We had two trading mechanism, one being fast and quite reliable (if we can use this word for something related to Steam/TF2), while the other allowing advanced trades (more than 8 items + trading games etc...), but being slow and failing many times. Now we have only one. I didn't know that removing a feature used by many players is a good thing...
I understand Valve's point of view (is easier to maintain and improve one mechanism instead of having two), but why is this "a good thing" for others? -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of doc Sent: Friday, February 17, 2012 4:44 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released For every complaint that gets filed I'd like to vote FOR steam overlay/inventory trading. I think it's a good thing and more importantly: haters gotta hate. On Thu, Feb 16, 2012 at 5:56 PM, Frank <[email protected]> wrote: > To be honest I was expecting a roll-back to at least the Option of having > in-game trade overlay returned. > Can someone at least reply if this is being looked at after all the > opposition and complaints its gotten? > > On another note glad to see the client crashes fixed and the server restart > requests..very much appreciated! > > Thanks _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

