hmmm.. I thought it always did that. Maybe it only sent that unified spew to netconsoles before?
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of David A. Parker Sent: Friday, October 30, 2009 1:37 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] L4D2 demo server spew in master console I run srcds in a screen session, and the output in the master console is exactly the same as the output I see when I attach to the screen. - Dave David A. Parker wrote: > Yes. The lines are all prefixed with "#01:", "#02:", etc. > > - Dave > > Chris Green wrote: >> Do the spew that shows up in the master console have an indicator in front >> of it showing which child process sent it? >> >> >> -----Original Message----- >> From: [email protected] >> [mailto:[email protected]] On Behalf Of David A. >> Parker >> Sent: Friday, October 30, 2009 12:54 PM >> To: Half-Life dedicated Linux server mailing list >> Subject: [hlds_linux] L4D2 demo server spew in master console >> >> Hello, >> >> I now have players on my L4D2 forks, but I'm also getting the console >> spew from all child processes in the master console. I don't think this >> happened before the last update, and I'm pretty sure it has never >> happened in L4D1. Is this a bug? >> >> Thanks, >> Dave >> > -- Dave Parker Utica College Integrated Information Technology Services (315) 792-3229 Registered Linux User #408177 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

