I've noticed i've had to get about 10+ people on a new server for quickplay
to kick in and new players start to join.

On Wed, Nov 30, 2011 at 4:58 PM, ics <[email protected]> wrote:

> Sometimes the error "not logged in  (Cannot locate owner's steam account)"
> bumps in middle of the map, disconnecting the server from steam but
> sometimes it automatically connects back after map change. I also had one
> server sitting without connect to steam servers but after reboot it
> connected back just fine.
>
> All it takes is 1 player at the server to get it filled up or someone
> joining it and matchmakign starts bringing up more players. Yesterday after
> the mandatory update, i kinda was pretty quick to update and all servers
> went full asap from players all around the world. It's just luck mostly but
> having positive reputation score seems to help. Doesn't matter if it's
> 10000 or 10 million but having that positive is the key. For example i have
> one server which has "only 100k" while the other has 6,8 million and still
> the 100k one is far more popular and full earlier than the other. Maybe
> because it's pretty new (~4 months or so) and the other is pretty much old
> as TF2.
>
> -ics
>
> 30.11.2011 23:41, Russell Smith kirjoitti:
>
>  My server hasn't been struggling for quickplay players the past month.
>>  But, I have noticed that it seems like immediately following a server
>> reboot the quickplay system is more likely to feed you a bunch of players.
>>
>> For example, my server was empty for about 10 hours last night during off
>> peak hours throughout which the status showed as logged in.  Since it was
>> still empty this afternoon I rebooted the server and grabbed the optional
>> update, after which the server filled up nearly instantly.
>>
>> On 11/30/2011 12:59 PM, Michael Tharp wrote:
>>
>>> On 11/30/2011 02:00 PM, Eric Smith wrote:
>>>
>>>> We've released an optional update for TF2, DoD:S, and HL2:DM.  The
>>>> notes are below.
>>>>
>>>
>>> Were there any registration/quickplay backend changes since yesterday's
>>> update? My server has for the past month or so been struggling with
>>> quickplay traffic almost never coming in reliably. But immediately after
>>> applying this update and restarting, the server filled within 3 minutes
>>> even though it was just an "optional" update so there shouldn't have been a
>>> server shortage. Previously it was reporting in "status" as registered and
>>> people would still come in in small bursts once there were 4-6 players but
>>> it was unreliable. Now it filled instantly at 2PM Eastern time after
>>> applying an irrelevant update and has stayed full since then. The only
>>> strange thing is that immediately before I shut down the server (which was
>>> empty) to apply the update, the status had changed to this:
>>>
>>> account : not logged in  (Cannot locate owner's steam account)
>>>
>>> But I have never seen this until today, and just this one time, and of
>>> course after restarting the server it logged in normally and traffic
>>> immediately came in. Absolutely no configuration changes were made in the
>>> interim. In case anyone at Valve wants to poke around, the account_id is
>>> 409.
>>>
>>> Thanks,
>>> -- m. tharp
>>>
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>>
>>
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>
>
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