I have experienced this EXACT behavior on several machines, all running debian lenny 64bit. I stopped running the forks after it started taking entire machines down.
On Sat, Nov 28, 2009 at 11:48 AM, riemers <[email protected]> wrote: > I've seen a process with 100% too, i've also seen a server which was full > for like 2 hours on the same map. > At that point i check it out, and it seemed the 4 survivor bots where > playing against the infected bots, over and over again. > > Somehow still pretty funny.. > > On Sat, 28 Nov 2009 20:13:44 +0100, Saint K. <[email protected]> > wrote: > > I have had this issue twice up till now, and it's rather disturbing. > > > > What happened is that a L4D2 fork gets in a crashing mode of some kind > > where it continuously puts 100% CPU load on a single core. I've seen > these > > sort of crashes perhaps around 10 times so far. 8 times I've spotted it > > soon enough to kill -9 <pid> the process, and 2 times I've been too late > > and it been in such a state for several hours before it will entirely > kill > > off the machine. The machine will only reply to icmp and nothing else > (ssh, > > http, ftp, gameservers etc). > > > > This worries me a bit, because I do not have any reason to assume > > something is broken on OS or hardware level. > > > > Regards, > > > > Saint K. > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

