We had two trading mechanism, one being fast and quite reliable (if we can
use this word for something related to Steam/TF2), while the other allowing
advanced trades (more than 8 items + trading games etc...), but being slow
and failing many times. Now we have only one. I didn't know that removing a
feature used by many players is a good thing...

I understand Valve's point of view (is easier to maintain and improve one
mechanism instead of having two), but why is this "a good thing" for others?

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of doc
Sent: Friday, February 17, 2012 4:44 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

For every complaint that gets filed I'd like to vote FOR steam
overlay/inventory trading. I think it's a good thing and more importantly:
haters gotta hate.

On Thu, Feb 16, 2012 at 5:56 PM, Frank <[email protected]> wrote:

> To be honest I was expecting a roll-back to at least the Option of having
> in-game trade overlay returned.
> Can someone at least reply if this is being looked at after all the
> opposition and complaints its gotten?
>
> On another note glad to see the client crashes fixed and the server
restart
> requests..very much appreciated!
>
> Thanks


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