It's intentional so then people can't go spec->team to gain money for joining.
Kind regards, *Saul Rennison* 2011/7/14 px <[email protected]> > Hello > > A small question: when somebody ingame goes to spectators, and than > goes back to one of the team, he looses his money, is this intended > behavior, or bug? Tested on clean server, even no metamod installed > > > Seems like there are no problems with this update so I expect we > > will set it to be the public version soon, if you haven't already > > tested this update with your server do so now or forever hold your peace. > > >> -----Original Message----- > >> From: [email protected] [mailto:hlds- > >> [email protected]] On Behalf Of Alfred Reynolds > >> Sent: Monday, July 11, 2011 4:04 PM > >> To: '[email protected]'; Half-Life dedicated Linux server > >> mailing list; '[email protected]' > >> Subject: Re: [hlds] Half-Life 1 engine beta update released > >> > >> We have released an update to the beta, run the hldsupdatetool with "- > >> beta hlbeta" to get this update. Changes for this update are: > >> > >> - Changed sv_filetransfermaxsize to 1mbyte by default > >> - Disallow the dlfile command if the server is configured with a > >> sv_downloadurl > >> > >> > >> The dlfile command is used internally by the engine to allow users to > >> download custom maps using the in-game channel, unfortunately the > >> processing for large files is done inline and can stall the server. Re- > >> architecting this is beyond the scope for HL1 so the solution would be > >> to use the sv_downloadurl feature if you want to host custom content > >> (or increase the sv_filetransfermaxsize cvar but risk your server FPS > >> stuttering). > >> > >> - Alfred > >> > >> > -----Original Message----- > >> > From: [email protected] [mailto:hlds- > >> > [email protected]] On Behalf Of Alfred Reynolds > >> > Sent: Thursday, July 07, 2011 6:20 PM > >> > To: Half-Life dedicated Linux server mailing list; > >> > '[email protected]'; '[email protected]' > >> > Subject: [hlds] Half-Life 1 engine beta update released > >> > > >> > We have released a beta update for Half-Life 1 engine based games > >> > (Half-Life, Counter-Strike 1.6, Day of Defeat, etc). To grab this > >> > update run the hldsupdatetool with "-beta hlbeta" on the command > >> line. > >> > This update continues on some exploit fixes we have already shipped > >> > within this beta. > >> > > >> > Changes: > >> > - Added sv_filetransfermaxsize cvar to limit the size of a file a > >> > server will try to send to a client, by default 10mbytes. > >> > - Prevented halflife.wad from being downloaded from a server (fixes > >> > server hang/stall). > >> > > >> > > >> > There is also a couple client side fixes, if you run your Steam > >> client > >> > with "-beta hlbeta" on its command line and run Half-Life games you > >> > will have some fixes that prevent server redirection. > >> > > >> > > >> > > >> > - Alfred > >> > > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list > >> archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > -- > С уважением, > px mailto:[email protected] > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

