Hello A small question: when somebody ingame goes to spectators, and than goes back to one of the team, he looses his money, is this intended behavior, or bug? Tested on clean server, even no metamod installed
> Seems like there are no problems with this update so I expect we > will set it to be the public version soon, if you haven't already > tested this update with your server do so now or forever hold your peace. >> -----Original Message----- >> From: [email protected] [mailto:hlds- >> [email protected]] On Behalf Of Alfred Reynolds >> Sent: Monday, July 11, 2011 4:04 PM >> To: '[email protected]'; Half-Life dedicated Linux server >> mailing list; '[email protected]' >> Subject: Re: [hlds] Half-Life 1 engine beta update released >> >> We have released an update to the beta, run the hldsupdatetool with "- >> beta hlbeta" to get this update. Changes for this update are: >> >> - Changed sv_filetransfermaxsize to 1mbyte by default >> - Disallow the dlfile command if the server is configured with a >> sv_downloadurl >> >> >> The dlfile command is used internally by the engine to allow users to >> download custom maps using the in-game channel, unfortunately the >> processing for large files is done inline and can stall the server. Re- >> architecting this is beyond the scope for HL1 so the solution would be >> to use the sv_downloadurl feature if you want to host custom content >> (or increase the sv_filetransfermaxsize cvar but risk your server FPS >> stuttering). >> >> - Alfred >> >> > -----Original Message----- >> > From: [email protected] [mailto:hlds- >> > [email protected]] On Behalf Of Alfred Reynolds >> > Sent: Thursday, July 07, 2011 6:20 PM >> > To: Half-Life dedicated Linux server mailing list; >> > '[email protected]'; '[email protected]' >> > Subject: [hlds] Half-Life 1 engine beta update released >> > >> > We have released a beta update for Half-Life 1 engine based games >> > (Half-Life, Counter-Strike 1.6, Day of Defeat, etc). To grab this >> > update run the hldsupdatetool with "-beta hlbeta" on the command >> line. >> > This update continues on some exploit fixes we have already shipped >> > within this beta. >> > >> > Changes: >> > - Added sv_filetransfermaxsize cvar to limit the size of a file a >> > server will try to send to a client, by default 10mbytes. >> > - Prevented halflife.wad from being downloaded from a server (fixes >> > server hang/stall). >> > >> > >> > There is also a couple client side fixes, if you run your Steam >> client >> > with "-beta hlbeta" on its command line and run Half-Life games you >> > will have some fixes that prevent server redirection. >> > >> > >> > >> > - Alfred >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list >> archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- С уважением, px mailto:[email protected] _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

