You might be able to accomplish that by using a single "real" copy and
symlinks so you have a bunch of "virtual" dirs of tf2, all sharing the base
files but have their own cfg files (aka, non-common files)

Might be a pain to do and set up though.

G.

On Sat, Feb 13, 2010 at 1:57 PM, Peter Reinhold <[email protected]>wrote:

> Hi All,
>
> I found a mention from an earlier thread about running multiple
> instances of TF2 servers from one TF2 install dir, and that it seemed
> to work fine. (separate .cfg files, separate MOTD files etc)
>
> BUT, what about for instance mapcycle.cfg or individual map .cfg files?
>
> I haven't been able to spot a CVAR that controls those, and i'm
> thinking that running multiple servers will have all of those running
> the same mapcycles etc etc.
>
> So, will it be safer to just duplicate the whole install folder (disk
> space is not really an issue), or does anyone know if its possible to
> truly run multiple TF2s from a single base install dir?
>
>
> /Peter
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to