You might be able to accomplish that by using a single "real" copy and symlinks so you have a bunch of "virtual" dirs of tf2, all sharing the base files but have their own cfg files (aka, non-common files)
Might be a pain to do and set up though. G. On Sat, Feb 13, 2010 at 1:57 PM, Peter Reinhold <[email protected]>wrote: > Hi All, > > I found a mention from an earlier thread about running multiple > instances of TF2 servers from one TF2 install dir, and that it seemed > to work fine. (separate .cfg files, separate MOTD files etc) > > BUT, what about for instance mapcycle.cfg or individual map .cfg files? > > I haven't been able to spot a CVAR that controls those, and i'm > thinking that running multiple servers will have all of those running > the same mapcycles etc etc. > > So, will it be safer to just duplicate the whole install folder (disk > space is not really an issue), or does anyone know if its possible to > truly run multiple TF2s from a single base install dir? > > > /Peter > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

