Or it still win only because win server needs steam app started at background to enable vac and correct connect to steam servers
21.07.10, 00:20, "ics" <[email protected]>: > Perhaps there is a logical reason why the Linux version isn't out yet. > With previous games, Valve has always provided dedicated server for > linux. Perhaps it's like i said earlier, someone being too busy and has > no time or other projects at hand. Perhaps even the dedicated server is > buggy and they want to tune it up further to minimize conflicts before > putting it out on other platforms. Everyone knows that one thing can > lead to another on different environments so perhaps at this point it's > easier to keep it Windows only. > > Someone on the Windows list mentioned about a quite serious memory leak > (10% increase in 3 hours). So perhaps there are still things to harness > out. As i recall, it took a week for L4D Linux server to come out. I'm > pretty sure it's coming within a week. That + Valve time, perhaps within > a month. > > -ics > > 20.7.2010 21:54, Ben Mendis kirjoitti: > > I guess I should make myself clear. > > > > My intentions (at least in the short term) are to prepare the necessary > > scripts and patches to generate the Linux binaries so that we can run > > dedicated servers from IA-32 Linux, as we can already do with many other > > VALVe games. > > > > I am sure I'm not the only admin here who prefers to use Linux for hosting > > dedicated servers. If I am successful (and there's no guarantee I will be), > > I would want to share my work with those admins. Whether I share it in the > > form of a source tree, a binary, or set of patches isn't really important; > > but I do want to be able to share it. > > > > Additionally, in the process of working toward that end I want to be able > to > > use industry standard tools and processes for collaborating with other > > developers and admins. Specifically, a version control system with a > > repository hosted on the internet where I can share changes with my > > collaborators. > > > > I am NOT asking for GPL or Apache or BSD. I'm not advocating for any > > particular license. I'm asking for clarification on the terms of whichever > > license is applicable to the code; and for sufficient permissions to use a > > version control system and distribute my changes. > > > > Unless the license stipulates otherwise, I would license my work under a > > permissive license such as BSD or MIT. > > > > When I mentioned a repository, I was referring specifically to a source > code > > repository. I'm not at all interested in topic of package repositories or > > repackaging the software for the purpose of alternate distribution methods. > > I don't have any problem with the current distribution model. > > > > > > On Tue, Jul 20, 2010 at 12:58 PM, Katrina Payne< > > [email protected]> wrote: > > > > > >> Yeah--I kind of was not expecting the software to be Free [Speech] as how > >> many > >> of these groups would want. Hence why I suggested mostly noncommercial and > >> nonfree repository groups be looked at. > >> > >> As well, this line/tangent of thought mostly came from somebody's desire > >> for a > >> binary version of Alien Swarm able to be downloaded. > >> > >> The idea was then to go to repositories that are pretty anal about sending > >> patches upstream (hence why Canonical (Ubuntu) is never really mentioned > >> here)--so that any changes they need to make, would be sent back to the > >> developers. > >> > >> Again the idea is that any of the stuff in these repos would be freely (as > >> in > >> beer) available as a download on Steam's website/market, so Valve would > not > >> have too many issues if the repository people opened a line of > >> communication-- > >> under the idea of making their software work easier on the various distros > >> (essentially giving them an easier way to target these markets). > >> > >> These groups tend to be very anal about making sure that all the > legalities > >> are met and followed. > >> > >> Ah--screw it, this will just turn out like last time, where I will type > all > >> this, and all anybody will read is, "Katrina is suggesting we fork Valve's > >> software"--or some other completely ludicrous misinterpretation from left > >> field > >> of what I am actually saying. > >> > >> ~Katrina > >> > >> On Tuesday, July 20, 2010 08:18:05 am ics wrote: > >> > >>> Now i remember. The developers of mani-admin (i think it was them) had > >>> part of the Sourcecode hosted elsewhere. Valve kindly asked them to > >>> remove it. Most likely you cannot do that. Then again, this game is free > >>> of charge so it might be a tad different. E-mail Steam support and ask > >>> > >> them. > >> > >>> -ics > >>> > >>> 20.7.2010 16:40, Ben Mendis kirjoitti: > >>> > >>>> On Tue, Jul 20, 2010 at 9:31 AM, ics wrote: > >>>> > >>>> > >>>> > >>>>> It's propably the same as for other Source games. Free to use but > >>>>> > >> selling > >> > >>>>> the things you do is not allowed. I also remember something along the > >>>>> > >> lines > >> > >>>>> "redistributing the sourcecode is forbidden". > >>>>> > >>>>> > >>>>> > >>>> Yea that's the part I'm concerned about. Am I allowed to host the code > >>>> > >> on > >> a > >> > >>>> public repository server (eg, github.com)? > >>>> > >>>> > >>>> > >>>>> -ics > >>>>> > >>>>> 20.7.2010 16:10, Ben Mendis kirjoitti: > >>>>> > >>>>> It looks like the source code is included with the SDK. Now the next > >>>>> > >>>>> > >>>>>> question is, what software license applies to this source code? > >>>>>> > >>>>>> On Tue, Jul 20, 2010 at 7:19 AM, Katrina Payne< > >>>>>> [email protected] > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>>> wrote: > >>>>>>> > >>>>>>> > >>>>>>> > >>>>>>> > >>>>>> > >>>>>> > >>>>>>> hmm--from what I saw on the page, there may be a chance that > >>>>>>> > >> somebody > >> > >>>>>>> could > >>>>>>> get something going between Fedora's RPM Fusion, Arch Linux' Package > >>>>>>> Management and Debian's nonfree stuff--to have this, and perhaps the > >>>>>>> dedicated > >>>>>>> server systems in at least the nonfree/commercial type package > >>>>>>> > >> managers. > >> > >>>>>>> My understanding is that at least Fedora and Arch Linux tend to be > >>>>>>> > >> very > >> > >>>>>>> good > >>>>>>> at sending their patches up stream to well--Steam. (is assault for > >>>>>>> autrocious > >>>>>>> alliteration--AGAIN!) > >>>>>>> > >>>>>>> As since it does not look like money is currently exchanging hands > >>>>>>> > >> in > >> > >>>>>>> this > >>>>>>> deal, there is no money for the RPM Fusion Project, Arch Linux and > >>>>>>> > >> Debian > >> > >>>>>>> to > >>>>>>> worry about getting back and forth. Though--since it is not free > >>>>>>> > >> (well > >> at > >> > >>>>>>> least not as in Free Speech--it is free beer)--it would need to be > >>>>>>> > >> one > >> of > >> > >>>>>>> the > >>>>>>> nonfree and commercial repositories. > >>>>>>> > >>>>>>> But then--I am silly. > >>>>>>> > >>>>>>> ~Katrina > >>>>>>> > >>>>>>> On Tuesday, July 20, 2010 05:08:38 am Roman Hatsiev wrote: > >>>>>>> > >>>>>>> > >>>>>>> > >>>>>>> > >>>>>>>> http://store.steampowered.com/app/630/ > >>>>>>>> "Along with the game get > >>>>>>>> > >> the > >> > >>>>>>>> _complete_code_base_ for Alien Swarm that features updates to the > >>>>>>>> > >> Source > >> > >>>>>>>> engine as well as the SDK." > >>>>>>>> > >>>>>>>> Call me old fashioned but I would prefer to download working server > >>>>>>>> > >> from > >> > >>>>>>>> Steam rather than compile anything myself. > >>>>>>>> > >>>>>>>> On Tue, Jul 20, 2010 at 2:48 PM, Katrina Payne< > >>>>>>>> > >>>>>>>> > >>>>>>>> > >>>>>>>> > >>>>>>> [email protected] > >>>>>>> > >>>>>>> > >>>>>>> > >>>>>>> > >>>>>>>> wrote: > >>>>>>>> > >>>>>>>> > >>>>>>>>> > >>>>>>>>> > >>>>>>>> > >>>>>>>> > >>>>>>>>> Call me silly--but I was under the distinct impression that Source > >>>>>>>>> > >> Code > >> > >>>>>>>>> > >>>>>>>>> > >>>>>>>>> > >>>>>>>> and > >>>>>>>> > >>>>>>>> > >>>>>>> > >>>>>>> > >>>>>>>> a > >>>>>>>> > >>>>>>>> > >>>>>>>>> handy dandy Software Development Kit (SDK) were NOT one and the > >>>>>>>>> > >> same > >> > >>>>>>>>> > >>>>>>>>> > >>>>>>>>> > >>>>>>>> thing. > >>>>>>>> > >>>>>>>> > >>>>>>> > >>>>>>> > >>>>>>>> I mean--call me even sillier, but I find it hard to think on how I > >>>>>>>> > >>>>>>>> > >>>>>>>>> > >>>>>>>>> > >>>>>>>> would > >>>>>>>> > >>>>>>>> > >>>>>>> > >>>>>>> > >>>>>>>> use a > >>>>>>>> > >>>>>>>> > >>>>>>>>> SDK if there are no binaries to link against. And well--since no > >>>>>>>>> > >> Linux > >> > >>>>>>>>> version > >>>>>>>>> is available, and I did not think Wine currently allowed linking > >>>>>>>>> > >> Linux > >> > >>>>>>>>> programs against Windows Binaries... I am going to say that the > >>>>>>>>> > >> SDK > >> > >>>>>>>>> > >>>>>>>>> > >>>>>>>>> > >>>>>>>> cannot > >>>>>>>> > >>>>>>>> > >>>>>>> > >>>>>>> > >>>>>>>> be > >>>>>>>> > >>>>>>>> > >>>>>>>>> linked against on Linux. > >>>>>>>>> > >>>>>>>>> Call me silly. > >>>>>>>>> > >>>>>>>>> Now--if you meant, "the community can see what the Alien Swarm SDK > >>>>>>>>> > >> is > >> > >>>>>>>>> suppose > >>>>>>>>> to do, and make a work a like", then I would be in complete > >>>>>>>>> > >> agreement > >> > >>>>>>>>> > >>>>>>>>> > >>>>>>>>> > >>>>>>>> that > >>>>>>>> > >>>>>>>> > >>>>>>> > >>>>>>> > >>>>>>>> the > >>>>>>>> > >>>>>>>> > >>>>>>>>> community could do that. > >>>>>>>>> > >>>>>>>>> Not certain they'd really WANT to do that. > >>>>>>>>> > >>>>>>>>> But they could do that. > >>>>>>>>> > >>>>>>>>> ~Katrina > >>>>>>>>> > >>>>>>>>> On Tuesday, July 20, 2010 12:17:30 am Andrew Armstrong wrote: > >>>>>>>>> > >>>>>>>>> > >>>>>>>>> > >>>>>>>>> > >>>>>>>>>> I see an Alien Swarm - SDK under Tools in Steam. > >>>>>>>>>> > >>>>>>>>>> Cheers > >>>>>>>>>> - Andrew > >>>>>>>>>> > >>>>>>>>>> -----Original Message----- > >>>>>>>>>> From: [email protected] > >>>>>>>>>> [mailto:[email protected]] On Behalf Of > >>>>>>>>>> > >> Ben > >> > >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>> Mendis > >>>>>>>>> > >>>>>>>>> > >>>>>>>>> > >>>>>>>>> > >>>>>>>>>> Sent: Tuesday, 20 July 2010 3:51 PM > >>>>>>>>>> To: Half-Life dedicated Linux server mailing list > >>>>>>>>>> Subject: Re: [hlds_linux] Alien Swarm is now available > >>>>>>>>>> > >>>>>>>>>> I keep reading that but I have yet to see the source code posted > >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>> anywhere. > >>>>>>>>> > >>>>>>>>> > >>>>>>>>> > >>>>>>>>> > >>>>>>>>>> If you would be so kind as to point it out to me I would gladly > >>>>>>>>>> > >> get > >> > >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>> started > >>>>>>>>> > >>>>>>>>> > >>>>>>>>> > >>>>>>>>> > >>>>>>>>>> on it. > >>>>>>>>>> On Tue, Jul 20, 2010 at 1:10 AM, ics wrote: > >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>>>> Either Alfred is too busy to do it or they have no plans to > >>>>>>>>>>> > >> release > >> > >>>>>>>>>>> > >>>>>>>>>>> > >>>>>>>>>>> > >>>>>>>>>> ded > >>>>>>>>>> > >>>>>>>>>> > >>>>>>> > >>>>>>> > >>>>>>>> server for Linux for this game themselves. Perhaps for this reason, > >>>>>>>> > >>>>>>>> > >>>>>>>>>>> > >>>>>>>>>>> > >>>>>>>>>> the > >>>>>>>>>> > >>>>>>>>>> > >>>>>>> > >>>>>>> > >>>>>>>> sourcecode was released along the game. They want to see how much > >>>>>>>> > >>>>>>>> > >>>>>>>>>>> > >>>>>>>>>>> > >>>>>>>>>> community > >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>>>> people can do. > >>>>>>>>>>> -ics > >>>>>>>>>>> 20.7.2010 8:00, Richard GrosJean kirjoitti: > >>>>>>>>>>> Pretty please. :'-( > >>>>>>>>>>> > >>>>>>>>>>> > >>>>>>>>>>> > >>>>>>>>>>> > >>>>>>>>>>>> On Tue, Jul 20, 2010 at 3:15 AM, Ben Mendis< > >>>>>>>>>>>> > >>>>>>>>>>>> > >>>>>>>>>>>> > >>>>>>>>>>>> > >>>>>>>>>>> [email protected]> > >>>>>>>>>>> > >>>>>>>>>>> > >>>>>>> > >>>>>>> > >>>>>>>> wrote: > >>>>>>>> > >>>>>>>> > >>>>>>>>>>>> > >>>>>>>>>>>> > >>>>>>>>>>>>> On Mon, Jul 19, 2010 at 6:20 PM, Milton Ngan< > >>>>>>>>>>>>> > >>>>>>>>>>>>> > >>>>>>>>>>>>> > >>>>>>>>>>>>> > >>>>>>>>>>>> [email protected] > >>>>>>>>>>>> > >>>>>>>>>>>> > >>>>>>>>> > >>>>>>>>> > >>>>>>>>>> wrote: > >>>>>>>>>> > >>>>>>>>>> > >>>>>>>>>>>>>> Sorry if I wasn't clear. Alien Swarm is not currently > >>>>>>>>>>>>>> > >> supported > >> > >>>>>>>>>>>>>> on Linux. > >>>>>>>>>>>>>> > >>>>>>>>>>>>> I think I speak for a lot of admins when I say that this is a > >>>>>>>>>>>>> > >>>>>>>>>>>> little > >>>>>>>>>>>> > >>>>>>>> disappointing. I hope Linux support is added soon. > >>>>>>>> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

