Or it still win only because win server needs steam app started at background 
to enable vac and correct connect to steam servers

21.07.10, 00:20, "ics" <[email protected]>:

> Perhaps there is a logical reason why the Linux version isn't out yet. 
>  With previous games, Valve has always provided dedicated server for 
>  linux. Perhaps it's like i said earlier, someone being too busy and has 
>  no time or other projects at hand. Perhaps even the dedicated server is 
>  buggy and they want to tune it up further to minimize conflicts before 
>  putting it out on other platforms. Everyone knows that one thing can 
>  lead to another on different environments so perhaps at this point it's 
>  easier to keep it Windows only.
>  
>  Someone on the Windows list mentioned about a quite serious  memory leak 
>  (10% increase in 3 hours). So perhaps there are still things to harness 
>  out. As i recall, it took a week for L4D Linux server to come out. I'm 
>  pretty sure it's coming within a week. That + Valve time, perhaps within 
>  a month.
>  
>  -ics
>  
>  20.7.2010 21:54, Ben Mendis kirjoitti:
>  > I guess I should make myself clear.
>  >
>  > My intentions (at least in the short term) are to prepare the necessary
>  > scripts and patches to generate the Linux binaries so that we can run
>  > dedicated servers from IA-32 Linux, as we can already do with many other
>  > VALVe games.
>  >
>  > I am sure I'm not the only admin here who prefers to use Linux for hosting
>  > dedicated servers. If I am successful (and there's no guarantee I will be),
>  > I would want to share my work with those admins. Whether I share it in the
>  > form of a source tree, a binary, or set of patches isn't really important;
>  > but I do want to be able to share it.
>  >
>  > Additionally, in the process of working toward that end I want to be able 
> to
>  > use industry standard tools and processes for collaborating with other
>  > developers and admins. Specifically, a version control system with a
>  > repository hosted on the internet where I can share changes with my
>  > collaborators.
>  >
>  > I am NOT asking for GPL or Apache or BSD. I'm not advocating for any
>  > particular license. I'm asking for clarification on the terms of whichever
>  > license is applicable to the code; and for sufficient permissions to use a
>  > version control system and distribute my changes.
>  >
>  > Unless the license stipulates otherwise, I would license my work under a
>  > permissive license such as BSD or MIT.
>  >
>  > When I mentioned a repository, I was referring specifically to a source 
> code
>  > repository. I'm not at all interested in topic of package repositories or
>  > repackaging the software for the purpose of alternate distribution methods.
>  > I don't have any problem with the current distribution model.
>  >
>  >
>  > On Tue, Jul 20, 2010 at 12:58 PM, Katrina Payne<
>  > [email protected]>  wrote:
>  >
>  >    
>  >> Yeah--I kind of was not expecting the software to be Free [Speech] as how
>  >> many
>  >> of these groups would want. Hence why I suggested mostly noncommercial and
>  >> nonfree repository groups be looked at.
>  >>
>  >> As well, this line/tangent of thought mostly came from somebody's desire
>  >> for a
>  >> binary version of Alien Swarm able to be downloaded.
>  >>
>  >> The idea was then to go to repositories that are pretty anal about sending
>  >> patches upstream (hence why Canonical (Ubuntu) is never really mentioned
>  >> here)--so that any changes they need to make, would be sent back to the
>  >> developers.
>  >>
>  >> Again the idea is that any of the stuff in these repos would be freely (as
>  >> in
>  >> beer) available as a download on Steam's website/market, so Valve would 
> not
>  >> have too many issues if the repository people opened a line of
>  >> communication--
>  >> under the idea of making their software work easier on the various distros
>  >> (essentially giving them an easier way to target these markets).
>  >>
>  >> These groups tend to be very anal about making sure that all the 
> legalities
>  >> are met and followed.
>  >>
>  >> Ah--screw it, this will just turn out like last time, where I will type 
> all
>  >> this, and all anybody will read is, "Katrina is suggesting we fork Valve's
>  >> software"--or some other completely ludicrous misinterpretation from left
>  >> field
>  >> of what I am actually saying.
>  >>
>  >> ~Katrina
>  >>
>  >> On Tuesday, July 20, 2010 08:18:05 am ics wrote:
>  >>      
>  >>> Now i remember. The developers of mani-admin (i think it was them) had
>  >>> part of the Sourcecode hosted elsewhere. Valve kindly asked them to
>  >>> remove it. Most likely you cannot do that. Then again, this game is free
>  >>> of charge so it might be a tad different. E-mail Steam support and ask
>  >>>        
>  >> them.
>  >>      
>  >>> -ics
>  >>>
>  >>> 20.7.2010 16:40, Ben Mendis kirjoitti:
>  >>>        
>  >>>> On Tue, Jul 20, 2010 at 9:31 AM, ics   wrote:
>  >>>>
>  >>>>
>  >>>>          
>  >>>>> It's propably the same as for other Source games. Free to use but
>  >>>>>            
>  >> selling
>  >>      
>  >>>>> the things you do is not allowed. I also remember something along the
>  >>>>>            
>  >> lines
>  >>      
>  >>>>> "redistributing the sourcecode is forbidden".
>  >>>>>
>  >>>>>
>  >>>>>            
>  >>>> Yea that's the part I'm concerned about. Am I allowed to host the code
>  >>>>          
>  >> on
>  >> a
>  >>      
>  >>>> public repository server (eg, github.com)?
>  >>>>
>  >>>>
>  >>>>          
>  >>>>> -ics
>  >>>>>
>  >>>>> 20.7.2010 16:10, Ben Mendis kirjoitti:
>  >>>>>
>  >>>>>    It looks like the source code is included with the SDK. Now the next
>  >>>>>
>  >>>>>            
>  >>>>>> question is, what software license applies to this source code?
>  >>>>>>
>  >>>>>> On Tue, Jul 20, 2010 at 7:19 AM, Katrina Payne<
>  >>>>>> [email protected]
>  >>>>>>
>  >>>>>>
>  >>>>>>
>  >>>>>>              
>  >>>>>>> wrote:
>  >>>>>>>
>  >>>>>>>
>  >>>>>>>
>  >>>>>>>                
>  >>>>>>
>  >>>>>>              
>  >>>>>>> hmm--from what I saw on the page, there may be a chance that
>  >>>>>>>                
>  >> somebody
>  >>      
>  >>>>>>> could
>  >>>>>>> get something going between Fedora's RPM Fusion, Arch Linux' Package
>  >>>>>>> Management and Debian's nonfree stuff--to have this, and perhaps the
>  >>>>>>> dedicated
>  >>>>>>> server systems in at least the nonfree/commercial type package
>  >>>>>>>                
>  >> managers.
>  >>      
>  >>>>>>> My understanding is that at least Fedora and Arch Linux tend to be
>  >>>>>>>                
>  >> very
>  >>      
>  >>>>>>> good
>  >>>>>>> at sending their patches up stream to well--Steam. (is assault for
>  >>>>>>> autrocious
>  >>>>>>> alliteration--AGAIN!)
>  >>>>>>>
>  >>>>>>> As since it does not look like money is currently exchanging hands
>  >>>>>>>                
>  >> in
>  >>      
>  >>>>>>> this
>  >>>>>>> deal, there is no money for the RPM Fusion Project, Arch Linux and
>  >>>>>>>                
>  >> Debian
>  >>      
>  >>>>>>> to
>  >>>>>>> worry about getting back and forth. Though--since it is not free
>  >>>>>>>                
>  >> (well
>  >> at
>  >>      
>  >>>>>>> least not as in Free Speech--it is free beer)--it would need to be
>  >>>>>>>                
>  >> one
>  >> of
>  >>      
>  >>>>>>> the
>  >>>>>>> nonfree and commercial repositories.
>  >>>>>>>
>  >>>>>>> But then--I am silly.
>  >>>>>>>
>  >>>>>>> ~Katrina
>  >>>>>>>
>  >>>>>>> On Tuesday, July 20, 2010 05:08:38 am Roman Hatsiev wrote:
>  >>>>>>>
>  >>>>>>>
>  >>>>>>>
>  >>>>>>>                
>  >>>>>>>> http://store.steampowered.com/app/630/
>  >>>>>>>> "Along with the game get
>  >>>>>>>>                  
>  >> the
>  >>      
>  >>>>>>>> _complete_code_base_ for Alien Swarm that features updates to the
>  >>>>>>>>                  
>  >> Source
>  >>      
>  >>>>>>>> engine as well as the SDK."
>  >>>>>>>>
>  >>>>>>>> Call me old fashioned but I would prefer to download working server
>  >>>>>>>>                  
>  >> from
>  >>      
>  >>>>>>>> Steam rather than compile anything myself.
>  >>>>>>>>
>  >>>>>>>> On Tue, Jul 20, 2010 at 2:48 PM, Katrina Payne<
>  >>>>>>>>
>  >>>>>>>>
>  >>>>>>>>
>  >>>>>>>>                  
>  >>>>>>> [email protected]
>  >>>>>>>
>  >>>>>>>
>  >>>>>>>
>  >>>>>>>                
>  >>>>>>>> wrote:
>  >>>>>>>>
>  >>>>>>>>                  
>  >>>>>>>>>
>  >>>>>>>>>                    
>  >>>>>>>>
>  >>>>>>>>                  
>  >>>>>>>>> Call me silly--but I was under the distinct impression that Source
>  >>>>>>>>>                    
>  >> Code
>  >>      
>  >>>>>>>>>
>  >>>>>>>>>
>  >>>>>>>>>                    
>  >>>>>>>> and
>  >>>>>>>>
>  >>>>>>>>                  
>  >>>>>>>
>  >>>>>>>                
>  >>>>>>>> a
>  >>>>>>>>
>  >>>>>>>>                  
>  >>>>>>>>> handy dandy Software Development Kit (SDK) were NOT one and the
>  >>>>>>>>>                    
>  >> same
>  >>      
>  >>>>>>>>>
>  >>>>>>>>>
>  >>>>>>>>>                    
>  >>>>>>>> thing.
>  >>>>>>>>
>  >>>>>>>>                  
>  >>>>>>>
>  >>>>>>>                
>  >>>>>>>> I mean--call me even sillier, but I find it hard to think on how I
>  >>>>>>>>
>  >>>>>>>>                  
>  >>>>>>>>>
>  >>>>>>>>>                    
>  >>>>>>>> would
>  >>>>>>>>
>  >>>>>>>>                  
>  >>>>>>>
>  >>>>>>>                
>  >>>>>>>> use a
>  >>>>>>>>
>  >>>>>>>>                  
>  >>>>>>>>> SDK if there are no binaries to link against. And well--since no
>  >>>>>>>>>                    
>  >> Linux
>  >>      
>  >>>>>>>>> version
>  >>>>>>>>> is available, and I did not think Wine currently allowed linking
>  >>>>>>>>>                    
>  >> Linux
>  >>      
>  >>>>>>>>> programs against Windows Binaries... I am going to say that the
>  >>>>>>>>>                    
>  >> SDK
>  >>      
>  >>>>>>>>>
>  >>>>>>>>>
>  >>>>>>>>>                    
>  >>>>>>>> cannot
>  >>>>>>>>
>  >>>>>>>>                  
>  >>>>>>>
>  >>>>>>>                
>  >>>>>>>> be
>  >>>>>>>>
>  >>>>>>>>                  
>  >>>>>>>>> linked against on Linux.
>  >>>>>>>>>
>  >>>>>>>>> Call me silly.
>  >>>>>>>>>
>  >>>>>>>>> Now--if you meant, "the community can see what the Alien Swarm SDK
>  >>>>>>>>>                    
>  >> is
>  >>      
>  >>>>>>>>> suppose
>  >>>>>>>>> to do, and make a work a like", then I would be in complete
>  >>>>>>>>>                    
>  >> agreement
>  >>      
>  >>>>>>>>>
>  >>>>>>>>>
>  >>>>>>>>>                    
>  >>>>>>>> that
>  >>>>>>>>
>  >>>>>>>>                  
>  >>>>>>>
>  >>>>>>>                
>  >>>>>>>> the
>  >>>>>>>>
>  >>>>>>>>                  
>  >>>>>>>>> community could do that.
>  >>>>>>>>>
>  >>>>>>>>> Not certain they'd really WANT to do that.
>  >>>>>>>>>
>  >>>>>>>>> But they could do that.
>  >>>>>>>>>
>  >>>>>>>>> ~Katrina
>  >>>>>>>>>
>  >>>>>>>>> On Tuesday, July 20, 2010 12:17:30 am Andrew Armstrong wrote:
>  >>>>>>>>>
>  >>>>>>>>>
>  >>>>>>>>>
>  >>>>>>>>>                    
>  >>>>>>>>>> I see an Alien Swarm - SDK under Tools in Steam.
>  >>>>>>>>>>
>  >>>>>>>>>> Cheers
>  >>>>>>>>>> - Andrew
>  >>>>>>>>>>
>  >>>>>>>>>> -----Original Message-----
>  >>>>>>>>>> From: [email protected]
>  >>>>>>>>>> [mailto:[email protected]] On Behalf Of
>  >>>>>>>>>>                      
>  >> Ben
>  >>      
>  >>>>>>>>>>
>  >>>>>>>>>>
>  >>>>>>>>>>                      
>  >>>>>>>>> Mendis
>  >>>>>>>>>
>  >>>>>>>>>
>  >>>>>>>>>
>  >>>>>>>>>                    
>  >>>>>>>>>> Sent: Tuesday, 20 July 2010 3:51 PM
>  >>>>>>>>>> To: Half-Life dedicated Linux server mailing list
>  >>>>>>>>>> Subject: Re: [hlds_linux] Alien Swarm is now available
>  >>>>>>>>>>
>  >>>>>>>>>> I keep reading that but I have yet to see the source code posted
>  >>>>>>>>>>
>  >>>>>>>>>>
>  >>>>>>>>>>
>  >>>>>>>>>>                      
>  >>>>>>>>> anywhere.
>  >>>>>>>>>
>  >>>>>>>>>
>  >>>>>>>>>
>  >>>>>>>>>                    
>  >>>>>>>>>> If you would be so kind as to point it out to me I would gladly
>  >>>>>>>>>>                      
>  >> get
>  >>      
>  >>>>>>>>>>
>  >>>>>>>>>>
>  >>>>>>>>>>                      
>  >>>>>>>>> started
>  >>>>>>>>>
>  >>>>>>>>>
>  >>>>>>>>>
>  >>>>>>>>>                    
>  >>>>>>>>>> on it.
>  >>>>>>>>>> On Tue, Jul 20, 2010 at 1:10 AM, ics    wrote:
>  >>>>>>>>>>
>  >>>>>>>>>>
>  >>>>>>>>>>
>  >>>>>>>>>>                      
>  >>>>>>>>>>> Either Alfred is too busy to do it or they have no plans to
>  >>>>>>>>>>>                        
>  >> release
>  >>      
>  >>>>>>>>>>>
>  >>>>>>>>>>>
>  >>>>>>>>>>>                        
>  >>>>>>>>>> ded
>  >>>>>>>>>>
>  >>>>>>>>>>                      
>  >>>>>>>
>  >>>>>>>                
>  >>>>>>>> server for Linux for this game themselves. Perhaps for this reason,
>  >>>>>>>>
>  >>>>>>>>                  
>  >>>>>>>>>>>
>  >>>>>>>>>>>                        
>  >>>>>>>>>> the
>  >>>>>>>>>>
>  >>>>>>>>>>                      
>  >>>>>>>
>  >>>>>>>                
>  >>>>>>>> sourcecode was released along the game. They want to see how much
>  >>>>>>>>
>  >>>>>>>>                  
>  >>>>>>>>>>>
>  >>>>>>>>>>>                        
>  >>>>>>>>>> community
>  >>>>>>>>>>
>  >>>>>>>>>>
>  >>>>>>>>>>
>  >>>>>>>>>>                      
>  >>>>>>>>>>> people can do.
>  >>>>>>>>>>> -ics
>  >>>>>>>>>>> 20.7.2010 8:00, Richard GrosJean kirjoitti:
>  >>>>>>>>>>>    Pretty please. :'-(
>  >>>>>>>>>>>
>  >>>>>>>>>>>
>  >>>>>>>>>>>
>  >>>>>>>>>>>                        
>  >>>>>>>>>>>> On Tue, Jul 20, 2010 at 3:15 AM, Ben Mendis<
>  >>>>>>>>>>>>
>  >>>>>>>>>>>>
>  >>>>>>>>>>>>
>  >>>>>>>>>>>>                          
>  >>>>>>>>>>> [email protected]>
>  >>>>>>>>>>>
>  >>>>>>>>>>>                        
>  >>>>>>>
>  >>>>>>>                
>  >>>>>>>>    wrote:
>  >>>>>>>>
>  >>>>>>>>                  
>  >>>>>>>>>>>>
>  >>>>>>>>>>>>                          
>  >>>>>>>>>>>>> On Mon, Jul 19, 2010 at 6:20 PM, Milton Ngan<
>  >>>>>>>>>>>>>
>  >>>>>>>>>>>>>
>  >>>>>>>>>>>>>
>  >>>>>>>>>>>>>                            
>  >>>>>>>>>>>> [email protected]
>  >>>>>>>>>>>>
>  >>>>>>>>>>>>                          
>  >>>>>>>>>
>  >>>>>>>>>                    
>  >>>>>>>>>> wrote:
>  >>>>>>>>>>
>  >>>>>>>>>>                      
>  >>>>>>>>>>>>>> Sorry if I wasn't clear. Alien Swarm is not currently
>  >>>>>>>>>>>>>>                              
>  >> supported
>  >>      
>  >>>>>>>>>>>>>> on Linux.
>  >>>>>>>>>>>>>>                              
>  >>>>>>>>>>>>> I think I speak for a lot of admins when I say that this is a
>  >>>>>>>>>>>>>                            
>  >>>>>>>>>>>> little
>  >>>>>>>>>>>>                          
>  >>>>>>>> disappointing. I hope Linux support is added soon.
>  >>>>>>>>                  
>  >> _______________________________________________
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>  >> please visit:
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>  >>
>  >>      
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> please visit:
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>  >    
>  
>  
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>  
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