So here are the relevant IPTables segments:

ACCEPT     tcp  --  anywhere      anywhere     tcp dpts:27960:27970
ACCEPT     udp  --  anywhere     anywhere     udp dpts:27960:27970
ACCEPT     tcp  --  anywhere      anywhere     tcp dpts:25030:25040
ACCEPT     udp  --  anywhere     anywhere     udp dpts:25030:25040
ACCEPT     udp  --  anywhere     anywhere     udp dpts:26900:27050
ACCEPT     tcp  --  anywhere      anywhere     tcp dpts:26900:27050

So, I certainly have TCP/UDP 27015 open ... and these are the exact
rules from my last installation at my AMD server.

I'm still not sure what is going on with this. I was also looking
around online to try and figure out if I could tighten this down
(these rules were from when I forked 20 instances).

~Brian



On Tue, Sep 27, 2011 at 07:31, ics <[email protected]> wrote:
> I can confirm that rcon has been in L4D/L4D2 from the start.
>
> -ics
>
> 27.9.2011 17:23, Nicholas Hastings kirjoitti:
>>
>> "this rcon thing" wasn't added later. It's been in every version of the
>> engine, including L4D/2 from the start.
>>
>> The only difference with those games is that there was a crash bug with
>> rcon for a while that was since fixed (I believe that it was attributed to
>> multiple rcon connections being active), and that those other sv_rcon_* vars
>> are hidden (they still exist and can be unhidden or otherwise manipulated
>> with mods (ie. sm_cvar).
>>
>>
>> On 9/27/2011 10:17 AM, Ronny Schedel wrote:
>>>
>>> Oh well, I can see there is a rcon_password cvar at least, but the other
>>> important rcon related cvars are missing (like sv_rcon_minfailures,
>>> sv_rcon_minfailuretime, sv_rcon_maxfailures, sv_rcon_banpenalty). Without
>>> these it would'nt make any sense.
>>>
>>> However, if I remember well the netcon was introduced first. Maybe this
>>> rcon thing was added later. But if you say it's working for, than it
>>> should, my mistake.
>>>
>>>> Rcon works fine in both L4D and L4D2.
>>>>
>>>> On 9/27/2011 9:59 AM, Ronny Schedel wrote:
>>>>>
>>>>> I have never seen it in L4D&   l4D2.
>>>>>
>>>>>> Can you let me know the change release that removed rcon? I have been
>>>>>> using
>>>>>> it for a long time.
>>>>>>
>>>>>> I'll check Ports open/closed, but i'm very sure the right Ports and
>>>>>> ranges
>>>>>> are open.
>>>>>> On Sep 27, 2011 4:11 AM, "Ronny Schedel"<[email protected]>
>>>>>> wrote:
>>>>>>>
>>>>>>> That's because there is no rcon in L4D2. You can try this netcon
>>>>>>> thing.
>>>>>>>
>>>>>>>> So I've moved a server as a result of the SSE3 (pni flag) issue, but
>>>>>>>> ever
>>>>>>>> since the move I've had rcon issues:
>>>>>>>>
>>>>>>>> ] rcon status
>>>>>>>> Unable to connect to remote server (74.3.239.226:27015)
>>>>>>>>
>>>>>>>> I'm wondering what I'm missing, because people are playing, and I'm
>>>>>>>> certainly connected. My local host seems to stall for about 2-3
>>>>>>>> seconds
>>>>>>>> when
>>>>>>>> trying an rcon command... then it gives that message. Am I missing
>>>>>>>> something?
>>>>>>>>
>>>>>>>> ~Brian
>>>>>>>>
>>>>>>>> -----Original Message-----
>>>>>>>> From: [email protected]
>>>>>>>> [mailto:[email protected]] On Behalf Of
>>>>>>>> Alfred
>>>>>>>> Reynolds
>>>>>>>> Sent: Monday, September 26, 2011 4:27 PM
>>>>>>>> To: Half-Life dedicated Linux server mailing list
>>>>>>>> Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update
>>>>>>>> released
>>>>>>>>
>>>>>>>> See my comments from earlier in the day, its available as beta now
>>>>>>>> but
>>>>>>
>>>>>> has
>>>>>>>>
>>>>>>>> some more pending work.
>>>>>>>>
>>>>>>>>
>>>>>>>> On Sep 26, 2011, at 4:16 PM, Jay Singh wrote:
>>>>>>>>
>>>>>>>>> When will that be?
>>>>>>>>>
>>>>>>>>>> From: [email protected]
>>>>>>>>>> To: [email protected]
>>>>>>>>>> Date: Mon, 26 Sep 2011 21:50:03 +0000
>>>>>>>>>> Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update
>>>>>>>>>> released
>>>>>>>>>>
>>>>>>>>>> Those changes are mostly part of the client side changes that are
>>>>>>>>>> up
>>>>>>>>
>>>>>>>> next.
>>>>>>>>>>>
>>>>>>>>>>> -----Original Message-----
>>>>>>>>>>> From: [email protected]
>>>>>>>>>>> [mailto:hlds_linux-
>>>>>>>>>>> [email protected]] On Behalf Of AnAkIn .
>>>>>>>>>>> Sent: Monday, September 26, 2011 2:25 PM
>>>>>>>>>>> To: Half-Life dedicated Linux server mailing list
>>>>>>>>>>> Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update
>>>>>>>>>>> released
>>>>>>>>>>>
>>>>>>>>>>> The update seem to be server side only, yet it says:
>>>>>>>>>>>
>>>>>>>>>>> "prevented several client redirection exploits when connecting to
>>>>>>>>>>> a
>>>>>>>>>>> server"
>>>>>>>>>>>
>>>>>>>>>>> I guess that change was not released then?
>>>>>>>>>>>
>>>>>>>>>>> 2011/9/26 Alfred Reynolds<[email protected]>
>>>>>>>>>>>
>>>>>>>>>>>> Yes, the counter-strike changes we not made public, if you still
>>>>>>>>>>>> want
>>>>>>>>>>>
>>>>>>>>>>> them
>>>>>>>>>>>>
>>>>>>>>>>>> (I suspect you will) keep the hlbeta command line option for
>>>>>>>>>>>> now.
>>>>>>>>>>>
>>>>>>>>>>> Getting
>>>>>>>>>>>>
>>>>>>>>>>>> the Counter-Strike changes public is next on the list.
>>>>>>>>>>>>
>>>>>>>>>>>>> -----Original Message-----
>>>>>>>>>>>>> From: [email protected]
>>>>>>>>>>>>> [mailto:hlds_linux-
>>>>>>>>>>>>> [email protected]] On Behalf Of John
>>>>>>>>>>>>> Sent: Monday, September 26, 2011 1:57 PM
>>>>>>>>>>>>> To: [email protected]
>>>>>>>>>>>>> Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update
>>>>>>>>>>>
>>>>>>>>>>> released
>>>>>>>>>>>>>
>>>>>>>>>>>>> Running this, I see a version decrease from the beta for CS 1.6
>>>>>>>>>>>>> content.
>>>>>>>>>>>>> Is that intentional?
>>>>>>>>>>>>>
>>>>>>>>>>>>> Checking bootstrapper version ...
>>>>>>>>>>>>> Updating Installation
>>>>>>>>>>>>> Updating 'Counter-Strike Base Content' from version 36 to
>>>>>>>>>>>>> version
>>>>>>>>>>>
>>>>>>>>>>> 35
>>>>>>>>>>>>>
>>>>>>>>>>>>> 43.05% downloading hldsbase\cstrike\dlls\cs_i386.so
>>>>>>>>>>>>> 65.15% downloading hldsbase\cstrike\dlls\mp.dll
>>>>>>>>>>>>> 65.15% downloading hldsbase\steam_appid.txt
>>>>>>>>>>>>>
>>>>>>>>>>>>> Updating 'Win32 Server Engine' from version 54 to version 55
>>>>>>>>>>>>>
>>>>>>>>>>>>> 71.98% downloading hldsbase\hlds.exe
>>>>>>>>>>>>> 100.00% downloading hldsbase\swds.dll
>>>>>>>>>>>>>
>>>>>>>>>>>>> Checking/Installing 'Half-Life Base Content' version 12
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>> HLDS installation up to date
>>>>>>>>>>>>>
>>>>>>>>>>>>> -John
>>>>>>>>>>>>>
>>>>>>>>>>>>> On 9/26/2011 1:38 PM, Alfred Reynolds wrote:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> Just a tiny fix for running the game from the Steam client.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> -----Original Message-----
>>>>>>>>>>>>>>> From: [email protected]
>>>>>>>>>>>
>>>>>>>>>>> [mailto:hlds_linux-
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> [email protected]] On Behalf Of C Szabo
>>>>>>>>>>>>>>> Sent: Monday, September 26, 2011 1:33 PM
>>>>>>>>>>>>>>> To: [email protected]
>>>>>>>>>>>>>>> Subject: Re: [hlds_linux] Half-Life 1 Dedicated server update
>>>>>>>>>>>>>
>>>>>>>>>>>>> released
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> Nice, Is there anything new since last beta?
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> From: [email protected]
>>>>>>>>>>>>>>>> To: [email protected];
>>>>>>>>>>>
>>>>>>>>>>> [email protected];
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> [email protected]
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> Date: Mon, 26 Sep 2011 20:28:34 +0000
>>>>>>>>>>>>>>>> Subject: [hlds_linux] Half-Life 1 Dedicated server update
>>>>>>>>>>>
>>>>>>>>>>> released
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> An update to the Half-Life 1 dedicated server has been
>>>>>>>>>>>
>>>>>>>>>>> released.
>>>>>>>>>>>>>
>>>>>>>>>>>>> This
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> update applies to Counter-Strike 1.6, Condition Zero, Team
>>>>>>>>>>>
>>>>>>>>>>> Fortress
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> Classing, Half-Life Deathmatch, Day of Defeat, Opposing
>>>>>>>>>>>>>>> Force,
>>>>>>>>>>>>>
>>>>>>>>>>>>> Ricochet
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> and Death match classic.
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> The update is optional but contains exploit fixes so it is
>>>>>>>>>>>
>>>>>>>>>>> highly
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> recommended.
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> This release is setting public the beta we have been running
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> recently, the changes that have accrued since the last public
>>>>>>>>>>>>>
>>>>>>>>>>>>> release
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> are:
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> - Added sv_logsecret support
>>>>>>>>>>>>>>>> - Added sv_filetransfermaxsize to limit the size of a file
>>>>>>>>>>>>>>>> the
>>>>>>>>>>>
>>>>>>>>>>> game
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> server will try to send to a client
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> - Added halflife.wad and xeon.wad to the not allowed to
>>>>>>>>>>>
>>>>>>>>>>> download to
>>>>>>>>>>>>>
>>>>>>>>>>>>> a
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> client list
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> - Increased max heapsize of 128mbyte for the dedicated
>>>>>>>>>>>>>>>> server,
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> default to 40mb still
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> - Added sv_allow_dlfile, if set to 1 and sv_downloadurl is
>>>>>>>>>>>>>>>> set
>>>>>>>>>>>>>
>>>>>>>>>>>>> still
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> allow local downloads
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> - changed motd_write to only work if the process is running
>>>>>>>>>>>>>>>> an
>>>>>>>>>>>>>
>>>>>>>>>>>>> active
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> server and the command is from the console
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> - prevented several client redirection exploits when
>>>>>>>>>>>>>>>> connecting
>>>>>>>>>>>
>>>>>>>>>>> to
>>>>>>>>>>>>>
>>>>>>>>>>>>> a
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> server
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> - Changed "Non-sprite set to glow!\n" debug console output
>>>>>>>>>>>>>>>> to
>>>>>>>>>>>
>>>>>>>>>>> be
>>>>>>>>>>>>>
>>>>>>>>>>>>> dev
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> only
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> - Implemented new crash reporting system, now with Linux
>>>>>>>>>>>
>>>>>>>>>>> support.
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> archives, please visit:
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>>>>
>>>>>>>>>>>>> archives,
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> please visit:
>>>>>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>>>>
>>>>>>>>>>>>> archives, please visit:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>>>>>>>
>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>>
>>>>>>>>>>> archives,
>>>>>>>>>>>>>
>>>>>>>>>>>>> please visit:
>>>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>>>>>>
>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>>
>>>>>>>>>>> archives,
>>>>>>>>>>>>
>>>>>>>>>>>> please visit:
>>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> --
>>>>>>>>>>> Best regards,
>>>>>>>>>>> AnAkIn
>>>>>>>>>>> _______________________________________________
>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>> archives,
>>>>>>>>>>> please visit:
>>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>>>>
>>>>>>>>>> _______________________________________________
>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>> archives,
>>>>>>>>
>>>>>>>> please visit:
>>>>>>>>>>
>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>>>
>>>>>>>>> _______________________________________________
>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>> archives,
>>>>>>>>
>>>>>>>> please visit:
>>>>>>>>>
>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>>
>>>>>>>> _______________________________________________
>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>> archives,
>>>>>>>> please visit:
>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>>
>>>>>>>>
>>>>>>>> _______________________________________________
>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>> archives,
>>>>>>>> please visit:
>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>>
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>> archives,
>>>>>>
>>>>>> please visit:
>>>>>>>
>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>>> please visit:
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>> please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>
>>>
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

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