In L4D2, if I add a logaddress of a remote IP to my server.cfg, the server crashes a lot (usually when a lobby connects). It's a vanilla server as well, nothing changed except for adding that logaddress. It's a real pain, and other people have reported it as well (mainly HLXCE users, as that's how HLXCE works with a remote logaddress).
It doesn't happen all the time, but it happens enough of the time to be a real annoyance. psychonic claimed to have sent in many crash logs to Valve without any reply. I am unsure if this happens on L4D1. I would appreciate it if Valve has time to look into this. Thanks. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

