In L4D2, if I add a logaddress of a remote IP to my server.cfg, the 
server crashes a lot (usually when a lobby connects). It's a vanilla 
server as well, nothing changed except for adding that logaddress. It's 
a real pain, and other people have reported it as well (mainly HLXCE 
users, as that's how HLXCE works with a remote logaddress).

It doesn't happen all the time, but it happens enough of the time to be 
a real annoyance. psychonic claimed to have sent in many crash logs to 
Valve without any reply.

I am unsure if this happens on L4D1.

I would appreciate it if Valve has time to look into this. Thanks.

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to