Since the move to the new auth system, community will show the ip as the server advertises it as soon as the ticket is validated.
2011/8/14 <[email protected]> > Last I checked Steam Friends will show the IP of the server as you connect > to it, not as the server advertises it. > > If you're behind the same NAT as the server, then the local IP will be > shown. If you connect to the server from the public IP, the public IP will > be shown. > > Does that help at all? > > On 14/08/2011, at 5:50 PM, Svensk Ljud & Ljus Produktion wrote: > > > Thanks for the reply tylerschwend but that dont work. > > > > We must have the real ip (192.168.1.1) on the command line, else it wont > start. > > > > But I can get it up by using "+ip 192.168.1.1 -ip 123.123.123.123" on the > command line, but still it show wrong ip in friends list. > > If I do it the other way "-ip 192.168.1.1 +ip 123.123.123.123" it doesnt > start.. > > > > Peter > > Sweden > > > > > > [email protected] skrev 2011-08-13 22:46: > >> +ip on command line, specify external ip. > >> Sent via BlackBerry by AT&T > >> > >> -----Original Message----- > >> From: Svensk Ljud& Ljus Produktion<[email protected]> > >> Sender: [email protected] > >> Date: Sat, 13 Aug 2011 22:21:18 > >> To: Half-Life dedicated Linux server mailing list< > [email protected]> > >> Reply-To: [email protected], Half-Life dedicated Linux server mailing > list > >> <[email protected]> > >> Cc: [email protected]<[email protected]> > >> Subject: [hlds_linux] Friends on server showing internal ip when trying > to > >> join.. > >> > >> Hello ! > >> > >> This is concerning TF2 and dods gameservers. > >> > >> We have 4 servers on one public ip (machines). > >> > >> The problem: > >> > >> If I open friendslist and trying to join the server my friend is in and > >> that server have +IP 192.168.1.1 in the startline, then I cant join .. > >> > >> The same happens if I open the "Server" list and using the "Friends" > tab. > >> > >> This have been working and we have had hlds/srcds servers here since > >> early 2k / before steam ... > >> > >> Is there any command that can be used in startline or cfg files that can > >> solve this ? > >> We have now only the gameport forwarded to the servers, maybe we can > >> bind cl port or something ? > >> > >> All help is welcome ! > >> > >> Peter > >> Sweden > >> > >> Ps. I have tested with both -ip and +ip - same result :( > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

