I actually removed some bad memory from this server just BEFORE setting it up as an ubuntu TF2 machine -- I'll run another memtest in the morning but I am almost certain the RAM is fine.
On Tue, Jul 14, 2009 at 9:06 PM, ics <[email protected]> wrote: > This issue is sometimes caused by bad memory. You should try to replace > it and try again. If you use separate host for maps (sv_downloadurl), > there was an issue sort of related to this, if the webhost was running > ISS webserver (windows). Wrong setting or somesort, can't remember. > > -ics > > Bob Lawton kirjoitti: > > I did one better and reinstalled everything from scratch ( > > http://forums.steampowered.com/forums/showthread.php?t=292495 ). Same > > problem. > > > > On Tue, Jul 14, 2009 at 4:43 PM, Cc2iscooL <[email protected]> wrote: > > > > > >> I had this issue once. Delete everything but your custom content > (including > >> the clientregistry.blob) and update again...otherwise check your file > >> permissions and make sure they're correct. > >> > >> -- > >> Cc2iscooL > >> Head Admin/Owner > >> http://www.cc2iscool.com > >> > >> > >> On Tue, Jul 14, 2009 at 6:14 PM, Bob Lawton <[email protected]> > wrote: > >> > >> > >>> *Server's map version differs on levelchange* > >>> ------------------------------ > >>> I'm having a strange issue with no readily available solution to be > found > >>> on > >>> google or via support search. I installed the dedicated server and > >>> > >> applied > >> > >>> my configs (straightforward stuff, so I haven't included it -- though I > >>> > >> can > >> > >>> if it will help). To test my map rotation I set the timeout to one > >>> > >> minute, > >> > >>> then logged in (no problems). I did the same thing on two machines from > >>> > >> two > >> > >>> different steam accounts with the same results. My server start command > >>> > >> was > >> > >>> as follows: > >>> > >>> ./srcds_run -console -game tf +ip 64.244.66.56 +maxplayers 16 +map > >>> ctf_2fort > >>> -autoupdate -debug -steamport 27011 > >>> > >>> However, as soon as the one minute ran out and the next map started to > >>> > >> load > >> > >>> I was kicked from the server because my map differed (standard "your > map > >>> [x] > >>> differs from the server's"). Now when I restart the server and try to > >>> connect even ctf_2fort differs. If I delete ctf_2fort.bsp on the > >>> server-side > >>> and run > >>> > >>> ./steam -command update -game "tf" -dir . > >>> > >>> I can connect again, but only until the map changes. Then the maps > differ > >>> again. I am running this server on a 64-bit ubuntu box, with all the > >>> > >> right > >> > >>> 32 bit compatibility stuff as described on the tf2 wiki. My server > launch > >>> looks like this: > >>> > >>> Auto detecting CPU > >>> Using AMD-Opteron (64 bit) Optimised binary. > >>> Enabling debug mode > >>> Server will auto-restart if there is a crash. > >>> Could not locate steam binary:./steam, ignoring. > >>> > >>> Console initialized. > >>> Game.dll loaded for "Team Fortress" > >>> Particles: Missing 'particles/error.pcf' > >>> maxplayers set to 16 > >>> Unknown command "r_decal_cullsize" > >>> maxplayers set to 16 > >>> Unknown command "startupmenu" > >>> Network: IP 64.244.66.56, mode MP, dedicated Yes, ports 27015 SV / > 27005 > >>> > >> CL > >> > >>> ConVarRef room_type doesn't point to an existing ConVar > >>> Executing dedicated server config file > >>> [S_API FAIL] SteamAPI_Init() failed; unable to update local > steamclient. > >>> Continuing with current version anyway. > >>> -------------------------------------------------------- > >>> sv_pure set to 1. > >>> Note: Changes to sv_pure take effect when the next map is loaded. > >>> -------------------------------------------------------- > >>> Writing cfg/banned_user.cfg. > >>> Writing cfg/banned_ip.cfg. > >>> exec banned_user.cfg: file size larger than 1 MB! > >>> exec banned_ip.cfg: file size larger than 1 MB! > >>> exec: couldn't exec ctf_2fort.cfg > >>> Adding master server 69.28.140.247:27011 > >>> Adding master server 72.165.61.189:27011 > >>> Connection to Steam servers successful. > >>> VAC secure mode is activated. > >>> > >>> > >>> I don't know if that will help anyone, but the few errors interspersed > in > >>> there seemed like they might. Let me know if more information from me > >>> (config files, logs, etc) will help diagnosis or if you already know > what > >>> problem I'm running into. Additionally, is there any documentation for > >>> > >> the > >> > >>> TF2 Linux server? I've been looking for something to help me but all I > >>> > >> can > >> > >>> find are forum-posts and wiki articles. I'll leave the server up at > >>> 64.244.66.56 (the password is "hah") in case connecting to it will help > >>> someone make a diagnosis. Thanks everyone, this is really annoying me > >>> > >> since > >> > >>> I can't see any reason why it would do this. Hopefully we can figure it > >>> out! > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>> > >>> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

