P2P is crap from sysadmin point of view, and even worse from a high speed
perspective
on anything more than a single user to line case. 90% of connections are async
with
much less bandwidth up than they have done meaning p2p causes serious issues.
Sounds like the proposed solution has been well thought out with none of the
pitfalls
of p2p rubbish and I look forward to it :)
Regards
Steve
----- Original Message -----
From: "Carl" <[email protected]>
A P2P system would propagate the updates faster. I'd surrender some of
my bandwidth if everyone else did too.
================================================
This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it.
In the event of misdirection, illegible or incomplete transmission please
telephone +44 845 868 1337
or return the E.mail to [email protected].
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux