On 16.07.2011 21:43, Harry Strongburg wrote:
On Sat, Jul 16, 2011 at 10:33:58AM +0100, Chris Boot wrote:
AIUI their downloaders use both P2P (BitTorrent) and HTTP download
simultaneously so even folks who are on crappy "shaped" connections
can download the updates, but for those for whom P2P works well
things go a lot quicker. I think this would be a great idea,
particularly if more folks could become content servers as well -
I'd be happy to run a rate-limited content server to help out with
updates for example.
P2P updates sound cool, but they really aren't, especially in places
where bandwidth is limited. If there's an option to disable it in the
Steam settings (including upload bandwidth limiting), and as long as
Valve doesn't use some garbage Pando Media Booster, then it could be a
useful feature.
I honestly get not too bad speeds from Steam, even during large updates.
You guys need to be more patient...
Client should upload ONLY when you are downloading, this is best
scenario w/o hurting you much. Having content server and P2P when doing
massive release will helps a lot. Nobody like having app stealing their
bandwidth.
And this is what Blizzard already do in their client.
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