writeip and writeid are unnecessary in server.cfg. I never have used 
those, bans stick in fine.

-ics

Guy Watkins kirjoitti:
> Add these 4 lines to server.cfg:
> exec banned_user.cfg
> exec banned_ip.cfg
> writeip
> writeid
>
> Make sure you don't reverse the order, or the files will be empty after the
> next time you restart the server.
>
> The 2 write lines are required to save the ban list in memory to a file.
>
> } -----Original Message-----
> } From: [email protected] [mailto:hlds_linux-
> } [email protected]] On Behalf Of Vegard Mortensen
> } Sent: Thursday, October 01, 2009 11:53 AM
> } To: Half-Life dedicated Linux server mailing list
> } Subject: [hlds_linux] Banned players are unbanned on server restart
> } 
> } Hi
> } 
> } Im not sure if this problem has been posted before (I could not find it).
> } 
> } I have noticed that Counter-Strike Source servers only store its banned
> } players in memory.
> } So when you restart the server all players are unbanned.
> } 
> } 
> } Problem:
> } 
> } I ban a player via IP using the following in the terminal
> } (You can also ban a player by steamID using banid)
> } 
> } addip 0 123.123.123.132
> } 
> } I can now see the banned ip by using listip.
> } Now I restart the server (using quit and starting srcds again).
> } 
> } The ip 123.123.123.132 is no longer banned.
> } I thought the banned plaers would be saved in a file something?
> } 
> } 
> } Does anyone else have this problem and a possible fix?
> } 
> } 
> } --
> } Vennlig hilsen
> } Vegard Mortensen
> } Ingame.no
> } 
> } _______________________________________________
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>
>
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