Run the update again. Mine start fine.

On Thu, Jun 10, 2010 at 5:24 PM, ics <[email protected]> wrote:

> I'm getting this error on linux and server is unable to start. It seems
> that gameinfo.txt isn't found anymore. Using this as start line on
> /home/game/srv2/orangebox dir:
>
> ./srcds_run -game tf +map cp_dustbowl +ip 89.166.50.111 -port 27045
>
> And all i get is this:
>
> Auto detecting CPU
> Using default binary: ./srcds_linux
> Enabling debug mode
> Server will auto-restart if there is a crash.
> Using breakpad minidump system
> Unable to find gameinfo.txt. Solutions:
>
> 1. Read http://www.valve-erc.com/srcsdk/faq.html#NoGameDir
> 2. Run vconfig to specify which game you're working on.
> 3. Add -game <path> on the command line where <path> is the directory
> that gameinfo.txt is in.
>
> Unable to find gameinfo.txt. Solutions:
>
> 1. Read http://www.valve-erc.com/srcsdk/faq.html#NoGameDir
> 2. Run vconfig to specify which game you're working on.
> 3. Add -game <path> on the command line where <path> is the directory
> that gameinfo.txt is in.
>
> BFD: Warning: /home/game/srv2/orangebox/core is truncated: expected core
> file size >= 475705344, found: 1142784.
>
> warning: core file may not match specified executable file.
> Failed to read a valid object file image from memory.
> Cannot access memory at address 0x11e06584
> /home/game/srv2/orangebox/debug.cmds:5: Error in sourced command file:
> No function contains program counter for selected frame.
> email debug.log to [email protected]
> Fri Jun 11 00:22:20 EEST 2010: Server restart in 10 seconds
>
> Any ideas?
>
> -ics
>
> 10.6.2010 23:46, ics kirjoitti:
> > If mat_showlowresimage is now cheat on CS Source beta, then it should be
> > cheat also in Day of Defeat Source and Team Fortress 2. For example KAC
> > will ban players for using it.
> >
> > -ics
> >
> > 10.6.2010 23:32, Jason Ruymen kirjoitti:
> >
> >> Updates to Team Fortress 2, Day of Defeat: Source and Counter-Strike:
> Source Beta have been released.  Please run hldsupdatetool to receive the
> updates.  The specific changes include:
> >>
> >> Engine
> >> - Made several changes that improve stability for clients running low on
> addressable memory.
> >> - Changed all HTML controls to use Webkit for the rendering engine.
> >>
> >> Team Fortress 2
> >> - Added Mac support.
> >> - Overhauled the main menu, and added help to Loadout, Backpack, and
> Crafting screens.
> >> - Added Training, with support for General gameplay&   Soldier class
> training for now.
> >> - Added Offline Practice mode, with support for KOTH maps and Dustbowl.
> >> - The "Open Character Loadout" key will now go to your future class if
> you've requested a class change, but haven't respawned yet.
> >> - Community Requests:
> >>     - Added "mp_forceautoteam", a server convar that forces all joining
> players to autoteam.
> >>     - Added "mp_stalemate_meleeonly", a server convar that allows melee
> weapons only during stalemates.
> >>     - Added "ExtinguishPlayer" input to tf_player for map makers.
> >>
> >> Counter-Strike: Source Beta
> >> - Fixed "wade" water sound not playing correctly on maps like Chateau.
> >> - Updated the scoreboard:
> >>      - Fixed to scale correctly in 5:4 resolution.
> >>      - Fixed so it can be closed during intermission
> >>      - Reduced font size to accommodate seeing 16 players per side.
> >> - Fixed issue that awarded three points and a separate achievement when
> the bomb explodes after the round ends.
> >> - Fixed issue with round end panel blocking the view of the game.
> >> - Fixed issue in which you weren't given credit for grenade damage if
> you fired a weapon at someone then hit them with a grenade.
> >> - Fixed getting the achievement for shooting enemies in mid-air if the
> enemies were on ladders.
> >> - Fixed mapcycle.txt skipping over several entries in the list.
> >> - Fixed console warnings about missing materials.
> >> - Fixed an issue that could cause a single MVP star to appear as an
> entry on the scoreboard.
> >> - Fixed issue that made the FINISHER achievement impossible to get.
> >> - Fixed ai_test_los crashing the server.
> >> - Fixed the chat window so it no longer renders over scoreboard.
> >> - Fixed MVPs not being cleared when sv_nomvp is set to 1.
> >> - Marked mat_showlowresimage as a cheat command.
> >> - Updated several strings to be gender neutral.
> >> - The large radar is now disabled when freeze cam is active.
> >> - Achievements dialog changes:
> >>      - Now displaying the Steam Achievements dialog instead of the
> in-game Achievements dialog if screen width is less than 1024.
> >>      - The Achievements dialog is now closed if you have it open and
> switch to a lower resolution.
> >> - Repositioned the Fun Fact on the summary tab of the Achievements
> dialog and gave it a background to fix truncation and readability.
> >> - Added a priority order for displaying win conditions when multiple win
> conditions are set.
> >>      - If timelimit exists and is not 0, then show timelimit.
> >>      - If timelimit does not exist, show maxrounds if not 0.
> >>      - If both timelimit and maxrounds are 0, show winlimit.
> >>      - If timelimit, maxrounds, and winlimit are all 0, show nothing.
> >>
> >> Jason
> >>
> >>
> >> _______________________________________________
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> >>
> >>
> >
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