There's a year worth of code changes, more features, more enemies (special zombies) controlled by AI. You can bet that L4D2 server eats more CPU than L4D server.
-ics David A. Parker kirjoitti: > I assume the same, but I'm not sure if tweaks to the AI and so forth > have affected the CPU usage. > > - Dave > > Joseph Laws wrote: > >> I don't imagine L4D2 will be anymore intensive than L4D...unless I'm >> mistaken, it's the same basic game in a different setting. >> >> >> David A. Parker wrote: >> >>> Hello, >>> >>> Does anyone how the server hardware requirements and resource usage for >>> L4D2 will compare to L4D? If I can run 6 L4D forks on my server now, >>> will I be able to run 6 L4D2 forks on an identical server? I'd like to >>> get a box together prior to the release of the L4D2 demo. >>> >>> Thanks, >>> Dave >>> >>> >>> ------------------------------------------------------------------------ >>> >>> >>> No virus found in this incoming message. >>> Checked by AVG - www.avg.com >>> Version: 8.5.423 / Virus Database: 270.14.24/2449 - Release Date: 10/20/09 >>> 18:42:00 >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

