >>> Writing cfg/banned_ip.cfg.
> >>> exec banned_user.cfg: file size larger than 1 MB!
> >>> exec banned_ip.cfg: file size larger than 1 MB!
> >>> exec: couldn't exec ctf_2fort.cfg
> >>> Adding master server 69.28.140.247:27011
> >>> Adding master server 72.165.61.189:27011
> >>> Connection to Steam servers successful.
> >>> VAC secure mode is activated.
> >>>
> >>>
> >>> I don't know if that will help anyone, but the few errors interspersed
> in
> >>> there seemed like they might. Let me know if more information from me
> >>> (config files, logs, etc) will help diagnosis or if you already know
> what
> >>> problem I'm running into. Additionally, is there any documentation for
> >>>
> >> the
> >>
> >>> TF2 Linux server? I've been looking for something to help me but all I
> >>>
> >> can
> >>
> >>> find are forum-posts and wiki articles. I'll leave the server up at
> >>> 64.244.66.56 (the password is "hah") in case connecting to it will help
> >>> someone make a diagnosis. Thanks everyone, this is really annoying me
> >>>
> >> since
> >>
> >>> I can't see any reason why it would do this. Hopefully we can figure it
> >>> out!
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>
> >>>
> >> _______________________________________________
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> >> please visit:
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> >>
> >>
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
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