Hello !
This is concerning TF2 and dods gameservers.
We have 4 servers on one public ip (machines).
The problem:
If I open friendslist and trying to join the server my friend is in and
that server have +IP 192.168.1.1 in the startline, then I cant join ..
The same happens if I open the "Server" list and using the "Friends" tab.
This have been working and we have had hlds/srcds servers here since
early 2k / before steam ...
Is there any command that can be used in startline or cfg files that can
solve this ?
We have now only the gameport forwarded to the servers, maybe we can
bind cl port or something ?
All help is welcome !
Peter
Sweden
Ps. I have tested with both -ip and +ip - same result :(
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