hmmm.. I thought it always did that. Maybe it only sent that unified spew to 
netconsoles before?


-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of David A. Parker
Sent: Friday, October 30, 2009 1:37 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] L4D2 demo server spew in master console

I run srcds in a screen session, and the output in the master console is 
exactly the same as the output I see when I attach to the screen.

     - Dave

David A. Parker wrote:
> Yes.  The lines are all prefixed with "#01:", "#02:", etc.
> 
>      - Dave
> 
> Chris Green wrote:
>> Do the spew that shows up in the master console have an indicator in front 
>> of it showing which child process sent it?
>>
>>
>> -----Original Message-----
>> From: [email protected] 
>> [mailto:[email protected]] On Behalf Of David A. 
>> Parker
>> Sent: Friday, October 30, 2009 12:54 PM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: [hlds_linux] L4D2 demo server spew in master console
>>
>> Hello,
>>
>> I now have players on my L4D2 forks, but I'm also getting the console 
>> spew from all child processes in the master console.  I don't think this 
>> happened before the last update, and I'm pretty sure it has never 
>> happened in L4D1.  Is this a bug?
>>
>>      Thanks,
>>      Dave
>>
> 

-- 

Dave Parker
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177

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