All empty names on our servers will turn to players once they are fully 
connected. Empty names are very common during map change when people 
still download the custom map. This method propably is a fix for the 
unwanted delisting of servers which some people did for certain servers. 
Then again, we do not use SourceTV on our servers.

-ics

28.2.2010 23:47, 1nsane kirjoitti:
> I noticed empty names with connection info too. And I have applied the
> optional update for the bot slot fix.
>
> On Sun, Feb 28, 2010 at 2:43 PM, HungryWolf<[email protected]>wrote:
>
>    
>> Been having the same exact issue since the last update. Doing a "status"
>> command in-game will not show the empty slots, although the server info
>> will. I can see the empty slots using HLSW, but they have join times and
>> nothing else; they cannot be kicked. Players are still able to join by
>> direct connect when the server is "full" but the player count can go
>> over max eg 26/24.
>>
>> Ronny Schedel wrote:
>>      
>>> And another problem: player slots are shown as occupied in the serverinfo
>>> but are not, the player names are empty. The server is full in the server
>>> info but is not full in reality, because of these occupied player slots.
>>>        
>> We
>>      
>>> need a quick fix!
>>>
>>>
>>>
>>>        
>>>> There is another problem: custom cvars are not shown in the server info
>>>> anymore. We had this "update" in the past and it was rolled back, Valve,
>>>> please do the same this time again and never bring it back again. Thank
>>>> you.
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>          
>>>>> The problem with SourceTV still exist, it's described here:
>>>>>
>>>>>
>>>>>            
>> http://www.mail-archive.com/[email protected]/msg56894.html
>>      
>>>>> SourceTV must be counted as a player, like before this update.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>            
>>>>>> An update for Team Fortress 2 is now available.  The specific changes
>>>>>> include:
>>>>>>
>>>>>> Engine:
>>>>>> - Fixed servers with bots reporting incorrect player numbers
>>>>>>
>>>>>> Team Fortress 2:
>>>>>> - Fixed pipebombs not colliding correctly with players
>>>>>>
>>>>>> Jason
>>>>>>
>>>>>> _______________________________________________
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>>>>>>
>>>>>>
>>>>>>              
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>>>>> please visit:
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>>>>>
>>>>>
>>>>>            
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>>>> please visit:
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>>>>
>>>>
>>>>          
>>>
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>>>        
>> please visit:
>>      
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>>>
>>>        
>>
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>>
>>      
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