Add these 4 lines to server.cfg: exec banned_user.cfg exec banned_ip.cfg writeip writeid
Make sure you don't reverse the order, or the files will be empty after the next time you restart the server. The 2 write lines are required to save the ban list in memory to a file. } -----Original Message----- } From: [email protected] [mailto:hlds_linux- } [email protected]] On Behalf Of Vegard Mortensen } Sent: Thursday, October 01, 2009 11:53 AM } To: Half-Life dedicated Linux server mailing list } Subject: [hlds_linux] Banned players are unbanned on server restart } } Hi } } Im not sure if this problem has been posted before (I could not find it). } } I have noticed that Counter-Strike Source servers only store its banned } players in memory. } So when you restart the server all players are unbanned. } } } Problem: } } I ban a player via IP using the following in the terminal } (You can also ban a player by steamID using banid) } } addip 0 123.123.123.132 } } I can now see the banned ip by using listip. } Now I restart the server (using quit and starting srcds again). } } The ip 123.123.123.132 is no longer banned. } I thought the banned plaers would be saved in a file something? } } } Does anyone else have this problem and a possible fix? } } } -- } Vennlig hilsen } Vegard Mortensen } Ingame.no } } _______________________________________________ } To unsubscribe, edit your list preferences, or view the list archives, } please visit: } http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

