Sometimes the error "not logged in (Cannot locate owner's steam
account)" bumps in middle of the map, disconnecting the server from
steam but sometimes it automatically connects back after map change. I
also had one server sitting without connect to steam servers but after
reboot it connected back just fine.
All it takes is 1 player at the server to get it filled up or someone
joining it and matchmakign starts bringing up more players. Yesterday
after the mandatory update, i kinda was pretty quick to update and all
servers went full asap from players all around the world. It's just luck
mostly but having positive reputation score seems to help. Doesn't
matter if it's 10000 or 10 million but having that positive is the key.
For example i have one server which has "only 100k" while the other has
6,8 million and still the 100k one is far more popular and full earlier
than the other. Maybe because it's pretty new (~4 months or so) and the
other is pretty much old as TF2.
-ics
30.11.2011 23:41, Russell Smith kirjoitti:
My server hasn't been struggling for quickplay players the past
month. But, I have noticed that it seems like immediately following a
server reboot the quickplay system is more likely to feed you a bunch
of players.
For example, my server was empty for about 10 hours last night during
off peak hours throughout which the status showed as logged in. Since
it was still empty this afternoon I rebooted the server and grabbed
the optional update, after which the server filled up nearly instantly.
On 11/30/2011 12:59 PM, Michael Tharp wrote:
On 11/30/2011 02:00 PM, Eric Smith wrote:
We've released an optional update for TF2, DoD:S, and HL2:DM. The
notes are below.
Were there any registration/quickplay backend changes since
yesterday's update? My server has for the past month or so been
struggling with quickplay traffic almost never coming in reliably.
But immediately after applying this update and restarting, the server
filled within 3 minutes even though it was just an "optional" update
so there shouldn't have been a server shortage. Previously it was
reporting in "status" as registered and people would still come in in
small bursts once there were 4-6 players but it was unreliable. Now
it filled instantly at 2PM Eastern time after applying an irrelevant
update and has stayed full since then. The only strange thing is that
immediately before I shut down the server (which was empty) to apply
the update, the status had changed to this:
account : not logged in (Cannot locate owner's steam account)
But I have never seen this until today, and just this one time, and
of course after restarting the server it logged in normally and
traffic immediately came in. Absolutely no configuration changes were
made in the interim. In case anyone at Valve wants to poke around,
the account_id is 409.
Thanks,
-- m. tharp
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