Run the update again. Mine start fine. On Thu, Jun 10, 2010 at 5:24 PM, ics <[email protected]> wrote:
> I'm getting this error on linux and server is unable to start. It seems > that gameinfo.txt isn't found anymore. Using this as start line on > /home/game/srv2/orangebox dir: > > ./srcds_run -game tf +map cp_dustbowl +ip 89.166.50.111 -port 27045 > > And all i get is this: > > Auto detecting CPU > Using default binary: ./srcds_linux > Enabling debug mode > Server will auto-restart if there is a crash. > Using breakpad minidump system > Unable to find gameinfo.txt. Solutions: > > 1. Read http://www.valve-erc.com/srcsdk/faq.html#NoGameDir > 2. Run vconfig to specify which game you're working on. > 3. Add -game <path> on the command line where <path> is the directory > that gameinfo.txt is in. > > Unable to find gameinfo.txt. Solutions: > > 1. Read http://www.valve-erc.com/srcsdk/faq.html#NoGameDir > 2. Run vconfig to specify which game you're working on. > 3. Add -game <path> on the command line where <path> is the directory > that gameinfo.txt is in. > > BFD: Warning: /home/game/srv2/orangebox/core is truncated: expected core > file size >= 475705344, found: 1142784. > > warning: core file may not match specified executable file. > Failed to read a valid object file image from memory. > Cannot access memory at address 0x11e06584 > /home/game/srv2/orangebox/debug.cmds:5: Error in sourced command file: > No function contains program counter for selected frame. > email debug.log to [email protected] > Fri Jun 11 00:22:20 EEST 2010: Server restart in 10 seconds > > Any ideas? > > -ics > > 10.6.2010 23:46, ics kirjoitti: > > If mat_showlowresimage is now cheat on CS Source beta, then it should be > > cheat also in Day of Defeat Source and Team Fortress 2. For example KAC > > will ban players for using it. > > > > -ics > > > > 10.6.2010 23:32, Jason Ruymen kirjoitti: > > > >> Updates to Team Fortress 2, Day of Defeat: Source and Counter-Strike: > Source Beta have been released. Please run hldsupdatetool to receive the > updates. The specific changes include: > >> > >> Engine > >> - Made several changes that improve stability for clients running low on > addressable memory. > >> - Changed all HTML controls to use Webkit for the rendering engine. > >> > >> Team Fortress 2 > >> - Added Mac support. > >> - Overhauled the main menu, and added help to Loadout, Backpack, and > Crafting screens. > >> - Added Training, with support for General gameplay& Soldier class > training for now. > >> - Added Offline Practice mode, with support for KOTH maps and Dustbowl. > >> - The "Open Character Loadout" key will now go to your future class if > you've requested a class change, but haven't respawned yet. > >> - Community Requests: > >> - Added "mp_forceautoteam", a server convar that forces all joining > players to autoteam. > >> - Added "mp_stalemate_meleeonly", a server convar that allows melee > weapons only during stalemates. > >> - Added "ExtinguishPlayer" input to tf_player for map makers. > >> > >> Counter-Strike: Source Beta > >> - Fixed "wade" water sound not playing correctly on maps like Chateau. > >> - Updated the scoreboard: > >> - Fixed to scale correctly in 5:4 resolution. > >> - Fixed so it can be closed during intermission > >> - Reduced font size to accommodate seeing 16 players per side. > >> - Fixed issue that awarded three points and a separate achievement when > the bomb explodes after the round ends. > >> - Fixed issue with round end panel blocking the view of the game. > >> - Fixed issue in which you weren't given credit for grenade damage if > you fired a weapon at someone then hit them with a grenade. > >> - Fixed getting the achievement for shooting enemies in mid-air if the > enemies were on ladders. > >> - Fixed mapcycle.txt skipping over several entries in the list. > >> - Fixed console warnings about missing materials. > >> - Fixed an issue that could cause a single MVP star to appear as an > entry on the scoreboard. > >> - Fixed issue that made the FINISHER achievement impossible to get. > >> - Fixed ai_test_los crashing the server. > >> - Fixed the chat window so it no longer renders over scoreboard. > >> - Fixed MVPs not being cleared when sv_nomvp is set to 1. > >> - Marked mat_showlowresimage as a cheat command. > >> - Updated several strings to be gender neutral. > >> - The large radar is now disabled when freeze cam is active. > >> - Achievements dialog changes: > >> - Now displaying the Steam Achievements dialog instead of the > in-game Achievements dialog if screen width is less than 1024. > >> - The Achievements dialog is now closed if you have it open and > switch to a lower resolution. > >> - Repositioned the Fun Fact on the summary tab of the Achievements > dialog and gave it a background to fix truncation and readability. > >> - Added a priority order for displaying win conditions when multiple win > conditions are set. > >> - If timelimit exists and is not 0, then show timelimit. > >> - If timelimit does not exist, show maxrounds if not 0. > >> - If both timelimit and maxrounds are 0, show winlimit. > >> - If timelimit, maxrounds, and winlimit are all 0, show nothing. > >> > >> Jason > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

