Is there anyway to pinpoint the origin of the error? because it's hard
enough as it is...
maybe a developer can help me with a tool or a client sided plugin or
something...

On Fri, Sep 9, 2011 at 8:53 PM, Ryan Stecker <[email protected]> wrote:

> Not really sure how to explain your situation. Being dropped from a server
> for no steam logon is when the backend tells the server to drop a client.
>
> I'm not sure how graphics settings can affect that in any way.
>
> On Fri, Sep 9, 2011 at 6:17 PM, Bruno Garcia <[email protected]
> >wrote:
>
> > Ryan, This is quite odd, because I'm the only one that's getting
> > disconnected on my own CS:S server...
> > If a CM went down wouldn't more than 1 person get disconnected?
> >
> > However, i have confirmed that using the game on windowed mode i don't
> get
> > disconnected *at all*
> > It sounds weird, and it is. I know because i worked beta-testing games
> for
> > years ...
> >
> > I believe that my particular case is different to the explication you
> gave
> > ... Because if this is really a CM going down then somebody else on my
> > server should be getting kicked as well... or at least my brother should
> be
> > getting disconnected since we're in the same house
> >
> > Don't you think this might be different ?
> >
> > On Fri, Sep 9, 2011 at 6:16 PM, Ryan Stecker <[email protected]>
> > wrote:
> >
> > > The way the old auth system used to work is that when a new client
> > > connected
> > > to a game server, the GS would attempt to authenticate just that client
> > > with
> > > the steam backend.
> > >
> > > The new auth system works in a little different way. Instead of
> > > authenticating just that single user, it will re-authenticate every
> user
> > > already on the server in addition to the one that just joined.
> > >
> > > The network layout of the steam backend is a little complex, but to sum
> > it
> > > up there are seperate reverse proxy servers called CM or Connection
> > > Masters.
> > > There's something like 30-40 of these servers at any time, and everyone
> > is
> > > connected to one of them. These are the servers you communicate with
> when
> > > you're connected to steam.
> > >
> > > The reason you see "no steam logon" for groups of clients and not the
> > > entire
> > > server is because one or two CMs went down, or otherwise disconnected
> the
> > > clients that were connected to it. When the backend attempts to
> > > reauthenticate all the clients on the server, it will drop the clients
> > > which
> > > lost connection to the CM with the "no steam logon" message, because
> > that's
> > > indeed what happened. They lost their connection to steam and aren't
> > logged
> > > on anymore.
> > >
> > > On Fri, Sep 9, 2011 at 4:07 PM, [email protected]
> > > <[email protected]>wrote:
> > >
> > > > Oh is that what happened? I've been seeing a lot of 10-20 people
> > > > dropping at the same time for (No Steam Login) recently.
> > > >
> > > > On Fri, Sep 9, 2011 at 2:01 PM, Ryan Stecker <[email protected]
> >
> > > > wrote:
> > > > > It has nothing to do with your DX level.
> > > > >
> > > > > Failure code 1 is EAuthSessionResponseUserNotConnectedToSteam, and
> 8
> > is
> > > > > k_EAuthSessionResponseAuthTicketInvalid.
> > > > >
> > > > > All that happened is that you lost your connection to the steam
> > > backend,
> > > > and
> > > > > the game server dropped you once someone joined the server.
> > > > >
> > > > > All of this started happening with the new authentication changes a
> > few
> > > > > months ago. Instead of every client only being authenticated with
> the
> > > > > backend once, it does it multiple times each time a client
> connects.
> > > > >
> > > > >
> > > > > On Fri, Sep 9, 2011 at 3:47 PM, Bruno Garcia <
> > [email protected]
> > > > >wrote:
> > > > >
> > > > >> Hello,
> > > > >>
> > > > >> Since the past 4 months i can't play Counter-Strike: Source, and i
> > can
> > > > >> barely play Team Fortress 2..
> > > > >> Now that there has been an update to determinate what caused the
> > > > no-steam
> > > > >> logon, i have been getting this on console
> > > > >>
> > > > >> CClientSteamContext OnSteamServersConnected logged on = 1
> > > > >> >
> > > > >>
> > > > >> STEAMAUTH: Client [NIN] received failure code 1
> > > > >> > Dropped [NIN] from server (No Steam logon
> > > > >> > )
> > > > >> > Disconnect: No Steam logon
> > > > >> > .
> > > > >> > Disconnect: No Steam logon
> > > > >> > .
> > > > >> >
> > > > >>
> > > > >>  STEAMAUTH: Client [NIN] received failure code 8
> > > > >> >
> > > > >>
> > > > >> I believe this is related to my directx level configuration, since
> a
> > > few
> > > > >> weeks ago i have set directx to 9.1 and i wouldn't get
> > kicked...After
> > > a
> > > > >> while i decided to get a little more FPS, so i set it back to 8.1
> > > > thinking
> > > > >> the issue has been fixed, and that's when i started getting
> no-steam
> > > > logon
> > > > >> again.
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