Hello !

This is concerning TF2 and dods gameservers.

We have 4 servers on one public ip (machines).

The problem:

If I open friendslist and trying to join the server my friend is in and that server have +IP 192.168.1.1 in the startline, then I cant join ..

The same happens if I open the "Server" list and using the "Friends" tab.

This have been working and we have had hlds/srcds servers here since early 2k / before steam ...

Is there any command that can be used in startline or cfg files that can solve this ? We have now only the gameport forwarded to the servers, maybe we can bind cl port or something ?

All help is welcome !

Peter
Sweden

Ps. I have tested with both -ip and +ip - same result :(


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