How many of those experiencing crashes on map change are running
SMAC/Kigen's Anti Cheat?  It seems to be a major factor in the crashes I've
experienced--100% crash on map change when loaded, but no crashes (yet) when
unloaded.

On Fri, Jul 29, 2011 at 12:38, Michael Johansen <[email protected]> wrote:

>
> We're kinda in the same situation, mine doesn't crash on changelevel tho.
>
> > Date: Fri, 29 Jul 2011 22:30:43 +0300
> > From: [email protected]
> > To: [email protected]
> > Subject: Re: [hlds_linux] Team Fortress 2 Update
> >
> > I'm in the same situation as Michael. Weapons disabled, crash on
> > changelevel.
> >
> > 2011/7/29 Michael Johansen <[email protected]>
> >
> > >
> > > Just an update from my situation; after i disabled the new weapons (Cow
> > > mangler and the secondary for soldier) and did some edits to my
> mapcycle i
> > > have had no crashes the last week. And i'm not running the last update
> > > either. Latest SM/MM here too. No hangs, crashes or anything of that
> sort.
> > >
> > > > Date: Fri, 29 Jul 2011 09:30:22 -0700
> > > > From: [email protected]
> > > > To: [email protected]
> > > > Subject: Re: [hlds_linux] Team Fortress 2 Update
> > > >
> > > > My server has the latest sm/mm, no replays, disabled weaps (lasers,
> > > > mantreads).  I can reliably reproduce crashes on map change (it
> happens
> > > > 80-90% of the time).  Hopefully Valve has something in mind that will
> get
> > > > released today--another weekend with broken code is not promising.
> > > >
> > > > On Fri, Jul 29, 2011 at 08:25, Saint K. <[email protected]>
> > > wrote:
> > > >
> > > > > We're had 3 crashes which created mini dumps today - I've sent them
> off
> > > to
> > > > > VALVe.
> > > > >
> > > > > Saint K.
> > > > > ________________________________________
> > > > > From: [email protected] [
> > > > > [email protected]] On Behalf Of AnAkIn . [
> > > > > [email protected]]
> > > > > Sent: 29 July 2011 17:11
> > > > > To: Half-Life dedicated Linux server mailing list
> > > > > Subject: Re: [hlds_linux] Team Fortress 2 Update
> > > > >
> > > > > I didn't have any more crashes yet, but I just had a server hang.
> No
> > > crash
> > > > > dumps.
> > > > >
> > > > > 2011/7/29 srcds admin <[email protected]>
> > > > >
> > > > > > Taking a look at my server logs... this looks very interesting..
> 800
> > > > > > invalid physics calls in a row.
> > > > > >
> > > > > > http://pastebin.com/HTjESY2G
> > > > > >
> > > > > > On Fri, 29 Jul 2011 08:47:36 -0600, srcds admin <
> [email protected]>
> > > > > > wrote:
> > > > > > > I had a crash last night, but don't have any details.  This
> wasn't
> > > on
> > > > > > map
> > > > > > > change as I run a 24/7 single map server. Seems alot more
> stable
> > > than
> > > > > it
> > > > > > > was, but there is still something causing crashes. I have the
> new
> > > weps
> > > > > > > enabled.
> > > > > > >
> > > > > > >
> > > > > > >
> > > > > > > On Fri, 29 Jul 2011 08:59:36 -0400, Rodrigo Peña <
> > > > > [email protected]>
> > > > > > > wrote:
> > > > > > >> I waited a long time to say this since I could be wrong
> > > > > > >>
> > > > > > >> No single crashes here..
> > > > > > >>
> > > > > > >> My last crash was at vphysics update (before cow mangler).
> > > > > > >>
> > > > > > >> My environment:
> > > > > > >> -Intel core i7 930(or 920 don't remember at this time) @
> 3.2ghz
> > > > > > >> -8gb ram
> > > > > > >> -Debian Lenny stock kernel
> > > > > > >>
> > > > > > >> Server:
> > > > > > >> -Replay enabled (local filehost)
> > > > > > >> -Sourcemod
> > > > > > >> -SourceOP
> > > > > > >> -28 slot server
> > > > > > >>
> > > > > > >> Hosted in South America.
> > > > > > >>
> > > > > > >> The only big problem I've had is a international bandwidth
> outage
> > > in
> > > > > > the
> > > > > > >
> > > > > > >> datacenter that caused all valve servers to freeze at startup
> > > because
> > > > > a
> > > > > >
> > > > > > >> connection to a valve master server made synchronously. To
> > >  address
> > > > > > this
> > > > > > >
> > > > > > >> issue I had to block all valve IPs with route command (using
> > > strings
> > > > > to
> > > > > >
> > > > > > >> find them in libraries).
> > > > > > >>
> > > > > > >> It would be great if valve could fix by making initial
> connection
> > > to
> > > > > > >> master server asynchronously, like the connection to item
> server
> > > (not
> > > > > > >> sure) so it prevents the server hang if there's a network
> outage
> > > or a
> > > > > > >> inoperating valve master server (this happened years ago)
> > > > > > >>
> > > > > > >> -Rodrigo
> > > > > > >>
> > > > > > >>
> > > > > > >> On 29-07-2011 8:16, Peter Reinhold wrote:
> > > > > > >>> On Fri, 29 Jul 2011 14:03:17 +0300, Bajdechi "Nightbox"
> Alexandru
> > > > > > > wrote:
> > > > > > >>>> +1, after changelevel.
> > > > > > >>>
> > > > > > >>> I've had a couple of those as well today.
> > > > > > >>>
> > > > > > >>>
> > > > > > >>> /Peter
> > > > > > >>>
> > > > > > >>>
> > > > > > >>>
> > > > > > >>> _______________________________________________
> > > > > > >>> To unsubscribe, edit your list preferences, or view the list
> > > > > archives,
> > > > > >
> > > > > > >>> please visit:
> > > > > > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > > > > >>>
> > > > > > >>
> > > > > > >>
> > > > > > >> _______________________________________________
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> > > archives,
> > > > > > >> please visit:
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> > > > > > >
> > > > > > > _______________________________________________
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> > > archives,
> > > > > > > please visit:
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> > > > > >
> > > > > > _______________________________________________
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> > > > > > please visit:
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> > > > > >
> > > > >
> > > > >
> > > > >
> > > > > --
> > > > > Best regards,
> > > > > AnAkIn,
> > > > > -------------
> > > > > ESL EU TF2 Admin
> > > > > http://www.esl.eu/eu/tf2
> > > > > _______________________________________________
> > > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > > please visit:
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> > > > >
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> > > > > please visit:
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> > > > >
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> > >
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> > >
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