Yeah I've also had this issue...

On 9/9/2010 11:15 AM, Harry Strongburg wrote:
In L4D2, if I add a logaddress of a remote IP to my server.cfg, the
server crashes a lot (usually when a lobby connects). It's a vanilla
server as well, nothing changed except for adding that logaddress. It's
a real pain, and other people have reported it as well (mainly HLXCE
users, as that's how HLXCE works with a remote logaddress).

It doesn't happen all the time, but it happens enough of the time to be
a real annoyance. psychonic claimed to have sent in many crash logs to
Valve without any reply.

I am unsure if this happens on L4D1.

I would appreciate it if Valve has time to look into this. Thanks.

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