As a quick update, the is definitely happening when a game ends and people leave the server. The fork completely stops responding for about 30 seconds. Is this one of those matchmaking "improvements" perhaps?
David A. Parker wrote: > Hello, > > I ahve noticed this three times in the last few hours. One of my L4D > forks will stop responding to A2S_INFO queries and appear to be down. > When I log in to the server and telnet to the netcon port of the "dead" > fork, type "status", wait anywhere from 10 seconds to one minute, and > then suddenly I will get the status output and the fork will be back, > running as it should. I haven't been watching too closely, but this > seems to happen when a game finishes and people leave the server. > > Has anyone else seen this? > > - Dave > -- Dave Parker Utica College Integrated Information Technology Services (315) 792-3229 Registered Linux User #408177 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

