I see 600+ servers that say it's the one you should run.

On Thu, Oct 29, 2009 at 21:45, Jeff Sugar <[email protected]> wrote:
> I'm surprised no one has replied yet.
>
> I take it koth_harvest_event is a completely separate map? I don't now if I
> should put it on the nominatable/mapcycle list or not
>
> -Jeff
>
> On Thu, Oct 29, 2009 at 6:22 PM, Jason Ruymen <[email protected]>wrote:
>
>> A required update for Team Fortress 2 is now available.  Please run
>> hldsudpatetool to receive it.  The specific changes include:
>>
>> Team Fortress 2
>> - Added a new community map: Koth_Harvest
>> - Added a Halloween edition called Koth_Harvest_Event
>>        - Contains a variety of Halloween related features: New hats,
>> achievements, exploding pumpkins, ghosts, and more!
>> - Updated the CTF, Arena, and KOTH versions of Sawmill
>>        - Fixed Engineer exploit
>> - Added check to prevent clients from sending empty or all whitespace names
>> to the server
>> - Fixed "item_found" announcements coloring the player names if the player
>> has :: in their name
>> - QuickSwitch improvements
>>        - Added key input so you can cycle through it using the slot input
>> keys
>>        - Added all loadout slots (not just primary, secondary, and melee)
>>        - Removed duplicate entries (should only see 1 flaregun, etc.)
>>        - Fixed a few small layout & empty slot bugs
>>
>> Community requests:
>> - Updated item_teamflag with flags to toggle the trail effects: 0 none, 1
>> all, 2 paper only, 3 color only
>> - Added a "both" selection to the invalid winners field for
>> team_control_point_master and team_control_point_round entities
>>
>> Jason
>>
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